This mod, having been in development since release aims to bring back the epic feel and look of its predecessor- Forged Alliance. By scaling down most units and tweaking others, the overall look becomes much more impressive and realistic. Its not a walk down the street to the enemy's base anymore, but a marathon. This mod also brings back the drain-system of economy that Forged Alliance had to make the game much more strategic and fun.

Post news Report RSS News: 1 Year on..

Hello all, Today marks one whole year since the mod was initially released, and I thought it was appropriate to do something for it, to tell you whats currently going on. I had initially planned an update, though work caught up on me, like it has been doing for the past few months. But anyhow, I am going to start work on some of this very soon and the next version seeks to do this:

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Hello all,Today marks one whole year since the mod was initially released, and I thought it was appropriate to do something for it, to tell you whats currently going on. I had initially planned an update, though work caught up on me, like it has been doing for the past few months.But anyhow, I am going to start work on some of this very soon and the next version seeks to do this:
- Fix some projectile scaling code
- Add bombing runs to the bombers (i.e carpet bombing ala FA)
- Fix some nasty UI bugs like F1 crashes
- Buff current mass income and hopefully include code to increase the mass production based on how long the extractors been alive.

Some long term Aims include

-Fix no numbers being shown up with some clever code
-Add a modular AI so that it can build units based on categories so that new unitpacks dont require a base game modification.

I Thank you for your patience.

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RK4000
RK4000 - - 72 comments

Congrats ;) *applause*

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sztanin73
sztanin73 - - 51 comments

Thank you this mod,Supcom2 reborn/revolution!

Reply Good karma Bad karma+1 vote
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