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This mod aims, what I hope, to be a freely-explorable environment based on the SCP Foundation. It will be based on the Portal 2 engine, as I believe that to be the perfect engine for the job both in function and resources.
The facility will not have any dangers at the start, but is more based on the player's actions. For example, were the player to enter a Keter-class SCP, and release it, then the player would have to deal with the SCP.
It is just myself working on it at the moment, however I hope my work will inspire some to help me in my goals. If anyone would like to help, my email can be found on my profile.

Progress so far:
Main menu - 5%
NPCs - 0%
SCP Rooms - 10%

Backstage Features - 10%
Items - 0%

I am fully aware that not much has progressed so far, but like I said, I hope that some people will offer their services to speed up development.

NOTE: This mod is in no way affiliated with SCP: Containment Breach or the creators of the SCP Wiki.

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Bad news, I'm afraid...

News

I'm afraid that the source code for Portal 2 isn't released yet, and probably won't ever be.

I'll probably have to start from scratch using Half Life 2's engine, as that's easier and has more support (i.e. dev wiki and general modders) but you never know. If anyone has any advice or recommendations, please let me know!

Thanks all!

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WhyNott
WhyNott - - 68 comments

Some time ago, I wanted to make a portal 2 mod based on SCP, but I decided to not steal someone's idea.

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InnocentSam Creator
InnocentSam - - 4 comments

I posted news on the case of the Portal engine, but it needs authorization.

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E-57
E-57 - - 5 comments

Wow!

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