The sequel of Scaedumar in a graphically overhauled Calradia, with dozens of new gameplay features, items, breath-taking landscape scenes, companions and tough enemies that will barely grant you a fitting burial after that they hack you to death. The mod is currently under development.
Since the release of Bannerlord is set for probably the next years to come ,I have decided, thanks to your support, to start again the development of Scaedumar 2. Of course, this time everything will be done in time.
Posted by LordMalacath on Dec 16th, 2013
I know that a lot of time has passed since my last news update on Scaedumar 2. Sincerely, I had found a way to revert back on the shader error count that I found on x86 systems, mainly from overloading with all the varied meshes and textures.
The only requirement to run Scaedumar 2 at the best settings for now is to have 4GB in RAM equipped on your PC, and it would be better if you run the game on a GPU with at least 1GB of VRAM. For the best and obvious result of course, I suggest that you run the game on an x64 OS.
These last days I have been working on a highly detailed map model in 3ds Max, that should offer a great landscape detail in the World Map. I am as well working on the last adjustments in Scaedumar 2 for Freelancer and Diplomacy, which both offer now a conceptualized version especially made for S2.
I wish everybody a Merry Christmas in the meanwhile, if I won't be able to connect and update the status of the mod again.