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8 comments by Nomada_Firefox on Mar 26th, 2014

Here you can know about the better incoming options for this year or at least non too far in the future:

Vol`Talkes is probably the most promising. It is a game at development thanks to one deal from RazielKanos and his team with Petroglyph for create their own game with the Glyph Engine. It will be a game very similar to EAW and friendly for modding because it will be one of their main objectives, a game where the EAW community can import all their mods.

You can read here the description from RazielKanos.

RazielKanos wrote:
Greetings guys!

My name is Chris, some of you may remember me from the Steiner Modding Group

A handful of people from different modding groups came together to get Empire at War to the next level.

Right now we are working on Empire at War 2 - well not literally - but we have a deal with Petroglyph that we may use the Glyph Engine to create our own game. No, it will not be a Star Wars game - the story takes part in our own universe, but since we all come from the modding scene we're going to put a huge priority on creating a very modding friendly game.

We hope you guys will help us to make this game happen, tell us YOUR most annoying things in EaW/FoC so we can try to iron that stuff out. So far wet added some basic modding tools directly into the game. The gam will convert your graphics into DDS files, it will create your textfiles out of a simple txt file and we have a ALO converter for the latest version of 3D Max (2013) and plan (after release) also to try to get something for blender too. Thats unfortunately quite tricky since blender doesn't really read the DirectX shaders, so this will take a bit more time...

We currently are in need of a person that can create our models and pout textures on them, since our guy we had in the team isn't able to do that any longer for us

So if you're interested to see your work in a real game, let me know. You also get a share from the profit the game will make, so no need to work for nuts and glory only
If interested please send me a message at art.stuff@hyperdrive-games.com

We also need you help on facebook to get more likes! feel free to tell your teams and friends about our game, the more people we reach the easier we will be able to rise money to finish the game

Facebook.com

Last but not least let me show you our feature list for this game

Gameplay Features

• more than 40 different units
• hardpoint-based strike options guarantee deep tactical gameplay
• no simple paper-scissor-stone mechanics
• intense and long battles with hundrets of units under your command
• plan your attacks in a huge galactic scale on long term objectives
• 2 different game layers in real time - a strategic galaxy map and tactical battle enviroments
• 5 different fractions
• 2 playable fractions

Singleplayer Features

• singleplayer campaign with 60-80 hours of gameplay
• open world (galaxy) gameplay
• player decisions have an huge impact on story development and unlock different units and allies
• many different side missions, that want to be found and mastered
• different strategic and tactical options guarantee gameplay rich in variety
• tactical use of Power-Ups
• long lasting support after launch with new maps, missions and units

Multiplayer Features

• Units unlock after progress in singleplayer campaign
• Unlock of powerful hero units
• 2 playable fractions
• different tech-trees
• hardcore hero units (they die once, they're gone)
• tactical buffs and debuffs
• buff crafting system
• huge shipyards develop new units and heroes
• coop multiplayer with 4 players vs 4 NPC's
• up to 4 vs 4 player battles


Glyph is the graphics engine from alamo made by Petroglyph and it is probably 100% compatible with EAW/FOC. They have a 3Dmax 2013 export plugin and with it, import models from EAW/FOC to this Glyph engine can be easier. Of course we will need to make again the space/ground maps and more but it is probably the best option.

The unique bad point, it can be how the game will run at directx 9 but I do not see it as a bad point. Probably it is better for the type of machines that all we run and for import the EAW/FOC stuff from our mods.

RazielKanos has announced the price from the game at 25€ for the standart edition and 35€ for the deluxe edition.

Now we do not know a release date but I hope that it will not be too far in the future. At least we can think how all our EAW/FOC will not die here and it will have a very fun future for all us.

When I started this news, I spoke about more options, yes, there will be more options. The second will be the next game from Petroglyph, it is named Grey Goo and it will be sell by a new and unknow company named Greybox Greybox.com

Grey Goo will be a RTS very similar at concept to the old C&C games but because it is developed by Petroglyph, we can think how the game will be able edited.

I can imagine that it will remember a lot to Universe at War because it will be centered at one planet.

The game will be released this year at Steam. You can see some screenshots here and more at this site. Greybox.com



Personally, it looks very good but we do not know if it has strategic map and we are very close to know how it has not space battles or something similar. Of course it can be good for a type of mod as my last Universe at War mod.

Well, these are by the moment the best options. Probably there will be more, I know about one 4X RTS game which it looks very good but I do not know if it will be able edited. It is named Novus Aeterno, you can check it at kickstarter Kickstarter.com

Another game which I follow very close because probably I will edit it, it will be the next Close Combat The Bloody First Matrixgames.com . It will be a new title from this old saga but set at 3D with a new engine made under Unity3D engine. We do not know too much about it but we know how it will be able edit mostly and it will be similar to the other Close Combat games but at 3D. Other features will be these:

-There will be a scenario editor with an integrated map editor. Typical Map sizes will be comparable to the existing game.

-It will add a destructible environment, not at 100% but similar or bigger than other CC games.

-As other CC games, the multiplayer will be 1 vs 1.

-There will not be strategic map but you will be able choose your troops.

-The Bloody First is the US 1st Division who fought through Tunisia, Sicily and Normandy. You will be able to play through all three campaigns. Another huge difference will be this campaign mode, it will be more CC3 style than CC5.

