A mod for "Star Wars: Empire At War - Forces Of Corruption" that seeks to change some fundamental aspects of how the game is played and introduces an alternate timeline to the Star Wars universe - all while attempting to retain the essence of the game loved by so many.
Here is a demo of how X-wings will fire torpedos. Inside the zip, it is set up as a mod. At the moment, the ability uses the symbol and tooltip for the T4-b's rocket attack, but I will change that. When the ability is active, the X-wings cannot fire lasers, although this probably change. Any feedback is appreciated, especially ideas for improvements.