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0 comments by serenity937 on May 10th, 2012

Development Diary 1

New Moves

Force telekinesis

Specialist Grenades


Evolution of combat III
Is a total conversion for singleplayer and multyplayer and requires a fresh copy of Jedi academy installed without any extra models or maps in the base folder.
Jedi academy must be fully patched with the latest update ,Evolution of Combat III requires Jedi Outcast Fully patched and installed into the jedi academy base folder
The patches can be found here
Jediknight3.filefront.com
Instructions on how to install Evolution of Combat III can be found here
Moddb.com
Your base folder should look like this
Moddb.com
both singleplayer and multyplayer have full manual blocking and both singleplayer have full outcast support (if installed correctly)
If you MUST have extra maps or models installed into your base folder then follow the instructions on how to add them in the tutorial to avoid crashes.
Make a backup of your Jedi academy game and move it to a different location or change the name to jedi academy personal .then re-install a fresh copy, then patch it. then install jedi outcast then patch it then install the outcast files into the academy base as per the tutorial.
Then install Evolution of Combat III and the game will be stable.
This mod is a total conversion built to play using base files only.....



Guided missiles


Evolution of Combat has changed radically, the mod focus is now (As the name suggests) on Evolution of Combat.A lot of the unnecessary stuff that was nothing more than a distraction and swayed the focus from combat in EoC I and 2 has been removed.

The saber system has been overhauled ,If you watch the film "crouching tiger,hidden dragon" you will see what we have been aiming for.We have focused our efforts on Defense ,calculated attacks, timing and speed.
The saber system is a serious "Saberists"  element of the mod with aspects of the Wudang chuan swordsmanship fighting styles and 7 saber forms to choose from.As a result of this ,the people who just like the hack and slash base jedi academy system will not like this.And if you expect your enemy to just stand and be killed, well i got some more bad news
The bot A.I has been totally  rebuilt ,these bots (enemy's) will defend 
themselves and attack you with a degree of intelligence timing and cunning ,never seen before in JKA .We have aimed at a sense of realism ,to make you feel you are fighting real people.So the message is "If your not an expert at EoC saber system don't play on skill level Jedi master" you will just be killed.
The melee combat system has also been rebuilt ,added moves for defense and attack make melee combat a new skill based element  to the mod that ,"when mastered" give you a big advantage over a less experienced fighter.
New weapons and vehicles make the life of a gunner far more interesting.So if you don't want to play as a Jedi, fear not.Many new aspects have been added to make the life of a gunner far more fun.The athlete skill is something gunners will learn to love ,allowing you to jump higher,further, perform acrobatics, and move faster .This skill will make life hard for other gunners and saber wielders to hit you accurately, as you leap and dive around from fire position to cover position.Location based damage means you can blow your opponents head,arms or legs off with a single shot,Making a gun user an enemy respected by all.(Including Jedi).

A full experience and Rank system allows you to save your progress to avoid "starting from the beginning" every time you start a new game. Just log in and as you get better and more skilled at EoCIII you will be rewarded by promotion and skill points allowing you to upgrade your weapons or force powers.
New force powers and updates of the old force powers make the life of a sith or jedi far more interesting .Use the force wisely and be rewarded generously, abuse or over using your force powers can weaken you and make you vulnerable to attack from wise enemy's.

Evolution of Combat III is a new build ,it is not intended to be a mere update of Jedi academy ,but a New beginning.You must relearn what you have learnt, remaster what you have mastered, with patience , experience and intelligence.This mod will take combat of all forms to a new level allowing you to become the greatest warrior in the galaxy.........
May the force be with you.
 

  

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SerenityJediEngineSDK

SerenityJediEngineSDK

Jun 6, 2014 Prefabs 1 comment

Free to use as you wish,Use to learn from ,create your own mods, improve, fix bugs and errors i may have missed. Coded by serenity jan-nov 2013 code used...

SerenityJediEngine

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Jun 5, 2014 Prefabs 5 comments

A Open Source Mod building Engine modification of SinglePlayer and Multiplayer ,allowing Jedi outcast and Academy to be player/modded using the new features...

Return of the JediMaster patch

Return of the JediMaster patch

Sep 12, 2013 Patch 10 comments

Return of the JediMaster patch Fixes the last of the known Singleplayer bugs (The ones i know of anyway). This will be the last update to singleplayer...