As you can see it will be a wargame at 3D and real time. I like a lot this games and I made before several mods for them, even one Star Wars mod for Close Combat V. Now if they make a new version and at 3D, perhaps I make similar mods, even one from Star Wars, there are many things from this type of games that you can not see at other games.

Well, I recomend you check this games at specially vote as "I like" at facebook for Vol`Talkes Facebook.com , it will help them a lot.

About me, by the moment I will continue editing the mods that I have but the first time that I can move my ass to another game joining the features from EAW, I will move my Alliance mod to it at 100% and I will forget EAW forever. Have fun.

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Post comment Comments  (70 - 80 of 322)
Nomada_Firefox
Nomada_Firefox Sep 23 2012, 10:00pm says:

ssdimperium99th, I and many people around here, we are from spain. I will delete any discriminatory comments.

I believe that you are wrong with two things, first UEAW is dead, second Mass effect at war never will be released at moddb because it will be deleted, these are the moddb rules Moddb.com

Mate3, melborunelad, if you do not know how tell it at english, please do not tell it because your words are not advices, they are big insults to my work and the work from others.

SOTE as all you discover the next days is not dead, it is very alive.

+1 vote     reply to comment
SSDImperium99th
SSDImperium99th Sep 24 2012, 3:14am replied:

Oh well thanks, I like your mod but I don't like being assaulted by You I'm Middle eastern/Native American friend If you remeber me from "Firefoxccmods.com" You insulted "English" speaking people like me doesn't that give me the right to insult You? No need for arrogance Nomada but UEAW is not dead I've seen some progress recently and they've been doing really well. No need to assault a fan and Thomas39120 is a Legitiment modder that has come under attack by Jealous pirates like,"Lord-Set" and His mod,"Dawn of The Reapers" and why can't you people just have fun sometimes His mod looks awesome why delete such hard work? You yourself friend are very as you put it (discriminatory) towards non-spanish speaking English people why is that? What did they ever do too You? No need to delete a comment if it Hurts your ego that much...well that's a bit strange. PS: Thomas39120 is apart of SMG modding group and has created over a thousand Models for His mod why critisize Him for using some of the dishonorable company,"Bioware" animations and music? Now that friend as you put it Quote:"Is some ********". Gooday friend - Barry

-1 votes     reply to comment
Nomada_Firefox
Nomada_Firefox Sep 24 2012, 8:09am replied:

I remember you from here, all the people can see what you wrote. Firefoxccmods.com

I have not told any lie, the last update from UEAW´s moddb section was two months ago but they have not published anything new image or similar thing from one year ago.

Thomas can be a modder but all the mods uploaded by Thomas to Moddb were deleted because they added stuff stolen from other people without permission. You can imagine what will happen if he uploads the Mass Effect model, all made without any permission and breaking the rules from moddb. Check the moddb rules before you speak from him.

Other point, before you tell me about my opinions from them, I recomend you check what they tell from me and the others people as Thomas and part of the UEAW team as Shimmra, they have not honor and they have tried put to others as worse modders with insults, attacks and more. At the end, they have all they have cultivated, only ********.

How can you tell that I´m discriminatory with non-spanish people? you continue being crazy. If I´m discriminatory, I would not make a web site at english, a mod at english and more, your words have not any sense.

I will apply here the same rules from my sections, I will delete message without relation with SOTE sooner or later. If you want write your messages without be delete, I recomend you to make your own section or site.

+3 votes     reply to comment
Shadowguard1000
Shadowguard1000 Sep 24 2012, 8:35am replied: Online

Nomada is right,he is not discriminatory,he does this mod for you,not for himself,otherwise this mod would be in Spanish now.I agree with your intentions of applying the same rules for everyone,we are all the same under the law,and the law in this case is Nomada=)
Nomada,I´m Spanish too:) (If you didn't notice it=)

+1 vote     reply to comment
Nomada_Firefox
Nomada_Firefox Sep 24 2012, 8:45am replied:

Lo primero que acostumbro a hacer es mirar los datos de los usuarios, asi que ya sabia desde hacia tiempo que eras español. Por eso dije lo del ingles.;)

0 votes     reply to comment
Mate3
Mate3 Sep 23 2012, 6:59am says:

I`am not attacking you or your work.I was saying that not using textures from nawrocki.
You probally understand me wrong.
I`am just writing englisz like a noob.
Sorry If I have offended you.

+2 votes     reply to comment
Hideyoshi_Raian
Hideyoshi_Raian Sep 22 2012, 7:42am says:

Well make 2 download then(if u finished the mod)
The one with HD And Better Texture and the one with the same old texture

-1 votes     reply to comment
Melbournelad
Melbournelad Sep 23 2012, 1:22pm replied:

He clearly wasn't attacking you, just giving you some constructive advice. Not everyone likes Nawrocki's textures

+1 vote     reply to comment
Khanti
Khanti Oct 2 2012, 3:50am replied:

I second that ;)
I don't like his textures either, but it's a matter of taste.
So PLEASE be so nice don't use his textures in SOTE. Thank you.

+1 vote     reply to comment
Nomada_Firefox
Nomada_Firefox Sep 23 2012, 10:06pm replied:

De nada.

0 votes     reply to comment
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