A mod that mixes the tactics of TFC with the realism from CS/DoD. Set in 2023, advanced weaponry creates the ultimate war. Well balanced classes that support each other work together to control flags around the map, no waiting for capture to keep you on your toes! Desert setting in maps is accomplished through excellent use of textures and design.
Take up the fight of either the CODE or AIM soon!
"The desert heat scorches your soul, War is HELL!"
Visit our site and download the mod now!
0 comments by Zacker_lvldsnr on Apr 20th, 2005 digg this super bookmark
Version confusion
We realize that it currently is a little confusion about what versions for what engines we are working on. That is for sure logical, as we are working on 2-3 versions currently. The fact that we not are working on an exact number(like 2 OR 3) does not make it easier:)
Our main concern theese days is Sands-of-War2. It is not going to be just a conversion of SoW1, but rather a whole new game with some of the same theme and setting. SoW1 was mostly a simple run-and-gun game with some quick action.
For SoW2 we are settling for a more complex and unique experience. We can not reveal much yet, except that describing the new gameplay and features already takes up 28 pages.
We have however not forgotten SoW1 completely and still working on that one from time to time. In a few weeks we will release SoW 1.51, which will fix most of the bugs in 1.5. The primary fixes will be animations and maps.
New concept art
This are some sniper concepts for SoW2. The first two are for AIM and the last for CoDe.
A bigger version of the image can be found here:
Hjem.tele2adsl.dk
History contest
It's been a while since we last had a contest here. A new one has just been opened where everybody gets the chance to write the history for Sands-of-War2.
Deadline for handing in your winner history is April the 22th!
Contest details and rules can be found here:
Sow.hl2files.com
Be sure to use the unique chance to have influence on SoW2 history and win a position as beta tester which gives access to all internal test versions!
Reorganized Project Team
The Project Team consist of the 5 most important members of the crew. Recently two of them have decided to step down and just continue as crew members.
This has opened up for two positions which will be filled by:
- VGF, Lead Modeller. He has is the man behind most of the models in SoW and has been a good crew member for more than a year now.
- Necsus, Lead Webmaster. Necsus is the one who have kept the spirit high on the team and designed&coded the last two websites.
Welcome to you two, you are worthy additions!
Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.
Hope you succeed, sounds more then a great idea :)
Yes it should lol. Much of the mod team is realitivily new to mod building including myself the mod team leader.
its been a ton of fun so far. Disappointing that we havent found modelrs and animators yet to make us weapons and players. Hopefully a fast release on this mod and we can get some more peeps to join in our HL2 adventure :)
18 members??!?!?!?!!?
this should take about3 weeks
Just thought I'd introduce myself as the new coder. Hope I'll become a valued member of this team :D
nice :D
wOot thanks Crisis, It took me 25 hours to make it. OK so I did it in one night. Hope you'll add us to your watch list and try out the mod when its ready. If interested anyone that visits us here and posts can be a beta tester.
Good logo! Pulled me in here
Dont mid at all! Thanks Intense.
PS guys what he did was remove the sand dune I had that was blowing a whisper of sand across the logo. Probably to hard to see lol.
logo looks nice, just had to edit it to fit in with the site design hope you don't mind :)
By The Way:
The Comming Soon Site is up haha..
Sands-of-war.com
Just some fyi...
Stop by the forums and post comments suggestions.. art.. textures.. anything and everything!