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20 comments by Leon_Kilean on Oct 20th, 2013


I figured I´d throw a quick update on how this is rolling at the moment

For the last few months I´ve spend more hours trying to get SourceSDK tools running than actually working on the mod, so there hasnt been much of "physical" content. And this morning my SourceSDK computer decided to kill itself (I understand how it feels, poor bastard), and even my SVN account seems to be down. I HAVE all the files backed up, and safe, so nothing is lost, its just all my tools are rebelling. There´s crazy much of work already done on Scintilla, but...

..its the constant hickups with the tools, that really really REALLY suck all creative juice out of me. So, to do something drastic, I´ve started playing around with the free version of Unity, and if I can get that functional enough (Im not that good with scripting or such), I´ll port our work there, and publish it on Unity. And I dont mean a commercial product. From what I´ve played around with the tools so far, its ridicilously fast to work with, and I can do a bunch of stuff in minutes that would take days with SourceSDK.

1. All the work we have, IS safe, and backed up.
2. Im going to experiment with Unity for a while and evaluate how much faster (very very much) it is to do actual creative work.
3. Uh, I´ll update this space when there´s something to show, again.

4. Im very sorry about the constant delays, this goes to my development team as well.
But we´re getting there.


I guess I could throw something positive here.. lets see.. I havent taken that many good screenshots, but I was just browsing thru the old pictures, and this one was pretty cool--

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Post comment Comments  (30 - 40 of 47)
shanemurphy Apr 13 2011, 1:43pm says:

Amazing guys! the quality of the artists in your team is going to make this legendary.

+3 votes     reply to comment
Zlandael Online
Zlandael Mar 5 2011, 10:16pm says:

Almost missed this, it's a good thing to search up hl2 mods once in a while!
I just can't wait to add this to my list of sourcemods.

+2 votes     reply to comment Feb 22 2011, 1:23pm says:

Yea your fisrt game was cool, i only hope the storytelling in this game
will feature the same as ''dear Esther Mod'' not those long recordings,
wich didn't have any meaning concerning the puzzles etc.
I hope your story will be intertwined while, walking or doing something else, also
make the voices a bit louder than the background music it was, sometimes hard
to hear what other people were saying.
Flesh was a nice game, like to see more of the same coming in :)

0 votes     reply to comment
Leon_Kilean Creator
Leon_Kilean Feb 26 2011, 1:15pm replied:

Thanks! I´ll keep that in mind.

+1 vote   reply to comment
Danboe Creator
Danboe Feb 16 2011, 8:44am says:

We were mentioned on rockpapershotgun's "Mod News". :D

+5 votes   reply to comment
Leon_Kilean Creator
Leon_Kilean Feb 16 2011, 10:40am replied:


+1 vote   reply to comment
chineseroom Feb 16 2011, 8:22am says:

really love this! :)

+3 votes     reply to comment
Leon_Kilean Creator
Leon_Kilean Feb 16 2011, 10:38am replied:

Thanks! Your work (and Rob´s remake as well) have served as hefty inspiration for this. Storytelling and mythology is what Im interested in.

+1 vote   reply to comment
Noxian Feb 15 2011, 11:31am says:

Tracked because this just looks fkn awesome!

+2 votes     reply to comment
Pneu Feb 14 2011, 5:30pm says:

Looks really interesting! Looking forward to see more!

+2 votes     reply to comment
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