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Science and Industry 2 is a teamplay modification for Half-Life 2. It is the sequel to the long-running Half-Life modification Science and Industry. Players take on the role of Security Officer in a bitter struggle between two rival corporations in the world of defence technology research.

It is the job of Security Officers to acquire and protect the company's most valuable resources - the scientists, which develop technologies for the company, and the technologies themselves. Since it is the technologies and scientists which generate the income for your company, which in turn keeps the company at the leading edge of the business world, these resources are vital to success.

However, the company isn't content with just having its own scientists and technologies - the opposition also has plenty of scientists working for them. Stealing scientists from the opposition is a great way to increase productivity, and keep those new technologies coming thick and fast.

Of course, the opposition has the same idea, so defending the company's existing resources is as important as "recruiting" new ones. Of course, the intricate threads of the universe are difficult to untangle when standing in the middle of a firefight, so for maximum productivity, keep the combat out of the laboratory areas as much as possible.

Features:

  • Success is centered around profit, rather than points - the company with the most advanced technology and the largest profit wins.
  • Stunning and interactive world - utilising the power of the Half-Life 2 engine the Science and Industry universe is brought to life like never before.
  • Dynamic game balance - each round begins with basic weapons only, with each team developing new weapons, armour and enhancements as the game progresses.
  • Player-selected advancements - the next technology researched by the company's science team is determined by a company-wide vote, allowing players to directly affect the progression of technology for their team.
  • Diverse teams - the differences between the two corporations involved in the game are emphasised considerably, with drastically different visual styles for each team.
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AFD Pistol Rocket Pistol Internal Alpha
Blog RSS Feed Report abuse Latest News: Quick bit of update news

16 comments by FredFriendship on Jul 31st, 2008 digg this super bookmark


So we are just about to release the 1.1 update, which addresses a number of major things that people had issue with in the first version. One problem was being unable to tell people on different teams apart. What we've done for the time being now is given the terrorist model AFD and MCL skins,

AFD and MCL Player skins


Other changes include moving Science and Industry 2 to the Orange Box, and fixing players not appearing to face the correct direction. Make sure that you watch our mod for future updates!

Downloads RSS Feed Latest Downloads
Science and Industry 2: 1.1 (Beta)

Science and Industry 2: 1.1 (Beta)

Aug 01, 2008 Full Version 5 comments

This is the Science and Industry 2 v1.1 update in zip form.

Science and Industry 2: 1.1 (Beta)

Science and Industry 2: 1.1 (Beta)

Aug 01, 2008 Full Version 2 comments

This is the Science and Industry 2 v1.1 update in executable form.

Comments  (10 - 20 of 114)
mdarwin1
mdarwin1 Aug 1 2008, 11:45am says:

wonder how many servers are up

+1 vote     reply to comment
Walkermag
Walkermag Aug 1 2008, 1:52pm replied:

About three .

+1 vote     reply to comment
Knights
Knights Aug 1 2008, 1:33am says:

This mods fantastic, glad you're making the source version for it! Good time with the hl1 version. I'm actually so pumped I'll bust open hammer to make a map.

+3 votes     reply to comment
hekar
hekar Jul 12 2008, 2:53am says:

You guys just need modelers, texture artists and some mappers. If those pieces of the mod are fulfilled then it'll be a beta.

+2 votes     reply to comment
FeatureCreature
FeatureCreature Aug 7 2008, 1:21am replied:

Totally agree

+1 vote     reply to comment
madddogg2020
madddogg2020 Jul 10 2008, 9:38pm says:
NEWS wrote:Clarification: Some people seem to be expecting a full-blown version of the mod with everything in place. If you are, this isn't it. This is a beta version with most of the coding in place, but still distinctly lacking in polish. Look further than eye candy and enjoy the gameplay!


Thats not what people are expecting. Nobody expects a complete and finished/bug free game upon first release. What they do expect however, is something that basically resembles the game it is supposed to be. What i mean is that nobody expected to download this and see terrorists models that float around backwards, unarmed, with their arms sticking out to the side. Nor did they expect to see untextured weapons, crowbars, mp5's, etc. So for you to put blame against people expressing some "let down" for these reasons isnt right. Please dont take this as me bashing this mod or anything because thats not my intent. This was just released way to early. This is no-where near ready for public beta. Although, on a more positive note, the basics are there as far as game-play and it does seem quite promising

+6 votes     reply to comment
Poskipala
Poskipala Jul 10 2008, 9:25am says:

ahh the first one was pure greatness! Im waiting for this mod so take your time making it but dont cancel it!!!

+2 votes     reply to comment
freredarme
freredarme Jul 9 2008, 6:22am buried:

(buried)

You need help for mapping but the mapping is very bad... and you need scripter for script all in you're mod.

You need restart you're mod ^^'

-5 votes     reply to comment
D3LTA04
D3LTA04 Jul 8 2008, 1:07pm says:

Wow, u really need to fix some bugs. I don't Think that u should have released this beta with so many bugs.

+1 vote     reply to comment
Crispy
Crispy Jul 9 2008, 7:32am replied:

Beta = 'Feature complete - needs testing'. That's what Beta builds are.

I don't know if this mod is feature complete, but I don't think we should be knocking it for having bugs in a beta version! All games have bugs in beta versions, even when commercial games are released as public betas. For a non-commercial team to get a game to release is something to be applauded, not moaned about.

+2 votes     reply to comment
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Platform
PC
Developer
SI2 Developers
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Official Page
Simod.com
Release Date
Released Jul 3, 2008
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7.3

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Style
Genre
First Person Shooter
Theme
Fighter
Players
Multiplayer
Statistics
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916 of 8,269
Last Update
3 months ago
Watchers
261 members
Files
2
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