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Science and Industry 2 is a teamplay modification for Half-Life 2. It is the sequel to the long-running Half-Life modification Science and Industry. Players take on the role of Security Officer in a bitter struggle between two rival corporations in the world of defence technology research.

It is the job of Security Officers to acquire and protect the company's most valuable resources - the scientists, which develop technologies for the company, and the technologies themselves. Since it is the technologies and scientists which generate the income for your company, which in turn keeps the company at the leading edge of the business world, these resources are vital to success.

However, the company isn't content with just having its own scientists and technologies - the opposition also has plenty of scientists working for them. Stealing scientists from the opposition is a great way to increase productivity, and keep those new technologies coming thick and fast.

Of course, the opposition has the same idea, so defending the company's existing resources is as important as "recruiting" new ones. Of course, the intricate threads of the universe are difficult to untangle when standing in the middle of a firefight, so for maximum productivity, keep the combat out of the laboratory areas as much as possible.

Features:

  • Success is centered around profit, rather than points - the company with the most advanced technology and the largest profit wins.
  • Stunning and interactive world - utilising the power of the Half-Life 2 engine the Science and Industry universe is brought to life like never before.
  • Dynamic game balance - each round begins with basic weapons only, with each team developing new weapons, armour and enhancements as the game progresses.
  • Player-selected advancements - the next technology researched by the company's science team is determined by a company-wide vote, allowing players to directly affect the progression of technology for their team.
  • Diverse teams - the differences between the two corporations involved in the game are emphasised considerably, with drastically different visual styles for each team.
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Concepts from Official Webside Concepts from Official Webside Concepts from Official Webside
Blog RSS Feed Report abuse Latest News: 1.1 Update Released

3 comments by FredFriendship on Jul 31st, 2008 digg this super bookmark


Hey all, we are finally releasing the 1.1 update. This update fixes a number of things people had issues with in 1.0, as well as adds a little bit of new content. Some of the changes include:

  • Fixed not seeing what direction other players are facing
  • Fixed scientists not respawning if they get thrown out of the map
  • Fixed the AFD Pistol skin
  • MCL and AFD players have blue and green skins, respectively
  • Fixed certain keys being bound to "vote" causing the game to crash
  • Fixed games ending at seemingly random times

Check out the forums for the full release notes. Additionally, we have moved Science and Industry 2 to the Orange Box Engine, meaning you need to have the Source SDK Base - Orange Box installed to play, and you no longer need to own Half-Life 2: Deathmatch, either. We are also providing an installer version in addition to the zipped version for easy installation.

We hope this update makes the mod a little bit nicer to play.

Downloads RSS Feed Latest Downloads
Science and Industry 2: 1.1 (Beta)

Science and Industry 2: 1.1 (Beta)

Aug 01, 2008 Full Version 5 comments

This is the Science and Industry 2 v1.1 update in zip form.

Science and Industry 2: 1.1 (Beta)

Science and Industry 2: 1.1 (Beta)

Aug 01, 2008 Full Version 3 comments

This is the Science and Industry 2 v1.1 update in executable form.

Comments  (70 - 80 of 117)
Da-Fort
Da-Fort Jul 3 2008, 2:05pm says:

The concept sounds great but the released version feels like an alpha.
You guy's know what work has to be done but I don't know why you guy's would release it now?
I'll try the next version, hope it's a lot better than what it is now.
Good luck!

+1 vote     reply to comment
Postmaster
Postmaster Jul 3 2008, 4:06pm replied:

they released the wrong one, the proper one will be up later

+1 vote     reply to comment
Nicklan
Nicklan Jul 3 2008, 12:57pm says:

Sweet thanks

+1 vote     reply to comment
ChuRchYpo0
ChuRchYpo0 Jul 3 2008, 1:22pm replied:

Ok this is an great idea but its a failure... Models need to be fixed like crazy and the fact the map that wasnt made the greatest. Good try guys. If I was you it should of been left for dead

+1 vote     reply to comment
prob101
prob101 Jul 3 2008, 10:21am says: +1 vote     reply to comment
prob101
prob101 Jul 3 2008, 2:32pm replied:

this was an earlier version of the mod, think the proper one is released tonight

+1 vote     reply to comment
hehu
hehu Jul 3 2008, 7:49am says: +1 vote     reply to comment
prob101
prob101 Jul 3 2008, 6:51am says:

what time release?

+1 vote     reply to comment
Link2006
Link2006 Jul 3 2008, 6:04am says:

Yeah! Its today!

+1 vote     reply to comment
Da-Fort
Da-Fort Jul 3 2008, 3:03am says:

Today is the release day! I hope you guy's are ready and that you don't need to postpone it.
I'm eager to play this game.

+3 votes     reply to comment
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Platform
PC
Developer
SI2 Developers
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Official Page
Simod.com
Release Date
Released Jul 3, 2008
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7.2

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Style
Genre
First Person Shooter
Theme
Fighter
Players
Multiplayer
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2,800 of 10,582
Last Update
1 year ago
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260 members
Files
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