Ruiner is a dark, nightmarish, third person action modification for Doom3. The player assumes the role of a herald of Death & fights hordes of the damned using unique weapons, abilities and spells.  Learn more about the mod at Ruiner.atomicarmadillo.com

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Icon if Sin Path of Sin Path of Sin Screen Shot
Blog RSS Feed Report abuse Latest News: Ruiner Sound Track Released

1 comment by revility on Nov 23rd, 2010

MacKinnon has released the sound track for Ruiner.  It contains 15 tracks and comes in various qualities and file formats.

The sound track can be downloaded from his website:
Blog.bniipotd.com

Ruiner Sound Track site and download Link  

Track Listing:
1. In Preparation
2. Into the Wilderness
3. Manifestation of Destiny
4. Cumha an Diabhal
5. Nothing
6. Nameless Dread
7. Catacombs are Never Silent
8. Where Is The Light
9. Repression
10. Catacombs Are Mostly Silent
11. Ghosts of Irem
12. Approaching Sin
13. Oh The Voilence
14. Party Time
15. They Live (In the Citadel of Kadath)

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This Archive contains the source codes for the Doom 3 mods HardQore 2 and the Ruiner.

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Post comment Comments  (30 - 40 of 133)
monk024
monk024 Nov 21 2010, 4:10pm says:

ive been waiting for this mod for ages like am sure many ppl
when i started the mod the first thing i noticed was the player view wasnt in third person
i tried playing not knowing if it was meant to be like that till i watched a vid on here !!

+1 vote     reply to comment
GeneralTantor
GeneralTantor Nov 22 2010, 10:54pm replied:

yeah same here tried looking in the game options to see if i could change to thrid person but the option wasn't there....HOW do you Get in third person????

+1 vote     reply to comment
GeneralTantor
GeneralTantor Nov 22 2010, 11:04pm replied:

wait maybe pm_thirdperson 1 command will work

+1 vote     reply to comment
GeneralTantor
GeneralTantor Nov 22 2010, 11:14pm replied:

found the problem if you run the mod with the shortcut that it comes with instead of going into doom3 and loading the mod that way it should give you third person off the bat.

+1 vote     reply to comment
CMacKinnon
CMacKinnon Nov 21 2010, 1:55am says:

Hey guys. I've uploaded the soundtrack. You can get it at music dot bniipotd dot com

+1 vote     reply to comment
VGames
VGames Nov 20 2010, 10:49pm says:

One major flaw I noticed was that I couldn't pick my sword back up if I dropped it. The only way to get another sword was to find one that was set up in a map as a pickup.

Since the Icon of Sin was the final boss in this mod what else are you gonna have in the next release of Ruiner? I mean that was a pretty awesome boss, what else do you have in mind?

+1 vote     reply to comment
revility
revility Nov 21 2010, 1:43am replied:

You can pick up a dropped sword... its just a bit tricky compared to the other weapons. The ! icon will appear on the screen when you can pick it up. Next time around I'll look into making the collision box bigger for the dropped sword.

+1 vote     reply to comment
VGames
VGames Nov 22 2010, 10:43am replied:

Thanks. And what about my other question?

+1 vote     reply to comment
ghostings
ghostings Nov 20 2010, 6:39pm says:

Another problem, the bloom doesn't go away, so it looks like I am walking to heaven's light whenever I progress down the map. I have to turn this off, and for some reason it always turns off hdr with it too.

+1 vote     reply to comment
revility
revility Nov 21 2010, 1:42am replied:

try tinkering around with the console settings for the hdr. it is r_hdr_* If entering lighted areas is too blinded, then this might have to shift sensitivity... when your in dark areas; the lighted areas look much brighter untill you stand inside of them and then they adjust.

+1 vote     reply to comment
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Doom III
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Released Nov 17, 2010
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Highest Rated (2 agree) 9/10

Impressive. There aren't much 3rd person shooters running with id tech 4.

Nice design.

Sep 10 2011, 4:37pm by =FF=Sturm

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