Classic Double Shotgun
Aug 29, 2012 Weapons Skin 0 commentsYeah... I know that I have delayed this upload for such a huge time, but it was because I was just tired of modding and *my dark side* playing SS *back...
Changelog: (there may be quite a few unwritten changes here since I was making this mod for few weeks now)
Remade Gun Stats:
Minigun
Uzi
Double Shotgun
Single Shotgun
Sniper
Colt
Grenade Launcher
Cannon
Plasma Rifle
Hand Grenade
Circular Saw
Rocket Launcher
Zap Gun
Remade Levels:
Jungle (More Trees, More Static Objects, More Enemies and other small changes)
Riverdance (More Trees, Deleted Barriers, Can Swim now, More Enemies, Kleers and other small changes)
M'keke Village (More Enemies, Kleers, SciFi Commanders and other small changes)
Remade Gun Rendering:
Double Shotgun
Single Shotgun
Minigun
Sniper
Circular Saw
Cannon
Colt
Grenade Launcher
Plasma Rifle
Rocket Launcher
Serious Bomb
Uzi
Zap Gun
Changed the sounds for:
Explosions
Health XXL
All Power-Ups
Menu (louder)
Enemies (Kleer, Kamikaze)
Weapons (Single Shotgun, Double Shotgun, Cannon, Circular Saw, Clawdovic, Colt, Hand Grenade,
Minigun, Serious Bomb, Uzi)
Changed the Textures for:
Menu
Loading Screens
Interface (Armour, Hand Grenade, Crosshair)
Weapons (Double Shotgun, Minigun, Uzi, Zap Gun)
Changed the Music for:
Freezepad to Hugo (scrapped since the original music is more serious)
Changed the Stats for:
Kamikaze
Kleer
Dino
Serious Sam
Fido
Harpy
Rhino
Changed the Hitbox for:
Albino
Barbarian
Bonesnake
Centaur
Cerberus
Fido
Floater
Flying Kleer
Harpy
Hellchick
Kamikaze
Kleer
Kung Fu Zombie
Primitives
Rhino
SciFiSoldiers
Zombie Stockbroker
Zombie Soldier
Enhancements:
Debris is rendering shadows now!
Power-Up durations in single-player are the same as in multi-player!
Re-balanced difficulties! (Tourist is going to be WIAP while serious is gonna be really serious)
Increased FOV!
To get Extra-Life you need 20000 points now!
No White flash after you detonate Serious Bomb!
Added weather to the Levels!
New weapon model for Auto Shotgun!
Added fire effects to weapons and turrets!
Some enemies are bigger!
Fixed up some ragdolls in Enemies!
Improved gibbing and a lot more blood!
No autoaim!
New Font!
Graphical Improvements!
More use of Shaders! (Refraction shader for example!)
Millions more changes which I forgot to write! (sorry about that :D)
Yeah... I know that I have delayed this upload for such a huge time, but it was because I was just tired of modding and *my dark side* playing SS *back...
Yeah... I know that I have delayed this upload for such a huge time, but it was because I was just tired of modding and *my dark side* playing SS *back...
This is a first release to the public. This is beta and it's to check if there are any bugs before the release.
how to install it?
very very cool update buddy but this is the full version of the mod?
No, few features are removed but that's because it's a beta release ;)
I UPLOADED THE MOD!
OH MY GOD>>> wait I can't see it yet. Good timing, for MOTY :D
Eh, it's uploaded now! :D
Major suggestion: The majority of the default levels are simply too easy. Especially the boss battles, they are a freaking joke. IF you are also editing the levels, I suggest removing some vehicles, serious damage and turrets. For example the first boss is too easy because of the turret, and the last boss is way too easy because of the serious damage and the vehicle.
if you doesnot like difference between skins and cutscenes then dont watch cutscenes
Yes, there will be a choice to play the mod without the weapons
Thanks for reply, I wasn't trying to insult your effort or anything, I just prefer the default models (as well as the retextured ones you've made) over the classic ones because they seem to fit this game better.