The "SCP: CB Nine Tailed Fox Mod" is a modification of the game "SCP: Containment Breach" and it will swap the role from the Class-D Subject D-9341 to one of the MTF Units from the group E-11 (Nine Tailed Fox). This mod is adding new mechanics, such as adding functional guns, having a "health" bar for the kevlar and so on. It will also add lots of new SCPs, NPCs, Rooms and other cool features to SCP:CB. The mod is currently in Alpha state.

Report RSS The progress so far on the 0.2.0 version

This article lists some of the progress on the 0.2.0 version of the Nine Tailed Fox mod.

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Hello people,

in this article, we, the Third Subvision Studio, show the current progress on the ntf mod 0.2.0 version.

Disclaimer: The mod is still not ready to be released and no release date is known for it as well. Please be more patient about it.


Current features which we either already worked on or we still work on:

  • The mod has been ported to the newest version of SCP:CB (1.3.9) and will also be ported to the 1.3.10 version once it's released.
  • Fixed timesteps are working fine, with the exception of a few little things that still need to be adjusted (fixed timesteps means that the game updates according to a certain framerate instead of using a FPSFactor and thus making the rendering more stable).
  • The rmesh (the file format for the maps used in this mod) loading has been adjusted in order to boost the FPS.
  • The MTF AI has been improved.
  • The intro has also been changed and tweaked.
  • We started to add endings for Gate-A.
  • Credits at the end of the game.
  • The SZL feature (Seperate zone loading which is a feature that only loads one zone at a time instead of all 3 zones) has been improved even more.
  • We re-added the gasmask overlay that was present in the pre0.2.0 version (BTW: It was NEVER publically released so please don't ask about it) but we plan to change the gasmask overlay.
  • We also started reworking the SCP-457 area and we plan something for it ;)
  • Some soundtracks have been replaced by new ones as well as new ambient sounds.
  • Worked more on the sewers area.

Remember: Not all of those features are finished as of yet.

Those are the most important features we have been working on and we are still working on. There are also a lot of others, but we either didn't worked on them much or they are still a secret as of yet.


Here are some screenshots showing some of the progress:

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If you have any questions regarding anything about it, please write them in the comments section. But please try not to ask the same things over and over again as well as when the ntf mod gets released or such.

Thank you for reading this article about the progress of our mod :D

Yours sincerely,

Third Subvision Studio

Post comment Comments  (0 - 50 of 91)
loulou76100
loulou76100 - - 465 comments

Great news!

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AFFElement
AFFElement - - 2 comments

I'm pretty moist ngl

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Guest
Guest - - 687,512 comments

could you make it so you can put your weapons in SCP-914, or would that be potentially too game breaking?

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VaneBrain Creator
VaneBrain - - 183 comments

I think that's possible to do

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Guest
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Phasm
Phasm - - 14 comments

Looking forward to more.

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Guest
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Guest
Guest - - 687,512 comments

great

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Guest
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ADMClef
ADMClef - - 76 comments

OMG! This is amazing
D-9341 CONFIRMED?!?!

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Guest
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Gibushunter57
Gibushunter57 - - 39 comments

could you try to add in some sort of mechanic that allows the player to peek through corners in a future update

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Sun74_DG
Sun74_DG - - 21 comments

that would further enforce the whole First Person Shooter genre

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Entity5553
Entity5553 - - 1 comments

Hopefully this update will fix the memory access violations and crashes from the older ones.

although its still a kickass mod

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Guest
Guest - - 687,512 comments

I Can Not Wait I CAN NOT WAIT I JUST CANT!

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Guest
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Guest
Guest - - 687,512 comments

i cant wait to play this game :D

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Guest
Guest - - 687,512 comments

YES,I JUST LOVE THIS MOD!!!

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Guest
Guest - - 687,512 comments

is the first image D-9341 where the chaos pick him up?

