In two weeks I get fully into the project. I'm thinking of better methods to make the textures and possibly test on larger resolutions maybe 512x o 1024x.
for the 1024x textures im gonna need python scripting to split the .mmp (the file that contains the textures) because in rOpenGL, apparently when the. mpp passes of 80 mb begins to malfunction.
there is a example:
Arokhslair.net
In two weeks I get fully into the project. I'm thinking of better methods to make the textures and possibly test on larger resolutions.
Posted by Cuthberth on