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6 comments by LordMalacath on Dec 16th, 2013

Greetings,

I know that a lot of time has passed since my last news update on Scaedumar 2. Sincerely, I had found a way to revert back on the shader error count that I found on x86 systems, mainly from overloading with all the varied meshes and textures.

The only requirement to run Scaedumar 2 at the best settings for now is to have 4GB in RAM equipped on your PC, and it would be better if you run the game on a GPU with at least 1GB of VRAM. For the best and obvious result of course, I suggest that you run the game on an x64 OS.

These last days I have been working on a highly detailed map model in 3ds Max, that should offer a great landscape detail in the World Map. I am as well working on the last adjustments in Scaedumar 2 for Freelancer and Diplomacy, which both offer now a conceptualized version especially made for S2.

I wish everybody a Merry Christmas in the meanwhile, if I won't be able to connect and update the status of the mod again.

- LordMalacath

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Post comment Comments  (270 - 280 of 334)
MasterofMetal
MasterofMetal Oct 5 2012, 9:55pm says:

Well..? What next? Are you focusing on the Sverige kingdom?

+1 vote     reply to comment
AlexWasHere
AlexWasHere Oct 6 2012, 3:00am replied:

I think he said he would not use that. In swedish it means Sweden! As me being from sweden that would disturb me alot, think he said something about Kingdom of Teden

+1 vote     reply to comment
MasterofMetal
MasterofMetal Oct 6 2012, 10:20am replied:

IT'S JUST A NAME OK?
Malacath called it the Kingdom of Sverige (Sweden) and that is that for now.

0 votes     reply to comment
AlexWasHere
AlexWasHere Oct 6 2012, 10:45am replied:

Calm down, christ, and no he changed name to Kingdom of Tiden. And yes it would ruin somethings for me if i would hear kingdom of Sverige

0 votes     reply to comment
MasterofMetal
MasterofMetal Oct 1 2012, 5:07pm says:

OK, so what's next on the list?

+1 vote     reply to comment
LordMalacath
LordMalacath Oct 2 2012, 5:11pm replied:

Castles and towns. A lot of them. If you can draw planimetrical layouts, I can use them.

+1 vote     reply to comment
MasterofMetal
MasterofMetal Oct 2 2012, 9:37pm replied:

Well... I can draw, but I suck at accurate stuff.
Just give me a culture and location (sea, marsh, mountain) and I think I'd be set.
But if you are doing multiple cultures, you better be ready for architectural modelling.
So is it a castle, town or village next?

+1 vote     reply to comment
MasterofMetal
MasterofMetal Oct 1 2012, 2:20am says:

Did you just...
You...
Did you actually use my idea!? Wow, never thought it would happen if you did.

+1 vote     reply to comment
LordMalacath
LordMalacath Oct 1 2012, 3:24pm replied:

Well. I'm still open for suggestions. :)

+1 vote     reply to comment
LordMalacath
LordMalacath Oct 1 2012, 12:52am replied:

This music actually is from Matti Paalanen of his Celestial Aeon Project. He licensed me to use it for Scaedumar. The details of the track are the following:

www.jamendo.com/en/track/26436/awakening
www.mattipaalanen.com/

Before stating facts, do check if they are correct. Did the team from TA:TW requested the use of MP's work in their mod? I see that they don't even credited him.

I sense plagiarism. And I for one, don't like to be accused of something of that degree.

Regards.

+2 votes     reply to comment
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