Schnellboot Mod 2 (SBM2) is a stand-alone total conversion for Silent Hunter III (SH3). SBM2 builds upon years of work from the SH3 Modding Community and takes out the "Silent" from the game title to put the player in the boots of a World War II German "E-Boat" Commander. The initial release will focus on the Northern theatre of operations (Baltic Sea, North Sea and English Channel) and will allow you to upgrade your S-Boot as time passes and opposition toughens.

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SBM2 Map Boulogne 2. Schnellbootflotille - 1941 Boulogne Harbour
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2 comments by Mikhayl on Sep 7th, 2009

Main Features:

  • Melting Pot of dozens of mods, concepts and ideas from the SH3/4 Community.
  • 7 playable S-Boot types with semi-historical equipment (Armament, Radar, RWR, Engines...).
  • 3 AI S-Boot types equipped with "virtual" torpedoes.
  • New S-boot bases: Kiel, Helgoland, Borkum, IJmuiden, Hoek van Holland, Rotterdam, Oostende, Boulogne, Cherbourg, St Peter Port and Lézardrieux + several smaller auxiliary harbours.
  • Semi-historical Flotillas will have you move from Kiel to Lézardrieux and back over the course of the war.
  • All new AI shipping made of 3rd party units including IABL's Merchant Fleet.
  • Stock obsolete merchants ships have been removed entirely.
  • New shipping system focusing on coastal traffic.
  • NYGM Visual Sensors: different ship types will have different ability.

In The Works:

  • Harbour Traffic for S-Boot bases (5 left).
  • Light harbour traffic and commercial traffic between the new harbours on both sides of the Channel + tweaking to historical operations.
  • Fixing AI ships reflections (~50 left)
  • Single Missions (training and historical).
  • Inclusion of several other 3rd party mods (Lifeboats & Debris, Easy Key Controls and more).
  • User Manual
  • Testing and Tweaking...

Seeking Help:

  • Playable boats textures. The current textures do the job but are very dull and texturing is beyond my abilities. There is one texture common to all the boats (similar parts) + one texture for each boat paint scheme (hull, deck and wheelhouse). Drop me a message if you're interested.

There is not set release date at the moment, but I'm aiming for January to mark the 2nd birthday of the original mod. The mod will likely be packaged in two parts: a simple installer for the main mod and a separate optionnal skin pack for AI ships.

Post comment Comments  (0 - 10 of 12)
Nerdczar Jan 2 2012, 12:29pm says:

I can't beleive this is dead!

+3 votes     reply to comment
λpone Nov 12 2012, 5:33pm replied:

Its out.

+1 vote     reply to comment
Syntax_Error752 Nov 10 2011, 4:29am says:

2 years since last update, is this mod dead?

+2 votes     reply to comment
crizyz Mar 6 2012, 8:56pm replied:

"Offline Since Sep 13, 2009"
From the poster of the last news. So yes, looks like silent was put back in it and it pretty much rests on the bottom of the seabed...

+1 vote     reply to comment
expender Sep 3 2010, 1:49pm says:


+1 vote     reply to comment
frontkampfer Jan 3 2010, 7:09pm says:

Eagerly looking forward to SM2!

+1 vote     reply to comment
Johann_Vilthomsen Oct 2 2009, 6:15am says:

Wonderful, many, many thanks!!!!!
It's a dream become reality!!!!

+1 vote     reply to comment
Hokospokos Sep 11 2009, 11:04am says:

This could be nice...

+1 vote     reply to comment
Callinstead09 Sep 14 2009, 12:03pm replied:

uh NO! This could be AWESOME!

+1 vote     reply to comment
dogred1 Sep 10 2009, 7:04pm says:

very well i got this game muito bom

+1 vote     reply to comment
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Schnellboot Mod 2
Schnellboot Mod 2
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Last Update
5 years ago
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