Schnellboot Mod 2 (SBM2) is a stand-alone total conversion for Silent Hunter III (SH3). SBM2 builds upon years of work from the SH3 Modding Community and takes out the "Silent" from the game title to put the player in the boots of a World War II German "E-Boat" Commander. The initial release will focus on the Northern theatre of operations (Baltic Sea, North Sea and English Channel) and will allow you to upgrade your S-Boot as time passes and opposition toughens.

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Mod Status

News 2 comments

Main Features:

  • Melting Pot of dozens of mods, concepts and ideas from the SH3/4 Community.
  • 7 playable S-Boot types with semi-historical equipment (Armament, Radar, RWR, Engines...).
  • 3 AI S-Boot types equipped with "virtual" torpedoes.
  • New S-boot bases: Kiel, Helgoland, Borkum, IJmuiden, Hoek van Holland, Rotterdam, Oostende, Boulogne, Cherbourg, St Peter Port and Lézardrieux + several smaller auxiliary harbours.
  • Semi-historical Flotillas will have you move from Kiel to Lézardrieux and back over the course of the war.
  • All new AI shipping made of 3rd party units including IABL's Merchant Fleet.
  • Stock obsolete merchants ships have been removed entirely.
  • New shipping system focusing on coastal traffic.
  • NYGM Visual Sensors: different ship types will have different ability.

In The Works:

  • Harbour Traffic for S-Boot bases (5 left).
  • Light harbour traffic and commercial traffic between the new harbours on both sides of the Channel + tweaking to historical operations.
  • Fixing AI ships reflections (~50 left)
  • Single Missions (training and historical).
  • Inclusion of several other 3rd party mods (Lifeboats & Debris, Easy Key Controls and more).
  • User Manual
  • Testing and Tweaking...

Seeking Help:

  • Playable boats textures. The current textures do the job but are very dull and texturing is beyond my abilities. There is one texture common to all the boats (similar parts) + one texture for each boat paint scheme (hull, deck and wheelhouse). Drop me a message if you're interested.

There is not set release date at the moment, but I'm aiming for January to mark the 2nd birthday of the original mod. The mod will likely be packaged in two parts: a simple installer for the main mod and a separate optionnal skin pack for AI ships.

Mod history and future, and use of Mod DB

Mod history and future, and use of Mod DB

News

A quick explanation of what the "Schnellboot Mod" is and why it's on Mod DB.

Comments  (0 - 10 of 12)
Nerdczar
Nerdczar

I can't beleive this is dead!

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λpone
λpone

Its out.

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Syntax_Error752
Syntax_Error752

2 years since last update, is this mod dead?

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crizyz
crizyz

"Offline Since Sep 13, 2009"
From the poster of the last news. So yes, looks like silent was put back in it and it pretty much rests on the bottom of the seabed...

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expender
expender

good

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frontkampfer
frontkampfer

Eagerly looking forward to SM2!

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Johann_Vilthomsen
Johann_Vilthomsen

Wonderful, many, many thanks!!!!!
It's a dream become reality!!!!

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Hokospokos
Hokospokos

This could be nice...

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Callinstead09
Callinstead09

uh NO! This could be AWESOME!

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dogred1
dogred1

very well i got this game muito bom

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