The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

Shadowing Hate
- true total conversion for Quake 4

Violationentertainment.com

Shadowing Hate is a futuristic total conversion game project from Violation Entertainment using the Doom 3 engine, focusing on bringing an entirely new gaming experience to Doom 3/Quake 4 players, straying from demons and zombies, it will no longer be visually recognisable as Quake 4. It will have a variety of different environments and features using a different approach to detail. The project will also have a high-detail release, containing the original high-resolution textures and models.

It is dark times nearing the mid-21st century. The world has betrayed you like countless others. You are alone and have faced death several times before, only this time you know it's an ultimate truth, you are seen as an enemy and captured by UC forces. After many months in detention you are clinically observed and quietly handed over to the secretive AECE division at their request, with your only alternative option being that you are forcibly enlisted in their HALops program as their new key operative. Cybernetically modified with biomechanical and computerised implants, you now serve under the control of the AECE who have the power to end your life at the touch of a key, but whose intentions you agree with. You step into the boots of this elite operative, under the control of a secretive military division, sent on a mission to uncover, steal from and devastate the most advanced enemy robotics and weapons development and production sites on the planet, stepping into a bigger malignant political enigma under which all suffer. Your adversaries are strong and deep, yet your ultimate enemy may be yourself.

The project will include a mix of stealth and tactics built upon the quality action gameplay of the original game, pushing limits further to allow for populated areas spanning many different open-area environments. The project will also of course make use of teamplay multiplayer, allied NPC singleplayer co-op and some vehicles including controllable bots. The player will make use of extended skills and "augmentation" abilities to enhance your capabilities in maps that cater to these abilities, but at a cost of physical detriment and disturbing psychological breakdowns.

If you would like to read more about this project, please visit and register:-
Violationentertainment.com

Image RSS Feed Latest Screens
SH_090916_b SH_090916_a ingame_DeepWIP_090519_a
Blog RSS Feed Report abuse Latest News: New shots / Help wanted

0 comments by LDAsh on Sep 15th, 2009

We have a couple of new still-alive shots up featuring some new media we've recently acquired, partially thanks to texture artist KC Clark.  We will have more to show soon, and would have even more to show if not for the main members of the team being involved in another full game project.  We really desperately need more members on the team to help us develop these projects.  No matter your level of experience, we'd really appreciate you dropping by our forum at www.violationentertainment.com/forum and letting us know about yourself.  We have GBs of media ready for new members with a lot of resource for all areas of development,  along with other members extremely passionate to create fully original projects.

As usual, any feedback, comments and suggestions at all are very welcome and valued!

Downloads RSS Feed Latest Downloads
SH_DiViNiTYmedley_0905

SH_DiViNiTYmedley_0905

May 20, 2009 Music 0 comments

DiViNiTY - Shadowing Hate - ambient medley 0905.mp3 (9MB)

SHdm0textures080718_hi

SHdm0textures080718_hi

Jul 22, 2008 Movies 0 comments

This is a HD video showing the texel depth used in the project along with detail-mapping and difference in texture compressions.

Inverted normalmapped low-poly foliage

Inverted normalmapped low-poly foliage

Jul 9, 2008 Movies 1 comment

This is a new original technique for creating volumetric-like foliage on low-poly meshes in the Doom3 engine by inverting some of the normalmap values...

SHjed505ingame_060422.avi

SHjed505ingame_060422.avi

Nov 19, 2006 Movies 0 comments

SHjed505ingame_060422

planetyornament_061004

planetyornament_061004

Nov 12, 2006 Movies 0 comments

planetyornament_061004 (pre-render)

SHofficechairdump060324.avi

SHofficechairdump060324.avi

Nov 12, 2006 Movies 0 comments

SHofficechairdump060324

Comments  (0 - 10 of 27)
X913
X913 Aug 9 2010, 9:48pm says:

plz don't tell me it's dead, I liked this and how it was going

+1 vote     reply to comment
LDAsh
LDAsh Sep 16 2009, 4:36am says:

Thanks. We have so much resource now, so much to develop with and many things on the brink of being realised, produced and playable, but what we don't have is people-power, so there we really do need some luck!

+1 vote     reply to comment
pvt.Johnson
pvt.Johnson Sep 15 2009, 4:33pm says:

The WIP is looking good! i wish you luck with the TC.

+1 vote     reply to comment
Slayer_2
Slayer_2 Jun 20 2009, 7:20pm says:

Hey LDAsh, I really liked your blue-texture mod for Quake 4 and I hope to see this game come out some time. I'll definitly play it.

+1 vote     reply to comment
LDAsh
LDAsh May 22 2009, 9:43am says:

We're basically trying to make a full original game here, total conversion to its true definition, singleplayer and multiplayer. Whether or when it happens is entirely up to our ability to recruit a sufficient team. Until then I work steadily, go broke, or die. ;)

+1 vote     reply to comment
shinmg92
shinmg92 May 21 2009, 5:03am says:

cool~ will there be campaign???

+1 vote     reply to comment
Gurra300
Gurra300 May 21 2009, 2:25am says:

atleast there is one mod that will come for quake 4....keep it up!

+1 vote     reply to comment
Aimforthehead
Aimforthehead Feb 20 2009, 9:58am says:

This looks amazing! Keep it up!

+1 vote     reply to comment
LDAsh
LDAsh Nov 14 2008, 9:54am says:

Thanks for the patience. We're trying hard to recruit more members to help out. Unknown if it will ever be complete, it's supposed to be pretty much a full game, but it will see some release at some point.

+1 vote     reply to comment
Conchobhar
Conchobhar Nov 14 2008, 9:13am says:

Freakin Awesome! I am tracking and waiting...patiently =)

+1 vote     reply to comment
Post a Comment

Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.

Icon
Quake 4 Icon
Platform
Windows
Game
Quake 4
Developed By
LDAsh
Contact
Send Message
Release Date
TBD
Mod Watch
Track this mod
Share
Style
Genre
First Person Shooter
Theme
Sci-Fi
Players
Single & Multiplayer
Statistics
Rank
6,971 of 16,801
Last Update
2 years ago
Watchers
90 members
Addons
2
Files
9
News
10