Serious Sam :: Cel shaded is a project to render a entire game into a total new look, which gives it a very cool looking style and a lot of gameplay. We are also working on a new storyline to play with, and we will also add some other new features which will improve the gameplay a lot. A Multiplayer alpha is almost ready for testing. This Alpha will also have some tweaks in the coding to improve the gameplay. You can find the first ingame screens in the Gallery. For more info :

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Hello everyone, SS :: cel shaded is back in progress. Eventhough Serious sam 2 is well underway, I still want to finish this project since there has been quite some support. I have to finish every weapon and eney skin. This is alot of work for me to do alone. If you would like to do some cartoon skinning

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Hello everyone, SS :: cel shaded is back in progress. Eventhough Serious sam 2 is well underway, I still want to finish this project since there has been quite some support.

I have to finish every weapon and eney skin. This is alot of work for me to do alone. If you would like to do some cartoon skinning and have some spare time, feel free to mail me here.

So what updates do we have? First of all I have made a little mapping tutorial for all serious sam mappers out there. It shows how you can cel shade basic objects. It mainly involves the outline. You can try it out here.

And ofcourse this message has to be worth for the main moddb page so here is a screen of the Shotgun I worked on today. The skin still needs more details, but it will do for now.

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