A mod for "Star Wars: Empire At War - Forces Of Corruption" that seeks to change some fundamental aspects of how the game is played and introduces an alternate timeline to the Star Wars universe - all while attempting to retain the essence of the game loved by so many.

Report content Test of Torpedos as X-wing ability
Filename
Torpedos_as_ability.zip
Category
Vehicle Model
Licence
Proprietary
Uploader
AUS_Doug
Date
Size
33.9kb (34,713 bytes)
Downloads
52 (1 today)
MD5 Hash
74faf035fefa07d26cffcdd9013fab00
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Description

Here is a demo of how X-wings will fire torpedos. Inside the zip, it is set up as a mod. At the moment, the ability uses the symbol and tooltip for the T4-b's rocket attack, but I will change that. When the ability is active, the X-wings cannot fire lasers, although this probably change. Any feedback is appreciated, especially ideas for improvements.

Preview
Test of Torpedos as X-wing ability
Comments
sam032
sam032

Worked really well and makes the x-wing much more useful. It would be cool if you could if you coould make the torpedoes target starfighters too, just like in the x-wing series and have A-wings have the concussion missiles. This mod looks really promising and I cant wait for the next update:)

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