SAS is a mod for the UT2004 engine. It will attempt to simulate actions by the various SAS units around the world such as the U.K. SAS, Australian SASR and New Zealand NZSAS during various conflicts they have participated in the past, present and possibly future.

Teams are broken down into two sides with the SAS and Opposing Forces. Players will enter a game and choose their team, player model, weaponry and equipment before starting out.

Beta 3.0 features new animations for all player models when they transition from unaim to aim mode, new running, walking and crouching animations. There's also large numbers of tweaks and polishes to existing features such as the Overtime rules for Objective and Sabotage gametypes, new maps such as Raid (OBJ), Indonesia Conflict (SAB), Hotel (OBJ) and Blackhawk (OBJ). A new body armor system so all player models can select a vest or helmet, new sound effects for most of the weapons and a number of bugfixes.

Sabotage pits one team on the defensive protecting multiple targets on a map while another team is on the offensive side whose job it is to destroy those targets in a certain amount of time. TDM is the standard round based play with one life per round, if you are killed you move into ghost cam while the remaining players finish the round. The Objective gametype has either the SAS or OpFor attempting to capture certain locations on the map to win.

SAS utilizes a semi iron-sights/crosshair aiming system where the crosshair will only appear for unaimed mode and when you move to aim the semi iron sights view will appear giving an increase to weapon accuracy.

Players will also have access to equipment such as night vision for maps set at night, bincoulars, frag/flashbang grenades, flashlights and demolitions explosives.

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Blog RSS Feed Post news Report abuse Latest News: SAS 3.0 Release Date and Trailer

0 comments by MrTeck on Jun 8th, 2005

Assault9 says: Today we're pleased to announce the release date for SAS version 3.0 for this coming Friday June 10th at 18:00 GMT. The release will be comprised of a patch and full install for Windows, Linux and Mac. If you want to read up on the changelog to see what's new in 3.0 you can find it here:

For your viewing pleasure Mr. Teck from S3 clan has assembled a new video showing 3.0 in action. Its about 60MB in size and can be found in this forum thread:

A BIG thanks goes out to Teck for all his work on this trailer.

During the week leading up to release we'll be updating all the media sections of the website plus both the SAS Manual and the Server Manual to reflect 3.0 content.

That's all for this update, we hope you enjoy the video and just maybe there might be another one available on release day.

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SAS - Into the Lion's Den v3.2 zip version

SAS - Into the Lion's Den v3.2 zip version

Apr 3, 2011 Full Version 1 comment

SAS is a mod for the UT2004 engine. It will attempt to simulate actions by the various SAS units around the world such as the U.K. SAS, Australian SASR...

SAS - Into the Lion's Den v3.2 (new)

SAS - Into the Lion's Den v3.2 (new)

Jul 1, 2007 Full Version 3 comments

SAS 3.2 Changelog Below is a listing of the content that has been added or updated in SAS version 3.2. Animations: Added Civilian for test purposes. Might...

SAS 3.2 Trailer

SAS 3.2 Trailer

Jun 30, 2007 Movies 0 comments

The Official SAS 3.2 Trailer by Prototom! View it then get 3.2!

SAS - Into the Lion's Den 3.1

SAS - Into the Lion's Den 3.1

Apr 5, 2007 Full Version 0 comments

SAS - Into the Lion's Den version 3.1 for UT2004. - Windows Version > XP/ME/98/2000/NT More Information at

Post comment Comments  (0 - 10 of 48)
SuspectBeatle65 May 21 2014, 11:57am says:

Now it is telling me the CD key is wrong for ut2004 :/

+1 vote     reply to comment
SuspectBeatle65 May 17 2014, 12:20pm says:

UT2004 Build UT2004_Build_[2004-03-03_02.42]

OS: Windows NT 6.1 (Build: 7601)
CPU: GenuineIntel PentiumPro-class processor @ 1995 MHz with 2037MB RAM
Video: Mobile Intel(R) 965 Express Chipset Family (1930)

Failed to enter SASLogo.ut2: Can't find file 'SASLogo.ut2'

History: UGameEngine::Init <- InitEngine

Does anyone know how to fix this problem?

+1 vote     reply to comment
thedude0998 Feb 14 2013, 5:31am says:

too bad this mod isn't getting updates anymore, i think it's the best modern warfare mod for ut2004.

+1 vote     reply to comment
Duruk Mar 1 2014, 6:28am replied:

Yeah sorry we ventured on to different projects.

+1 vote     reply to comment
Guest May 17 2014, 12:02pm replied:

This comment is currently awaiting admin approval, join now to view.

Guest May 17 2013, 12:54am replied:

This comment is currently awaiting admin approval, join now to view.

BlackMambo Sep 16 2009, 7:14pm says:

is it possible play with bots offline?

+3 votes     reply to comment
AymericTheNightmare Oct 26 2012, 5:52am replied:

It's exactly I wanna ask.

So, is it possible play with bots offline?

+1 vote     reply to comment
DaveW Nov 22 2012, 5:09pm replied:

Of course.

+3 votes     reply to comment
pyronious May 13 2009, 12:45pm says:

too bad the bots dont have a drivers license and that the bots dont have any clue what the hell theyr doing in that scene :P

+3 votes     reply to comment
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Released Sep 2007
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