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5 comments by LordMalacath on Dec 16th, 2013

Greetings,

I know that a lot of time has passed since my last news update on Scaedumar 2. Sincerely, I had found a way to revert back on the shader error count that I found on x86 systems, mainly from overloading with all the varied meshes and textures.

The only requirement to run Scaedumar 2 at the best settings for now is to have 4GB in RAM equipped on your PC, and it would be better if you run the game on a GPU with at least 1GB of VRAM. For the best and obvious result of course, I suggest that you run the game on an x64 OS.

These last days I have been working on a highly detailed map model in 3ds Max, that should offer a great landscape detail in the World Map. I am as well working on the last adjustments in Scaedumar 2 for Freelancer and Diplomacy, which both offer now a conceptualized version especially made for S2.

I wish everybody a Merry Christmas in the meanwhile, if I won't be able to connect and update the status of the mod again.

- LordMalacath

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Post comment Comments  (320 - 330 of 333)
BlueberrySman
BlueberrySman Apr 10 2012, 3:03pm says:

Holy Sh*t Balls, this mod looks so awsome i am actually ashamed to call myself a modder. It just looks fantastic. I am really looking forward to playing it.

+2 votes     reply to comment
LordMalacath
LordMalacath Apr 10 2012, 3:08pm replied:

Well, I've never modded Warband in my whole life, but after passing almost 5 years on the Construction Kit of the various The Elder Scrolls releases, and by screwing around with the various mods offered by their vast community, it is pretty straight-forward. I always do the scenes with some ref. images, to get an idea of how a place should look. Like that 'bavarian' styled tavern that it is now in Praven.

Anyway, thanks for the heads-up.

+2 votes     reply to comment
BlueberrySman
BlueberrySman Apr 10 2012, 3:12pm replied:

I have made mods for elder scrolls aswell, its a great way to start off modding, warbands is a whole other monster. How did you get the textures on the troops to look so good, it looks so dark its just awsome, man i hope you dont quit, i just listened to the music aswell, its really good. Im tracking this.

+2 votes     reply to comment
LordMalacath
LordMalacath Apr 10 2012, 3:26pm replied:

Download EnbSeries (from Boris Vorontsov's website - search it on Google) then adjust the variables in enbseries.ini to your linking. (Disable HDR ingame if you use this - or you'll have a massive FPS drop).

Download the Oblivion one, since it's the most performant.

+2 votes     reply to comment
LordMalacath
LordMalacath Apr 10 2012, 3:27pm replied:

And yeah, then create a color palette (with a gradient) in Photoshop and export it as .bmp. If the color palette is bright, the whole 'fake HDR' effect ingame will be bright. If the color palette is dark, then the game will assume a dark tint.

Glad to help.

+2 votes     reply to comment
DerGrüneTeufel
DerGrüneTeufel Apr 10 2012, 12:59pm says:

12% *sigh*
Looks great can`t wait!
Bull-dogge

+2 votes     reply to comment
LordMalacath
LordMalacath Apr 10 2012, 1:36pm replied:

Thanks.
Don't worry, it'll be out this year. :WINK:

+2 votes     reply to comment
MakkeCrash
MakkeCrash Apr 10 2012, 5:24am says:

Oh my! This looks awesome! I'm looking forward to play this mod!

+2 votes     reply to comment
Bollemannen
Bollemannen Apr 9 2012, 7:05am says:

I will be following this closely. It looks great

+2 votes     reply to comment
LordMalacath
LordMalacath Apr 9 2012, 9:18am replied:

Thanks for the feedback.

+2 votes     reply to comment
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