This is a rebuild of the old SFAW mod that was removed last year. I plan on starting this over from scratch, so it will take a long time to get up and running. Current Planned factions are

Before i continue id like to say thank to the following people

Star Wars ( FACTION 1 0% finalised)
For the use of expanded Jedi units thanks to Darth_Windu - Return of the Clones -

Stargate( FACTION 2 0% finalised)
merlingalgotta - Stargate, Empire At War -
Stargate, Empire At War Homepage -

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6 comments by Spinobreaker on Sep 30th, 2013

I'm sorry to say this mods dead, but I have been considering the story to explain this. As long time followers of this mod know I incorporated the Last Great Time War from Doctor Who as the main mechanism for the creation of the conflict. The rough timeline goes as this

The Doctor steals "the moment" (TV: "The End of time") and then escapes the war. This story picks up right after that, but before "The End Of Time" episode of Doctor Who.
The Doctor escapes, knowing that they don't have the resources to re-create the moment they decide to modify the nightmare child into a paradox machine. It is a Type 666 TARDIS that is powered by a black hole at its core giving it almost unlimited energy. When activated the Nightmare Child draws in all the universes in SFAW together into a sort of mixed paradox space. They Timelords then plan to vaporise those universes one at a time harvesting the material they need to recreate the moment and destroy everything in creation.
The Doctor then goes around through the universes and collects armies from as many factions as possible and with a modification to the TARDIS's entry point allows them access to a storage area inside the TARDIS, and then time locks them so that they don't age or anything, so he can then take them into the next universe as there current one collapses. After he moves through as many of the universes as he can building a massive fleet. The whole purpose of the fleet is to disable the Nightmare child and allowing The Doctor access to the control room so that he can reprogram it into being the largest time lock every created. At the end he disables the paradox and all the universes snap back to there own realities forgetting everything that has happened, and the Doctor regenerates...
Thats the concept for the story I never really explained...
I think itd make an epic animated series lol

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sci fi at war 2.0 Bug Fix

sci fi at war 2.0 Bug Fix

May 13, 2015 Full Version 8 comments

Cool mod, spectulary, complete and startegic. Star wars is beest senario

SFAW Skirmish Fix

SFAW Skirmish Fix

Jun 19, 2012 Patch 19 comments

Hey This is the skirmish fix for the crashing thats happening 10 seconds in enjoy Spino



Feb 16, 2012 Full Version 72 comments

NO BATTLESTAR just had to say it, dont cry about it, nothing i can do...

Post comment Comments  (40 - 50 of 253)
thore95 Feb 28 2014, 8:13pm says:

How are my ships being bribed during gc during the star trek part. I just want to know if it is a ship ability or a function of the space station. If it helps, I have only noticed bribing on star trek worlds. I also cannot bribe any enemy ships, any ideas? I already installed the skirmish fix also.

+1 vote     reply to comment
Spinobreaker Creator
Spinobreaker Mar 1 2014, 3:16am replied:

The only ships capable of bribing in the trek area is the borg, and the only way around it is auto resolve. Bribe is available from Replicator ships (infest) and some Cylon ships (hack) and Star Wars Consortium ships(bribe) and Flood (infect)

+1 vote   reply to comment
thore95 Mar 1 2014, 12:17pm replied:

I have not even seen a borg ship yet and i am not even close to their planet. Could it be something wrong with my copy of the mod? Also the replicator ships do not work with infest. I am just wondering if I should re install the mod?

+1 vote     reply to comment
thore95 Mar 1 2014, 7:03pm replied:

I forgot to ask if the lantian warship is destroyed or bribed can I build another one on atlantis like the wraith hive ship?

+1 vote     reply to comment
Spinobreaker Creator
Spinobreaker Mar 7 2014, 6:05am replied:

Sorry for the late reply.
You should be able to build another if its taken and I dont know why your ships keep getting bribed
Sorry i cnat help u any more than that

+1 vote   reply to comment
thore95 Mar 7 2014, 4:51pm replied:

could it just be a glitch with my copy of the mod?

+1 vote     reply to comment
Spinobreaker Creator
Spinobreaker Mar 9 2014, 2:44pm replied:

im sorry i dont know
Try auto resolving the battles, itll hurt ur fleet more, but itll allow you to win more easily

+1 vote   reply to comment
Torky Mar 12 2014, 8:21am replied:

I had the same problem, my ships got brided and no borg around

+1 vote     reply to comment
LaserSniper501st Jan 19 2014, 8:49pm says:

Can you please add some clone wars era units into this mod. The "star wars" faction only has OT era stuff while star trek gets ships from many of its series. It would make the mod more enjoyable as the only CW/prequel era ship is the venator. So please add some seperatist cruisers such as providence and muunificent crusiers along with CW/PT era heros such as Grevious, Anakin, Dooku, and Mace windu; and the mod will be better and the star wars faction will be more complete and better.

+1 vote     reply to comment
Spinobreaker Creator
Spinobreaker Jan 20 2014, 2:37pm replied:

im not working on this any more, and the acclimator is a clone wars era ship. That said, when theres 400 ships from all series to choose from and i have to boil it down to only a dozen or so, so it looses most along the way

+1 vote   reply to comment
R0D97 Dec 4 2013, 10:46pm says:

I have a problem with all the images in the game, can u tell me how to solve it? i have the steam version in english

+1 vote     reply to comment
Spinobreaker Creator
Spinobreaker Dec 6 2013, 12:10am replied:

theres an icon bug for some low end systems. All i can suggest is loading the MTD editor and remove some of the older icons and see if that helps. Sorry i dont have the old fix anymore, that system crashed a few months ago

+1 vote   reply to comment
mattstouffer5467 Nov 15 2013, 8:06pm says:

Um i have a question... whenever you have free time are you going to reboot the mod cause as my college class i would love to help you with this mod

+1 vote     reply to comment
Spinobreaker Creator
Spinobreaker Nov 16 2013, 12:09am replied:

I haven't modded in over 18 months. If you want to continue this version your more than welcome to, if you want details on where i was going to take it PM me and ill explain it to you...

+2 votes   reply to comment
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Scifi At War 2.0
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