Shadowing Hate - true total conversion for Quake 4 Shadowing Hate is a futuristic total conversion game project from Violation Entertainment using the Doom 3 engine, focusing on bringing an entirely new gaming experience to Doom 3/Quake 4 players, straying from demons and zombies, it will no longer be visually recognisable as Quake 4. It will have a variety of different environments and features using a different approach to detail. The project will also have a high-detail release, containing the original high-resolution textures and models. Shadowing Hate is based a number of decades from now, a story about a plan for global domination by means of a high-tech robotic terrorism, corrupted multimillion dollar corporations and secret technology development worldwide.
A video of in-game footage taken straight from the engine.
A video of in-game footage taken straight from the engine.
This is a new original technique for creating volumetric-like foliage on low-poly meshes in the Doom3 engine by inverting some of the normalmap values...
This is a HD video showing the texel depth used in the project along with detail-mapping and difference in texture compressions.
DiViNiTY - Shadowing Hate - ambient medley 0905.mp3 (9MB)