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20 comments by Leon_Kilean on Oct 20th, 2013

Hello!

I figured I´d throw a quick update on how this is rolling at the moment

For the last few months I´ve spend more hours trying to get SourceSDK tools running than actually working on the mod, so there hasnt been much of "physical" content. And this morning my SourceSDK computer decided to kill itself (I understand how it feels, poor bastard), and even my SVN account seems to be down.  I HAVE all the files backed up, and safe, so nothing is lost, its just all my tools are rebelling. There´s crazy much of work already done on Scintilla, but...

..its the constant hickups with the tools, that really really REALLY suck all creative juice out of me. So, to do something drastic, I´ve started playing around with the free version of Unity, and if I can get that functional enough (Im not that good with scripting or such), I´ll port our work there, and publish it on Unity. And I dont mean a commercial product. From what I´ve played around with the tools so far, its ridicilously fast to work with, and I can do a bunch of stuff in minutes that would take days with SourceSDK.


1. All the work we have, IS safe, and backed up.
2. Im going to experiment with Unity for a while and evaluate how much faster (very very much) it is to do actual creative work.
3. Uh, I´ll update this space when there´s something to show, again.

4. Im very sorry about the constant delays, this goes to my development team as well.
But we´re getting there.

-Henri

PS.
I guess I could throw something positive here.. lets see.. I havent taken that many good screenshots, but I was just browsing thru the old pictures, and this one was pretty cool--

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Post comment Comments  (20 - 30 of 46)
Uridon
Uridon Dec 3 2011, 9:45pm says:

voted

+3 votes     reply to comment
Splinesplitter
Splinesplitter Oct 27 2011, 12:53pm says:

How am I still not tracking this? Jeez, I'm getting old.

+4 votes     reply to comment
MagnumPI
MagnumPI Aug 2 2011, 2:31pm says:

how's the mod progressing?

+1 vote     reply to comment
Leon_Kilean
Leon_Kilean Aug 3 2011, 2:34pm replied:

Good. Slow for a few months, as you probably noticed.. but constant progress =)

I´ll try to throw a update here soon.

+3 votes     reply to comment
HounderKnight
HounderKnight Jun 1 2011, 11:56pm says:

Oooooh my. :o

Gorgeous screens. Definitely earned a follower and can't wait to see more :)

+3 votes     reply to comment
SteveZombie
SteveZombie Jun 1 2011, 6:57pm says:

I looked at the latest image and am tracking for sure.

+2 votes     reply to comment
jabelcher23
jabelcher23 Jun 1 2011, 1:13pm says:

beautiful level design, keep up the good work

+2 votes     reply to comment
dejap
dejap Jun 1 2011, 11:00am says:

looks gewd

+2 votes     reply to comment
thunderising
thunderising Jun 1 2011, 1:21am says:

looks cool

+2 votes     reply to comment
shanemurphy
shanemurphy Apr 13 2011, 1:43pm says:

Amazing guys! the quality of the artists in your team is going to make this legendary.

+3 votes     reply to comment
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