Changelog: (there may be quite a few unwritten changes here)

Modified Gun Stats:

Minigun
Uzi
Double Shotgun
Single Shotgun
Sniper
Colt
Grenade Launcher
Cannon
Plasma Rifle
Hand Grenade
Circular Saw
Rocket Launcher
Zap Gun

Remade Levels:

Jungle (More Trees, More Static Objects, More Enemies and other small changes)
Riverdance (More Trees, Deleted Barriers, Can Swim now, More Enemies, Kleers and other small changes)
M'keke Village (More Enemies, Kleers, SciFi Commanders and other small changes)

Improved weapon rendering: (First Person weapon rendering)

Double Shotgun
Single Shotgun
Minigun
Sniper
Circular Saw
Cannon
Colt
Grenade Launcher
Plasma Rifle
Rocket Launcher
Serious Bomb
Uzi
Zap Gun

Modified the sounds for:

Explosions
Health XXL
All Power-Ups
Menu (louder)
Enemies (Kleer, Kamikaze)
Weapons (Single Shotgun, Double Shotgun, Cannon, Circular Saw, Clawdovic, Colt, Hand Grenade,
Minigun, Serious Bomb, Uzi)

Modified the Textures for:

Menu
Loading Screens
Interface (Armour, Hand Grenade, Crosshair)
Weapons (Double Shotgun, Minigun, Uzi, Zap Gun)

Modified the stats for:

Kamikaze
Kleer
Dino
Serious Sam
Fido
Harpy
Rhino

Modified the hitbox for: (collisions)

Albino
Barbarian
Bonesnake
Centaur
Cerberus
Fido
Floater
Flying Kleer
Harpy
Hellchick
Kamikaze
Kleer
Kung Fu Zombie
Primitives
Rhino
SciFiSoldiers
Zombie Stockbroker
Zombie Soldier

Enhancements:

Power-up durations in single-player are the same as in multi-player!
Re-balanced difficulties! (Tourist is going to be WIAP while serious is gonna be really serious)
Increased FOV!
To get an extra-life you need 20000 points now!
No more white flash after you detonate Serious Bomb! (still thinking about it)
Added weather to a couple of levels! (to the ones that the weather fits)
New weapon models! (I don't mean that all weapons have NEW models...)
Improved fire effects in weapons and turrets!
Resized a couple of enemies! (to give you the idea of how serious they are)
Fixed up some ragdolls in enemies!
Improved gibbing and a lot more blood!
No autoaim!
New font!
Graphical improvements!
Better use of shaders! (Refraction shader for example!)
Several more changes which I forgot to write! (sorry about that :D)

Image RSS Feed Latest Screens
Old School Shotgun Sirius Fight Classic Kamikaze
Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Classic Single Shotgun

Classic Single Shotgun

Aug 2, 2013 Weapons Model 3 comments

I got this thing here because someone requested it (thank you for that as well!) so here you go!

Classic Double Shotgun

Classic Double Shotgun

Aug 29, 2012 Weapons Skin 1 comment

Yeah... I know that I have delayed this upload for such a huge time, but it was because I was just tired of modding and *my dark side* playing SS *back...

Classic Cannon

Classic Cannon

Aug 29, 2012 Weapons Model 0 comments

Yeah... I know that I have delayed this upload for such a huge time, but it was because I was just tired of modding and *my dark side* playing SS *back...

Serious Sam 2 Overdose! 0.9 Beta

Serious Sam 2 Overdose! 0.9 Beta

Nov 30, 2011 Demo 2 comments

This is a first release to the public. This is beta and it's to check if there are any bugs before the release.

Post comment Comments  (0 - 10 of 49)
Luktom100
Luktom100 Jan 8 2014, 4:38pm says:

Could you make it compatible(along with the your 3 classic weapons) with Widescreen mod fix ??

+1 vote     reply to comment
Pablo--
Pablo-- Aug 2 2013, 1:00pm says:

I might soon show the new hud I have set up...

+2 votes     reply to comment
thedude0998
thedude0998 Mar 4 2013, 10:02am says:

awesome mod man, thank you.

+1 vote     reply to comment
Pablo--
Pablo-- Aug 29 2012, 6:47pm says:

So... I uploaded 2 weapon models for beginning and they are waiting for approving.

+1 vote     reply to comment
Pablo--
Pablo-- Aug 29 2012, 6:37pm says:

Ok guys! I could say that I'm officialy back to developing Overdose! Too bad that I started to mod on the end of holidays... that means that while I will work on Overdose, I won't update this page as often as before, as I will not have a lot of time to spend on computer. :P

+1 vote     reply to comment
thesixth
thesixth Apr 24 2012, 11:46am says:

Aah, I've looked at this mod several times now and... screw my previous post about the sounds and the greenday song, the looks of this is amazing and I bet the sounds are just about as good. Downloading now. ^^

+1 vote     reply to comment
thesixth
thesixth Apr 21 2012, 12:56am says:

I'm extremely (not) satisfyed with you telling us all what changes you have made to the sounds of ""Explosions, Health XXL, All Power-Ups, Menu (louder), Enemies (Kleer, Kamikaze), Weapons (Single Shotgun, Double Shotgun, Cannon, Circular Saw, Clawdovic, Colt, Hand Grenade,
Minigun, Serious Bomb, Uzi)"" yet you have the whole video overdubbed with a song (sounds like greenday, or perhaps millencollin)

As far as I'm concerned I'd love to see the actual changes aswell as hearing them but, props to the model editing (which looks good).

+1 vote     reply to comment
pleaseme2
pleaseme2 Jan 30 2012, 9:36am replied:

well when i start the game,and i choose the first level the simba child looks like a box that is colored.

+1 vote     reply to comment
=Roby=
=Roby= Feb 3 2012, 10:16am replied:

Means that a file is missing. This happend to me too. I tell you, missing file

+1 vote     reply to comment
Pablo--
Pablo-- Feb 2 2012, 4:54pm replied:

Does this happen only in the Mod or it also happens in the original game?

+1 vote     reply to comment
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Platform
Windows
Developed By
Pablo--
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Release Date
Released Nov 29, 2011
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Style
Genre
First Person Shooter
Theme
Fantasy
Players
Single Player
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