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6 comments by LordMalacath on Dec 16th, 2013

Greetings,

I know that a lot of time has passed since my last news update on Scaedumar 2. Sincerely, I had found a way to revert back on the shader error count that I found on x86 systems, mainly from overloading with all the varied meshes and textures.

The only requirement to run Scaedumar 2 at the best settings for now is to have 4GB in RAM equipped on your PC, and it would be better if you run the game on a GPU with at least 1GB of VRAM. For the best and obvious result of course, I suggest that you run the game on an x64 OS.

These last days I have been working on a highly detailed map model in 3ds Max, that should offer a great landscape detail in the World Map. I am as well working on the last adjustments in Scaedumar 2 for Freelancer and Diplomacy, which both offer now a conceptualized version especially made for S2.

I wish everybody a Merry Christmas in the meanwhile, if I won't be able to connect and update the status of the mod again.

- LordMalacath

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Post comment Comments  (200 - 210 of 334)
boenen
boenen Nov 24 2012, 5:44am says:

I've noticed in every screenshot, there is never sunny weather, is it just the setting of the mod?

+1 vote     reply to comment
Tearace
Tearace Nov 21 2012, 8:56am says:

Can't wait, as a 300 hour+ M&B player I really love mods, and Scaedumar was by far my favourite. Looks like 2 will live up to a surpass the first, keep up the good work!

+2 votes     reply to comment
LordMalacath
LordMalacath Nov 24 2012, 12:32am replied:

Funny.
I spent about 300+ hours just to make S2.

You'll like it don't worry. :)

+2 votes     reply to comment
Uncle_Spam
Uncle_Spam Nov 20 2012, 3:11pm says:

Are ambushes going to be added into this?
If so, would it be possible to make some units 'forget' certain pieces of armor, or a shield?

+1 vote     reply to comment
LordMalacath
LordMalacath Nov 20 2012, 3:29pm replied:

Yes. You can be ambushed.
And yes, troops are randomed.

+2 votes     reply to comment
MasterofMetal
MasterofMetal Nov 20 2012, 8:12am says:

@LordMalacath
Concerning the guest's questions, perhaps you could be given the option to hunt for your own food for the troops.
As for 'weird things happening', there could be a random bandit attack on a patrol you are in when you are camping. By being outnumbered - say 3 (including player) to 7 - you'd have to rely on skill to win.

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PNSAforce
PNSAforce Nov 19 2012, 8:07pm says:

Just a story suggestion:
According to the M&B lore, the Kingdom of Swadia and the Kingdom of Rhodoks use to be the same nation, until the Rhodoks rebelled from the Swadians because of high taxes, starting their own kingdom.
I'm not sure if you can use/implement this or not, but just a suggestion :)

+1 vote     reply to comment
kimsnightmare
kimsnightmare Nov 19 2012, 3:51pm says:

can you do that when you build something in a village, you can see when it is built. like after a few days they've come to a certain% until there been a couple of days and then they have built more, and when you are finished with the tower it is inside the village

+2 votes     reply to comment
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