Apparently I've decided to dust off my metaphorical keyboard and again sit at my literal keyboard with the goal of manipulating multiple human readable...
A mod for "Star Wars: Empire At War - Forces Of Corruption" that seeks to change some fundamental aspects of how the game is played and introduces an alternate timeline to the Star Wars universe - all while attempting to retain the essence of the game loved by so many.
At the moment, I'm caught in two minds about how to handle fighters and bombers going forth. I need opinions. From you.
wanting opinions on the handling of fighters and bombers.
STUFF IS GETTING DONE. Finalising some coding and skins, will soon be making a start on modelling
closing on coruscant nearly done, imperial commandos nearly ready
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