This mod, having been in development since release aims to bring back the epic feel and look of its predecessor- Forged Alliance. By scaling down most units and tweaking others, the overall look becomes much more impressive and realistic. Its not a walk down the street to the enemy's base anymore, but a marathon. This mod also brings back the drain-system of economy that Forged Alliance had to make the game much more strategic and fun.

Report abuse Naval Expansion Pack Alpha 0.3
Filename
Navy_Expansion_Pack_Alpha_0.3.zip
Type
Full Version
Uploader
Shadowlord01
Date
Dec 23rd, 2010
Size
16.69mb (17,502,580 bytes)
Downloads
3,829 (3 today)
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Description

You can now alpha test the imported Aeon navy. Post all balance suggestions here so that I may implement them


Install by extracting into C:\&#xSt;eaminstalldirectory%\steamapps\common\Supreme commander 2\GameData

Features only Illuminate navy, UEF & Cybran Navies yet to come

Requires for full functionallity:Moddb.com
Units
=====
-Air Attack Boat
-Frigate
-Attack Sup
-Destroyer
-Cruiser
-Missle Ship
-Battleship
-Experimental Battleship

Preview Image
Naval Expansion Pack Alpha 0.3
Post comment Comments
Gamingroach
Gamingroach Dec 23 2010, 4:59pm says:

SupCom naval battles are something to behold of :D

0 votes     reply to comment
blackwolf231196king
blackwolf231196king Dec 24 2010, 5:38am says:

@GamingroacH

TROUE WORDS MY FRIEND ..TROUE WORDS

SUPREM COMANDER ROCKS

I HAVE ALL 3 GAMES

+3 votes     reply to comment
Grievousc2
Grievousc2 Dec 25 2010, 4:47am says:

Love ya man LOL!

+1 vote     reply to comment
Grievousc2
Grievousc2 Dec 25 2010, 4:57am says:

Only issue is that the AI cannot create them,other then that great job,also adding the FA icons for each ship would be good along with saying the original name for the Tempest experimental,no rush though.These things are a work in progress :)

+1 vote     reply to comment
MushrooMars
MushrooMars Dec 25 2010, 7:33pm says:

How expensive is the temptest going to be? Considering that it can build like 5 attack submarines in less than 10 seconds, it should be pretty expensive, also, while submerged it should be able to build submarines and release them underwater! I know it couldn't do this in the orignal supreme commander, but sequels are for one thing and one thing only: new ****.

+1 vote     reply to comment
OverRated
OverRated Dec 26 2010, 3:25am replied:

you cant make it build subs when its under water because it close the back door were the units come out when submerged :P

+1 vote     reply to comment
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Platform
Windows
Developed By
Shadowlord01
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Release Date
Released Mar 9, 2010
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MD5 Hash
15608667db9b0e9342a668160620ff40
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