In an alternate post Battle Of Endor timeline, Grand Admiral Thrawn has taken command of the Imperial Fleet before power hungry Moffs and Warlords can squander what little survived that disastrous battle. 

Can Thrawn, the greatest strategist the galaxy has ever seen, restore the Empire to it's former glory and crush the Rebellion once and for all?



The Rebel Alliance, as yet unaware of the threat posed by the new Imperial leader, continue to push deeper into the Core, liberating worlds and beings long enslaved to the Empire.

Their goal; seize control of Coruscant. But first they must retard the Empire's ability to build new Capital ships - they must capture the key shipyard planets.



Unbeknownst to both sides, stark reminders of the late Emperor's megalomania and paranoia will soon be revealed to the galaxy; reminders that have the power to crush the Rebel Alliance, or to liberate the galaxy from the last remaining vestiges of the Emperor's tyranny.


Features:

  • New Units.
  • New weapons.
  • New strategies to implement.
  • The return of Kyle Katarn and Mara Jade.

Upcoming features:

  • The story campaigns to realize the narrative outlined above.
  • Never before seen - to the best of my knowledge - uses of some of the less common parts of the original game code.
  • New hardpoint load-outs on most ships.
  • Massive changes to how fighters are used. 
  • And plenty more
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'Holloway-Class' Freighter 'Holloway-Class' Freighter 'Holloway-Class' Freighter
Blog RSS Feed Report abuse Latest News: Packin' it in.

4 comments by AUS_Doug on Aug 13th, 2014

Greetings all.

Preface:

When I first started modding EAW - that's right, it's going to be one of those posts - I use to be able to sit down and code for a couple of hours at a time, and still be left wanting to do more.

It's gotten to the stage now - if I'm honest with myself, it's been that way for a couple of months now - where I'm having trouble finding the motivation to even do little bits of work.

It's a combination of things that has led to this, namely RL stuff - Uni, Social Life and a family matter or two that I don't want to go into - but I think that, mostly.......I'm just bored.

It's gotten to the stage now where, coding wise, I'm not learning anything new and it's all just copy/paste/edit/repeat of code I've already done.

Stuff that you actually care about:

So I've decided to declare the mod 'mostly dead'; although, anyone who has seen The Princess Bride will know, there's a big difference between 'mostly dead' and 'all dead'.
(And if you HAVEN'T seen The Princess Bride...........WHAT'S WRONG WITH YOU?) 

I'll still be more than happy to address any issues people find - and even take a request or two - but I'm no longer going to be working on it on my own volition.

THIS DOES NOT MEAN HOWEVER, that I'm dead and you can start dividing my stuff amongst yourselves so to speak; I'm still easy to contact: here at Moddb, Everything Empire At War, the Filefront Forums, Reddit, Grandprixgames.org.........heck just do a Google search for AUS_Doug - You'll either be talking to me or an Austrian guy.

I won't be (easily) broking any 'I couldn't get a hold of you so I thought it'd be OK to use your stuff' crap, in spite of any crap EULA; If a mod here uses my stuff improperly, I'll ask the moderators to take it down.

Over the coming days, I'll be uploading - and, in one instance, re-uploading - various things for people to use.

More stuff that'll be of interest to you:

“When the nation is in its darkest peril, the great warrior-sailor Darakaer shall be summoned from his eternal sleep by a rhythm beaten on his ancient drum. For his final pledge was that he would come to our aid when the drum sounded, and that we should call him when we sailed to meet the foe.”—Irmenu folk legend


While I'm all but done with coding - save for helping people of course, and making any changes to the mod as outlined above - I'm still going to be trying my hand at models and textures; I'm already doing a few jobs at the moment for people in fact.

While I'm nowhere near as proficient as some of those divine beings to whom we as a community owe a great debt, I'm steadily progressing in my abilities; If you need model help, drop me a line - beaten on an ancient drum or otherwise - and I will come to your aid if I am so capable.
(For those of you who have read Revelation, don't panic if you choose the former method; I don't think that summoning Darakaer is automatically a death sentence.)


Epilogue:

And so, like all good things, my time draws to a close.

While I still intend to be active in this community for as long as it exists, I feel that this is as good a time as any for the necessary formalities.

My heart-felt thanks goes out to all those who have helped me and made me feel welcome since joining this community;

Warb_Null, Geroenimo, Burnstrobe, Blood Asp, The_Farseer, Keldabe_Crusier, Pox, Fregge, JAS, Republic At War, Seregruth, Manwithablaster, Cheesecake...........everyone who I've had dealings with over these few years........thank you.

To all those who have sought my help, and were patient while I learned what I needed to learn to be of assistance; Icebite, The_Darker_Side, Mando Maniac, Codeman99, DarthCaesar, silverjoe, my good friends(?) Aariq and nowhere3pro...............So much of what I can do today has come about through helping other people.

To Petroglyph, for giving us all such an easy to work with game...........
To George Lucas for giving us all this galaxy to play in............
To all those EU content creators for all you've done.............
To Timothy Zahn; I won't go so far as to so that The Thrawn Trilogy saved my life, but it got me out of a very deep, very dark hole..........

Thank you. 

All of you.

See you around everyone.

Douglas Spangenberg.
(AUS_Doug)

“Always you shall be in the front rank, a burning brand to your enemies, a brilliant fire to your friends. Yours is a restless life, and never shall you know peace, though you shall be blessed for the peace that you bring to others. Take comfort in the fact that, though you stand tall and alone, others take shelter in the shadow that you cast.”
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Ragnarov Titan port for FOC

Ragnarov Titan port for FOC

Sep 19, 2014 Vehicle Model 0 comments

The Ragnarov Titan from Sins Of A Solar Empire: Rebellion, ported to FOC.

