SCRAM makes Half-Life more difficult. To balance the difficulty, SCRAM adds goals and rewards in each Half-Life map. The core Half-Life game is intact in SCRAM. You'll be late to the lab again, relive the resonance cascade, and get ahold of a trusty crowbar. You'll reminisce with soldiers as they send bullets in your general direction. You'll get to file for comp time as soon as you get back from Xen. But this time enemies are tougher. Smarter. Faster. Deadlier. To survive you might come to depend on reaching the 3 lambda nuclei scattered in each level. Find one and you might be rewarded - find two or all three and you'll definitely get a nice gift at the end of the level. Determination and exploration are key to reaching the lambda nuclei. That and being really good at jumping.

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Report RSS Black Mesa Inbound - cinemagraph (view original)
Black Mesa Inbound - cinemagraph
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poshgaloo
poshgaloo - - 729 comments

Ha I wonder what Barney's thinking while staring at this logos floating around. Ha I know they're supposed to like get you through the level right?:3

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Description

Cinemagraph-style picture showing how the lambda nuclei appear in-game. Tip: use "View Original"