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6 comments by LordMalacath on Dec 16th, 2013


I know that a lot of time has passed since my last news update on Scaedumar 2. Sincerely, I had found a way to revert back on the shader error count that I found on x86 systems, mainly from overloading with all the varied meshes and textures.

The only requirement to run Scaedumar 2 at the best settings for now is to have 4GB in RAM equipped on your PC, and it would be better if you run the game on a GPU with at least 1GB of VRAM. For the best and obvious result of course, I suggest that you run the game on an x64 OS.

These last days I have been working on a highly detailed map model in 3ds Max, that should offer a great landscape detail in the World Map. I am as well working on the last adjustments in Scaedumar 2 for Freelancer and Diplomacy, which both offer now a conceptualized version especially made for S2.

I wish everybody a Merry Christmas in the meanwhile, if I won't be able to connect and update the status of the mod again.

- LordMalacath

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Post comment Comments  (330 - 336 of 336)
MakkeCrash Apr 10 2012, 5:24am says:

Oh my! This looks awesome! I'm looking forward to play this mod!

+2 votes     reply to comment
Bollemannen Apr 9 2012, 7:05am says:

I will be following this closely. It looks great

+2 votes     reply to comment
LordMalacath Creator
LordMalacath Apr 9 2012, 9:18am replied:

Thanks for the feedback.

+2 votes   reply to comment
BapKing Apr 8 2012, 12:34pm says:

This looks very impressive, I hope you succeed in creating this mod!

+4 votes     reply to comment
LordMalacath Creator
LordMalacath Apr 8 2012, 6:27pm replied:

Will do.

+3 votes   reply to comment
LordMalacath Creator
LordMalacath Apr 6 2012, 10:20pm says:

Mod page is awaiting authorisation.

+3 votes   reply to comment
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Scaedumar 2
Scaedumar 2
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1 year ago
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