This mod, having been in development since release aims to bring back the epic feel and look of its predecessor- Forged Alliance. By scaling down most units and tweaking others, the overall look becomes much more impressive and realistic. Its not a walk down the street to the enemy's base anymore, but a marathon. This mod also brings back the drain-system of economy that Forged Alliance had to make the game much more strategic and fun.

Add file Report Naval Expansion Pack Alpha 0.3
Filename
Navy_Expansion_Pack_Alpha_0.3.zip
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Full Version
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Shadowlord01
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16.69mb (17,502,580 bytes)
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4,447 (2 today)
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15608667db9b0e9342a668160620ff40
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Description

You can now alpha test the imported Aeon navy. Post all balance suggestions here so that I may implement them

Preview
Naval Expansion Pack Alpha 0.3
Comments
Gamingroach
Gamingroach

SupCom naval battles are something to behold of :D

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blackwolf231196king
blackwolf231196king

@GamingroacH

TROUE WORDS MY FRIEND ..TROUE WORDS

SUPREM COMANDER ROCKS

I HAVE ALL 3 GAMES

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Grievousc2
Grievousc2

Love ya man LOL!

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Grievousc2
Grievousc2

Only issue is that the AI cannot create them,other then that great job,also adding the FA icons for each ship would be good along with saying the original name for the Tempest experimental,no rush though.These things are a work in progress :)

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MushrooMars
MushrooMars

How expensive is the temptest going to be? Considering that it can build like 5 attack submarines in less than 10 seconds, it should be pretty expensive, also, while submerged it should be able to build submarines and release them underwater! I know it couldn't do this in the orignal supreme commander, but sequels are for one thing and one thing only: new ****.

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OverRated
OverRated

you cant make it build subs when its under water because it close the back door were the units come out when submerged :P

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