Shadowing Hate - true total conversion for Quake 4 Shadowing Hate is a futuristic total conversion game project from Violation Entertainment using the Doom 3 engine, focusing on bringing an entirely new gaming experience to Doom 3/Quake 4 players, straying from demons and zombies, it will no longer be visually recognisable as Quake 4. It will have a variety of different environments and features using a different approach to detail. The project will also have a high-detail release, containing the original high-resolution textures and models. Shadowing Hate is based a number of decades from now, a story about a plan for global domination by means of a high-tech robotic terrorism, corrupted multimillion dollar corporations and secret technology development worldwide.
This is a new original technique for creating volumetric-like foliage on low-poly meshes in the Doom3 engine by inverting some of the normalmap values. For more information you can visit the public thread on the team forum.
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Here's the forum thread with a lot more info on exactly what this video is about:-
[url]http://www.violationentertainment.com/forum/viewtopic.php?t=221[/url]