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Science and Industry 2 is a teamplay modification for Half-Life 2. It is the sequel to the long-running Half-Life modification Science and Industry. Players take on the role of Security Officer in a bitter struggle between two rival corporations in the world of defence technology research.

It is the job of Security Officers to acquire and protect the company's most valuable resources - the scientists, which develop technologies for the company, and the technologies themselves. Since it is the technologies and scientists which generate the income for your company, which in turn keeps the company at the leading edge of the business world, these resources are vital to success.

However, the company isn't content with just having its own scientists and technologies - the opposition also has plenty of scientists working for them. Stealing scientists from the opposition is a great way to increase productivity, and keep those new technologies coming thick and fast.

Of course, the opposition has the same idea, so defending the company's existing resources is as important as "recruiting" new ones. Of course, the intricate threads of the universe are difficult to untangle when standing in the middle of a firefight, so for maximum productivity, keep the combat out of the laboratory areas as much as possible.

Features:

  • Success is centered around profit, rather than points - the company with the most advanced technology and the largest profit wins.
  • Stunning and interactive world - utilising the power of the Half-Life 2 engine the Science and Industry universe is brought to life like never before.
  • Dynamic game balance - each round begins with basic weapons only, with each team developing new weapons, armour and enhancements as the game progresses.
  • Player-selected advancements - the next technology researched by the company's science team is determined by a company-wide vote, allowing players to directly affect the progression of technology for their team.
  • Diverse teams - the differences between the two corporations involved in the game are emphasised considerably, with drastically different visual styles for each team.
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Concepts from Official Webside Concepts from Official Webside Concepts from Official Webside
Blog RSS Feed Report abuse Latest News: 1.1 Update Released

3 comments by FredFriendship on Jul 31st, 2008 digg this super bookmark


Hey all, we are finally releasing the 1.1 update. This update fixes a number of things people had issues with in 1.0, as well as adds a little bit of new content. Some of the changes include:

  • Fixed not seeing what direction other players are facing
  • Fixed scientists not respawning if they get thrown out of the map
  • Fixed the AFD Pistol skin
  • MCL and AFD players have blue and green skins, respectively
  • Fixed certain keys being bound to "vote" causing the game to crash
  • Fixed games ending at seemingly random times

Check out the forums for the full release notes. Additionally, we have moved Science and Industry 2 to the Orange Box Engine, meaning you need to have the Source SDK Base - Orange Box installed to play, and you no longer need to own Half-Life 2: Deathmatch, either. We are also providing an installer version in addition to the zipped version for easy installation.

We hope this update makes the mod a little bit nicer to play.

Downloads RSS Feed Latest Downloads
Science and Industry 2: 1.1 (Beta)

Science and Industry 2: 1.1 (Beta)

Aug 01, 2008 Full Version 5 comments

This is the Science and Industry 2 v1.1 update in zip form.

Science and Industry 2: 1.1 (Beta)

Science and Industry 2: 1.1 (Beta)

Aug 01, 2008 Full Version 3 comments

This is the Science and Industry 2 v1.1 update in executable form.

Comments  (20 - 30 of 117)
freredarme
freredarme Jul 9 2008, 6:22am buried:

(buried)

You need help for mapping but the mapping is very bad... and you need scripter for script all in you're mod.

You need restart you're mod ^^'

-6 votes     reply to comment
D3LTA04
D3LTA04 Jul 8 2008, 1:07pm says:

Wow, u really need to fix some bugs. I don't Think that u should have released this beta with so many bugs.

+1 vote     reply to comment
Crispy
Crispy Jul 9 2008, 7:32am replied:

Beta = 'Feature complete - needs testing'. That's what Beta builds are.

I don't know if this mod is feature complete, but I don't think we should be knocking it for having bugs in a beta version! All games have bugs in beta versions, even when commercial games are released as public betas. For a non-commercial team to get a game to release is something to be applauded, not moaned about.

+2 votes     reply to comment
Crispy
Crispy Jul 8 2008, 7:25am says:

You only have 1 in-game screenshot in your mod gallery. Try to get some video footage and screenshots from the beta, I'm sure a video on the Moddb page would get people more interested.

The Moddb will probably include S&I in the 'July releases' previews, but those videos are usually really short and don't always show the best bits.

+1 vote     reply to comment
SurvivorKal
SurvivorKal Jul 7 2008, 3:13pm says:

how do i download this, do you just need the campaign or the mutiplayer?

+1 vote     reply to comment
Walkermag
Walkermag Jul 7 2008, 3:41pm replied:

"To play, you're going to need to own and have installed Half-Life 2: Deathmatch and Source SDK Base."

+1 vote     reply to comment
FredFriendship
FredFriendship Jul 7 2008, 9:32pm replied:

Which brings us to the problem of needing people in order to polish the mod. See the dilemma?

+1 vote     reply to comment
TannerBondy
TannerBondy Jul 7 2008, 10:02pm replied:

Do you think by now have seen it? I suggest you guys get your butts out there and find some good people looking for work. I suggest facepunch forums sense a lot of people freelance develop there.

0 votes     reply to comment
FredFriendship
FredFriendship Jul 8 2008, 1:22am replied:

Actually, we have finally found some good, motivated people, thanks to the release. I doubt they would have had much interest in helping if we hadn't released, so hopefully things will all get much better from here on out.

+1 vote     reply to comment
TannerBondy
TannerBondy Jul 8 2008, 1:45pm replied:

Great to hear. I don't want a sequel to a classic mod to get an awful reputation.

+1 vote     reply to comment
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Platform
PC
Developer
SI2 Developers
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Official Page
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Release Date
Released Jul 3, 2008
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Style
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First Person Shooter
Theme
Fighter
Players
Multiplayer
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