Parting Gift 1 - Mon Calimari Starfighter

Parting Gift 1 - Mon Calimari Starfighter

Aug 15, 2014 Vehicle Model 0 comments

Mon Calimarian Starfighter - Model, Animations, Engine Glow.

Swarm-Class Battle Droid

Swarm-Class Battle Droid

Dec 5, 2013 Vehicle Model 0 comments

Swarm-Class Battle Droid, as used by the Ssi-ruuvi Imperium.

Secrets Of The Venator 1.0.2

Secrets Of The Venator 1.0.2

Sep 6, 2013 Full Version 25 comments

Secrets Of The Venator - Build 1.0.2 *****PLEASE READ THE FULL DESCRIPTION FOR IMPORTANT INSTRUCTIONS******

Secrets Of The Venator 1.0.1

Secrets Of The Venator 1.0.1

Jul 26, 2013 Patch 10 comments

Patch that addresses a few balance issues (Specifics in the installer readme), adds an icon, and adds Splash screens for every language. (Though these...

Secrets Of The Venator 1.0

Secrets Of The Venator 1.0

Jul 21, 2013 Full Version 7 comments

The first public release of Secrets Of The Venator. I'm excited, how 'bout y'all? Please read the full description, as this will make things easier on...

Post comment Comments  (20 - 30 of 44)
Admiral-Ace
Admiral-Ace Sep 6 2013, 5:20pm says:

Where exactly are the mod files installed?

+1 vote     reply to comment
AUS_Doug
AUS_Doug Sep 6 2013, 11:23pm replied:

All the mod files - All the Art, XML, Text - is in the folder 'Secrets_of_the_Venator' inside of the 'Mods' folder. (Where every other mod goes)

But, because there is a custom skirmish map in there as well, the Installer starts putting things into the root SWFOC folder - hence why it asks you to point to where 'swfoc.exe' is located.

Obviously I don't know how your game was installed but, if you are playing off of the disc, your root folder would most probably be
"Program Files/LucasArts/Star Wars Empire at War Forces of Corruption/"

+1 vote     reply to comment
Admiral-Ace
Admiral-Ace Sep 7 2013, 12:42am replied:

Mine would be "Program Files (x86)", but I don't see the Secrets_of_the_Venator folder for it. I usaully don't have problems with installing mods.

+1 vote     reply to comment
AUS_Doug
AUS_Doug Sep 7 2013, 1:51am replied:

Ok:
1) The installer defaults to "Programs\LucasArts\Star Wars Empire at War Forces of Corruption" because that is how my game is installed - The path might not have set correctly when you changed it, so you should check there.

2) If that was the case, try again, making sure that the path changes properly when you select where the swfoc.exe is. If it still doesn't work, it may be a bug.

3) Then try installing to the desktop and see what happens.

4) For future reference in case you - or other people - missed the link, Installation Issue thread is here:
Moddb.com

+1 vote     reply to comment
Admiral-Ace
Admiral-Ace Sep 7 2013, 3:15am replied:

Kinda forgot to mentioned this before, but I was going to ask is if it install into the root folder, but that question has been answeres. I don't like mods that edit the root folders like the XML and Art folders, since I having important modding stuff there. But the custom map folder isn't going to affect anything.

And it works now, I didn't check where it installed.

+1 vote     reply to comment
AUS_Doug
AUS_Doug Sep 4 2013, 12:43am says:

Finally found 5 minutes to update the mod description, check it out.

+1 vote     reply to comment
AUS_Doug
AUS_Doug Aug 10 2013, 9:15pm says:

UPDATE RE: Story Campaign
Will be another few weeks minimum - Between Uni and other RL stuff, and doing some work for other people, I haven't been able to spend as much time on it as I would have liked.

And I won't be uploading the 1.0.2 (Providence fix) until I've got an issue with the installer fixed - The problem has only hit two people so far, but there is nothing to say it won't get more people in the future.

The 1.0.2 will most probably be released as full 'Un-install previous versions before installing' release - otherwise I'd be uploading the 1.0.2 AND the fixed 1.0 installer. That seems kinda pointless.

It has also come to my attention that my 'SOTV Cleaner' isn't working for some people - This isn't much of an issue as all it does is delete anything remaining in the 'Secrets_Of_The_Venator' folder, and I'm sure most of you know how to do that manually. (The purpose of the 'Cleaner' was to make this task simpler - just using a shortcut is nicer than navigating folders)

Cheers,
AUS_Doug.

+2 votes     reply to comment
GhostRider0700
GhostRider0700 Aug 8 2013, 9:29am says:

Watch the full game now (WITH FIXED LINKS) where I get my a*s kicked by the Imperials on Medium while playing Secrets of the Venator.
I bring to you Secrets of the Venator 'A Losing Battle'
Part 1:- Youtube.com
Part 2:- Youtube.com

+1 vote     reply to comment
GhostRider0700
GhostRider0700 Aug 7 2013, 8:56am says:

Watch the full game now with these following links.
Part 1:- Part 1:- Youtube.com
Part 2:- Youtube.com

P.S. Part 1 is still processing and Part 2 is upoading. Chech back in about an hour and half

+1 vote     reply to comment
GhostRider0700
GhostRider0700 Aug 7 2013, 8:49am says:

After a long over-due promise I finally bring to you
Secrets of the Venator 'A Losing Battle' Part 1:-http://www.youtube.com/watch?v=Y-t6itzIzT0&feature=youtu.be

PART 2 WILL BE UPLOADED SOON

P.S. I HAVE HAD PERMISSION OF AUS_Doug HIMSELF TO SAY THIS ON HIS PAGE.

+1 vote     reply to comment
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Released Jul 21, 2013
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