Shadowing Hate
- true total conversion for Quake 4

Violationentertainment.com

Shadowing Hate is a futuristic total conversion game project from Violation Entertainment using the Doom 3 engine, focusing on bringing an entirely new gaming experience to Doom 3/Quake 4 players, straying from demons and zombies, it will no longer be visually recognisable as Quake 4. It will have a variety of different environments and features using a different approach to detail. The project will also have a high-detail release, containing the original high-resolution textures and models.

It is dark times nearing the mid-21st century. The world has betrayed you like countless others. You are alone and have faced death several times before, only this time you know it's an ultimate truth, you are seen as an enemy and captured by UC forces. After many months in detention you are clinically observed and quietly handed over to the secretive AECE division at their request, with your only alternative option being that you are forcibly enlisted in their HALops program as their new key operative. Cybernetically modified with biomechanical and computerised implants, you now serve under the control of the AECE who have the power to end your life at the touch of a key, but whose intentions you agree with. You step into the boots of this elite operative, under the control of a secretive military division, sent on a mission to uncover, steal from and devastate the most advanced enemy robotics and weapons development and production sites on the planet, stepping into a bigger malignant political enigma under which all suffer. Your adversaries are strong and deep, yet your ultimate enemy may be yourself.

The project will include a mix of stealth and tactics built upon the quality action gameplay of the original game, pushing limits further to allow for populated areas spanning many different open-area environments. The project will also of course make use of teamplay multiplayer, allied NPC singleplayer co-op and some vehicles including controllable bots. The player will make use of extended skills and "augmentation" abilities to enhance your capabilities in maps that cater to these abilities, but at a cost of physical detriment and disturbing psychological breakdowns.

If you would like to read more about this project, please visit and register:-
Violationentertainment.com

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ingame_DeepWIP_090519_a ingame_DeepWIP_090519_b ingame_LDAshWIP_090519_a
Blog RSS Feed Report abuse Latest News: Shadowing Hate shots

4 comments by LDAsh on May 20th, 2009 digg this super bookmark


We have 4 new WIP shots up, finally.  The lack of progress lately has been due to working on an entirely different game project for an entirely different platform, but we are now still as serious about Shadowing Hate as ever and hope to have newer, more complete and much higher-res screenshots for you all very soon.
Unlike all the other map shots, 2 of these new ones are by mapper DeeP (aka Hotwheeler) and not by myself.  DeeP is bringing a new sensibility to the realism we're aiming for with the project, and raising the standards with his unique approach to details.  We'd really love to know what you all think of this latest work.

Downloads RSS Feed Latest Downloads
SH_DiViNiTYmedley_0905

SH_DiViNiTYmedley_0905

May 20, 2009 Music 0 comments

DiViNiTY - Shadowing Hate - ambient medley 0905.mp3 (9MB)

SHdm0textures080718_hi

SHdm0textures080718_hi

Jul 22, 2008 Movies 0 comments

This is a HD video showing the texel depth used in the project along with detail-mapping and difference in texture compressions.

Inverted normalmapped low-poly foliage

Inverted normalmapped low-poly foliage

Jul 09, 2008 Movies 1 comment

This is a new original technique for creating volumetric-like foliage on low-poly meshes in the Doom3 engine by inverting some of the normalmap values....

SHjed505ingame_060422.avi

SHjed505ingame_060422.avi

Nov 19, 2006 Movies 0 comments

SHjed505ingame_060422

planetyornament_061004

planetyornament_061004

Nov 12, 2006 Movies 0 comments

planetyornament_061004 (pre-render)

SHofficechairdump060324.avi

SHofficechairdump060324.avi

Nov 12, 2006 Movies 0 comments

SHofficechairdump060324

Comments  (0 - 10 of 24)
Slayer_2
Slayer_2 Jun 20 2009, 6:20pm says: Online

Hey LDAsh, I really liked your blue-texture mod for Quake 4 and I hope to see this game come out some time. I'll definitly play it.

+1 vote     reply to comment
LDAsh
LDAsh May 22 2009, 8:43am says:

We're basically trying to make a full original game here, total conversion to its true definition, singleplayer and multiplayer. Whether or when it happens is entirely up to our ability to recruit a sufficient team. Until then I work steadily, go broke, or die. ;)

+1 vote     reply to comment
shinmg92
shinmg92 May 21 2009, 4:03am says:

cool~ will there be campaign???

+1 vote     reply to comment
Gurra300
Gurra300 May 21 2009, 1:25am says:

atleast there is one mod that will come for quake 4....keep it up!

+1 vote     reply to comment
supermonkey
supermonkey Feb 20 2009, 8:58am says:

This looks amazing! Keep it up!

+1 vote     reply to comment
LDAsh
LDAsh Nov 14 2008, 8:54am says:

Thanks for the patience. We're trying hard to recruit more members to help out. Unknown if it will ever be complete, it's supposed to be pretty much a full game, but it will see some release at some point.

+1 vote     reply to comment
kut2thachase
kut2thachase Nov 14 2008, 8:13am says:

Freakin Awesome! I am tracking and waiting...patiently =)

+1 vote     reply to comment
Gurra300
Gurra300 Nov 14 2008, 7:46am says:

Yay still alive, sounds like this will probably be the only mod for quake 4 that will ever be completed and realesed x) keep it up :D

+1 vote     reply to comment
Maggol
Maggol Aug 27 2008, 7:54am says:

Hey LDash, does the mod will have ai companion or the player is alone in whole gameplay?

+1 vote     reply to comment
LDAsh
LDAsh Aug 28 2008, 5:26am replied:

Yeah, like Quake IV the player will sometimes be fighting alongside allied-NPCs. We hope to have this dynamic, so you can "pay" who will otherwise be your enemy to be your ally, just like in "KingPin - Life of Crime", or you can "hack" bots to attack your enemies, just like in the "Deus Ex" games. That all means no more friendly-fire safegaurd.

+1 vote     reply to comment
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