Evolution of Combat III Pro Incrimental Patch

Evolution of Combat III Pro Incrimental Patch

Aug 25, 2013 Patch 8 comments

Fixes bug where npc,s spam jump to evade lightning in singleplayer. Fixes walking animation bug in singleplayer and multiplayer. Adds meditate,gloat,flourish,taunt...

Star Wars: Evolution of Combat III Pro Edition

Star Wars: Evolution of Combat III Pro Edition

Aug 15, 2013 Full Version 18 comments

Single Player and Multi Player Total Conversion Full Manual Blocking Total Control Genuine SerenitySaberSystems Pro Edition.

yavin trial patch Evolution of Combat Evolved

yavin trial patch Evolution of Combat Evolved

May 18, 2013 Patch 2 comments

Yavin_trial crash fix. Fixes the crash when you collect a saber after completing the jedi trials on yavin. Also some single player sabersystem fixes Also...

Post comment Comments  (550 - 560 of 894)
semen11g111
semen11g111 May 13 2012, 12:45pm says:

/connect 190.194.145.164:29070

+2 votes     reply to comment
Lordlar5
Lordlar5 May 11 2012, 4:29pm says:

You are using a cool Hud.I like that and i m learning maping from the tutorials (Gtk Radiant 1.5)

+1 vote     reply to comment
Stoiss
Stoiss May 9 2012, 5:03pm says:

can't say anything atm mate as we are working on some very cool stuff we can't talk much about yet :)

+2 votes     reply to comment
Annubis1991
Annubis1991 May 10 2012, 4:52pm replied:

I have a question and suggestion, maybe it's stupid question but... btw, forgive my english :). Is there an option to automaticaly character block incoming hits and blaster bolts wihtout using bind key? If not, can you make it voluntary? You know what I mean I hope. :) and suggestion is... I don't know if this is good and possible to make idea but, could you make something like this... somewhere, there is a small mod changing weapons into force powers I think it's Dragon Ball Z mod... well the idea is, when you hit first time on key bind 1-9 it should activate normal weapons but when you hit second time then you'll get some other powers like in this mod. I know you are doing a great job, but i think it would be awsome to add some new powers. If this is not possible, i don't know try to add new powers by bind keys to choose in control menu for example or idk :P. keep it up good work and thx for answer :)

+1 vote     reply to comment
Stoiss
Stoiss May 10 2012, 7:12pm replied:

well ideas is not a bad idea to come with. it sounds like you ask for auto blocking for in comming blaster shots ? if this is the idea. you can have two choice now. hold block down and it will do it the auto way, sec one is manuel controle you postions for blocking incomming shots wich is my fav one :P EoC is about have as much manuel controle as possible and we try to make it as good as we can that way. as far of what i know so far serenity have add some small new force power's the problem is that if you want to code new powers it take alot of skill to do it and time and also the right idea for what it would do plus balance it, agenst other powers so it not is overpowerd. so atm. no powers will be maked beside does we have :) hope it awnser you question and i hope we understand it right ;)

+1 vote     reply to comment
Liandri
Liandri May 10 2012, 5:37am replied: Online

and it's gonna be legen... wait for it... DARY! LEGENDARY! :D

+2 votes     reply to comment
serenity937
serenity937 May 10 2012, 8:03am replied:

Well in the new video you will see a Droideka being used so i can tell you a bit about it.
New Equipment and skills for Gunners
1. Skill Acrobat =Gunner get more moves,wallruns,rolls,higher jump etc.etc.
2.Equippment Droideka= Like a seeker or a forcefield ,you can now spawn a droideka (cost in points to buy).Then get in the droideka and use it.bots will also use vehicles now including droideka
3.Forcepowers= New forcepowers including Jedi_Dash,Force_Manipulate.
Theres lots more and i will make some new videos as we progress but thats enough info for now :-)

+3 votes     reply to comment
Liandri
Liandri May 10 2012, 9:01am replied: Online

sounds epic, thanks!

+2 votes     reply to comment
serenity937
serenity937 May 10 2012, 10:33am replied: +2 votes     reply to comment
serenity937
serenity937 May 10 2012, 11:28am replied: +2 votes     reply to comment
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Star Wars: Jedi Academy Icon
Platform
Windows
Developed By
serenity937
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Release Date
Released Sep 11, 2012
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