Shortly after the citadel exploded, Gordon's train was teleported to a beach in which was farther away from white forest than he anticipated. He makes his way through the coastline, caves, and outlands to destroy a combine weapon capable of destroying the rocket in white forest.

Media RSS Feed Report media Particle Demo 1
Post comment Comments
zonbie Aug 29 2010, 2:07am says:

particles look really overkill, but maybe that is not a bad thing.

you should make a smoke bomb FOR REALZ.

can you add an extra light in that tunnel so the cops are easier to see?

+2 votes     reply to comment
Dragondx11 Aug 29 2010, 7:15am says:

I like it, very "over-the-top".

+2 votes     reply to comment
Mr.Walrus Aug 29 2010, 8:54am says:

Its overdone, but that makes it awesome :D Whats that song?

+2 votes     reply to comment
jangalomph Aug 29 2010, 10:54am replied:

Its "The Evaptoria Report - Golevka" You can look up the band "the evaptoria report" on google, find their website and dl the song. But this mod is supposed to have Overdone Cool effects :D

+1 vote     reply to comment
Centaur1um Aug 29 2010, 10:05am says:

They are overdone, they look good, but they're overdone, if someone had a low-end computer, they would have a poor time running this mod unless those particles are 2d.

+2 votes     reply to comment
jangalomph Aug 29 2010, 10:51am replied:

Well this mod has alot of effects that arn't for low end computers exactly. Im trying to keep them as lag free as possible, but its a hard task. Or a hard task for low end computers. If you have a good computer, you shouldn't have a problem.

+1 vote     reply to comment
jangalomph Aug 29 2010, 10:58am replied:

So yeah guys, its very over the top, I'm still tweaking it. but i think the explosion should be fairly big. And the falling fire trails are pretty sick in my opinion.

I think I'm gonna add a low end particle system for low end computers once the mod is done. I'll release it as a patch, so low end comps can play the mod. Just without all the super sexy effects.

+1 vote     reply to comment
Dragondx11 Aug 29 2010, 12:09pm replied:

What exactly are your specs?

+1 vote     reply to comment
jangalomph Aug 29 2010, 6:50pm replied:

I've got a radeon 5770 HD 1gb, triple core processor, and 2 gig of ram on XP.

+1 vote     reply to comment
Dragondx11 Aug 29 2010, 11:54pm replied:

No lag what so ever with all those particles going right?

+1 vote     reply to comment
Anbrad Aug 29 2010, 10:32am says:

lol big time over done but nice
The only thing that was odd was when you shot what I believed was an explosive barrell and it shot up.
That looked kinda wierd but it was still good!
Keep up the good work!

+2 votes     reply to comment
jangalomph Aug 29 2010, 11:11am replied:

Nah, it was a scanner that exploded. But thanks! I'm thinking about.. toning down the effect a bit for normal explosions.

+1 vote     reply to comment
RocketSurgery Aug 29 2010, 12:21pm says:

over the top, yet so awesome my friend

+2 votes     reply to comment
Crazyspawn Aug 29 2010, 7:13pm says:

Over the top, but awesome.

+1 vote     reply to comment
Lancelot_59 Sep 1 2010, 6:04pm says:

You could tone it down a little. As everyone else is saying, over the top. But it's very well executed. Those size bursts would be better suited to larger guns. Like the APC cannon.

+1 vote     reply to comment
Reeze17 Sep 14 2010, 10:24pm says:

That is some nice work.

+1 vote     reply to comment
Curse231 Nov 2 2010, 9:50pm says:

fail the flash is behind the gun in front or fix

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only


Particle impacts and explosions!

Video Details
Aug 29th, 2010
Report Abuse
Report media
Add Media
Members only