Ruiner is a dark, nightmarish, fast paced third person action modification for Doom3. The player assumes the role of a herald of death & fights hordes of the damned using unique weapons, abilities and spells.
It's a damn good modification, lots of custom stuff and very beautiful. But well, here's a lil bit pro and contra:
- very well done maps
- custom stuff
- player character is gorgeous
- new weaponry
- cool monsters (though some are known)
- fun to play
- like no story, you're just being put in a map and fight: for what?
So it's a great mod but it's only an eight because it's sort of the worst thing you could do putting the player somehwere where he has no clue what to do and what he's here there for. Except for that, awesome work!
Rate: 8 out of 10
-Probably the greatest Doom3 mod since 'Last Man Standing,' Ruiner was an outstanding experience, and clearly shows the dedication to a time-taken mod, far exceeding the development of many mods that tend to appear highly unproffesional, and what it lacked in experience it made up with outstanding development skills, such as high quality mapping, texturing, and the mod itself could esily be the base to a whole new game.
The game submerges the player into an experience Entirely different to that of Doom3, and manages to keep the "Doomer" in 'love' with the game, at least to those who favor "medieval" style environments. Even those who don't, such as myself, will be intrigued by the great environments that Ruiner provides, something missing in Doom3.
-As far as a medieval game goes, Ruiner may have been missing many aspects of a modern medieval combat game, but what it was missing with a bad aspect it made up for with other things. One bad aspect is long, and rather Quite boring battles with the bosses, but amazing AI and many of their new abilities were impressive.
-The only true thing that brings me to lower a rating to the mod is it's precis requirements, as far as a PC owner's graphics card. Although Doom3 itself encounters such problems, it rarely sees such problems, but Ruiner seems to be incompatible with rather many cards. This WAS a beta, so it's possible and probable that a 'final' release of patch might fix most of the problems and give Many more people the ability to play the mod.
To the modders, "Well done, Ruiner was a delight to play, with it's amazing story, features, maps, and a foxy new 'lady-character.'"
I hope to see more in this mod later, and also hope to hear people's good feedback on the game. In my eyes, the mod was Definetely worth the time it took to develop.