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setivenlule
setivenlule - - 2 comments

Maybe

Have A Good News?

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Guest
Guest - - 687,512 comments

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Guest
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Stalkalek
Stalkalek - - 2 comments

Hey uh i really need to ask but, are you guys still working in version 0.2.0 ?

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Gamer_74
Gamer_74 - - 9 comments

Well, it still looks like they are, but it's gonna take a while considering that they are doing a huge update (why it is only 0.2.0, I don't really know it should be 1.0.0)

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assasin1231543363712
assasin1231543363712 - - 3 comments

so I assume that the Class-D still have guns? somehow

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Guest
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Joawnai
Joawnai - - 24 comments

When it was release?

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Joawnai
Joawnai - - 24 comments

And more NPCs?

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Guest
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Guest
Guest - - 687,512 comments

When is this gonna be out?

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Guest
Guest - - 687,512 comments

2019 and still waiting for it :c

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Guest
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Joawnai
Joawnai - - 24 comments

It's march now. Are you guys still working on it???

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Gamer_74
Gamer_74 - - 9 comments

Yeah they are

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Guest
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Guest
Guest - - 687,512 comments

How Get Take Game??

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SCP999-J
SCP999-J - - 7 comments

I gotta say this is some sick stuff! But it has been sometime since it's been updated and I'm pretty excited about the progress about version 0.2.0, that was one year ago. Now i'm kinda wondering when's the mod being updated, I mean I know your putting a lot of work into this mod and I know how it's like, it's like modding Garry's Mod, but at least an estimated release date?

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SCP999-J
SCP999-J - - 7 comments

Never mind, I saw one of your comments saying probably at the end of the year, but I've been dying to play it, do you mind if you let us play the game in its alpha state?

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Sun74_DG
Sun74_DG - - 21 comments

only testers have access to v0.2.0 which I'm assuming should be in beta state by now as it's nearly the end of 2019. Unfortunately, they already have enough testers at the moment

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MTFMod_Fan
MTFMod_Fan - - 2 comments

Is it possible to get a test copy of the game to try out?

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Guest
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Guest
Guest - - 687,512 comments

Hi Developers! I very like this mod and I think this mod is the best mod for SCP: Containment Breach! (Really, thats very nice). And for this version I waited so many times and if you can (Third Subvision Studio) please send me alpha version of mod! I hope you can because I very want new version.
Thank you!

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GravityGouseS
GravityGouseS - - 10 comments

Hi Developers! I very like this mod and I think this mod is the best mod for SCP: Containment Breach! (Really, thats very nice). And for this version I waited so many times and if you can (Third Subvision Studio) please send me alpha version of mod! I hope you can because I very want new version.
Thank you!

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Guest
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ivorihuobo
ivorihuobo - - 1 comments

Okay, so I have had some problems with the game including random crashes which means I have to force stop the computer cause the full-screen mode freezes and then some random lag and sometimes the MTF gets stuck in somewhere. Also once I wanted to kill a Class D personal but the bullets went through him. And all that happened with the latest update.

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SCP_ISLOL
SCP_ISLOL - - 29 comments

Okay, so I have had some problems with the game including random crashes which means I have to force stop the computer cause the full-screen mode freezes and then some random lag and sometimes the MTF gets stuck in somewhere. Also once I wanted to kill a Class D personal but the bullets went through him. And all that happened with the latest update.

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Guest
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GravityGouseS
GravityGouseS - - 10 comments

Hi Developers! I very like this mod and I think this mod is the best mod for SCP: Containment Breach! (Really, thats very nice). And for this version I waited so many times and if you can (Third Subvision Studio) please send me alpha version of mod! I hope you can because I very want new version.
Thank you!

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Guest
Guest - - 687,512 comments

i think its more like 1.0 no 0.2.0 ... so how will look 1.0 ?

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SCP_ISLOL
SCP_ISLOL - - 29 comments

it is 0.2.0

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