Our primary goal is to make a playable Classic Cooperative mod for the SP version of RTCW. Check out our media section to see the ingame shots. RTCW was an almost perfect game in 2001, the Cooperative mod was the only missing thing. Now we are trying to make this possible! As you can see on the ingame-shots, it's not impossible! :))))

The first step is to finish the works to play the whole campaign + some new maps in cooperative mod. You and your friends are simple soldiers who goes through BJ’s adventure.

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TIPS Flamethrower in a COOP-Action Test on forest
Blog RSS Feed Report abuse Latest News: rtcwoop 1.0.0 is here

15 comments by fretnn on Jun 11th, 2014

After more than a year (time flies), there is finally a new release.
MAN-AT-ARMS has put most of his time in this new release and as usual ssf.sage managed to fix lots map bugs.
Which resulted in a stable 1.0.0 version of this awesome game.

What do we have ?
The gameplay is exactly the same as in previous release, but its stable and rock solid. So you probably think, so whats new ?
For those of you who know the Quake 3 Arena Engine mod, ioquake3, I have good news for you, all the ioquake3 features are ported to rtcwcoop.
For those of you who don’t know what’s ioquake3 is, these are the important features in a nutshell:

  • New sound code to have better sound quality
  • 64bit support
  • built-in voice-over-ip (voip), if you have a headset and the server enables the feature, you can now talk to your coop friends
  • avi video capture of demos, no more rendering thousands of tga files
  • much improved autocompletion of console commands
  • console history (it remembers the commands from your previous sessions)
  • http/ftp downloads, aka faster map downloads
  • and lots of bug and security fixes
  • A completely new (and optional) renderer, which gives you a lot more eyecandy (to enable it, type in the console: /cl_renderer rend2; vid_restart, to disable it: replace rend2 with opengl1 )

One other important change is that we’ve moved all the coop related files from ‘main’ to a folder called ‘coopmain’, this allows you to mix the stock rtcw mp and sp games with coop, you don’t have to copy all the pk3′s to a new place for coop to work.

How to install:
Unzip the downloaded file into your rtcw installation. Make sure that the ‘coopmain’ folder from the zip file is at the same level as the ‘main’ folder from your rtcw installation.
In case you only have the rtcw pk3′s but no existing installation, unzip the downloaded file, and move your rtcw pk3′s inside the ‘main’ folder.
New Cvars and ConsoleCommands ?

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rtcwcoop 0.9.5 patch 1

rtcwcoop 0.9.5 patch 1

May 19, 2013 Patch 7 comments

small update for latest version - fixes some spectator issues - and fixes the bug where you couldnt drown or fall to your death just unzip and overwrite...

RTCW COOP 0.9.5 Windows

RTCW COOP 0.9.5 Windows

May 4, 2013 Full Version 13 comments

Version 0.9.5 for Windows, most stable version so far !!

RTCW COOP 0.9.5 Linux

RTCW COOP 0.9.5 Linux

May 4, 2013 Full Version 0 comments

Version 0.9.5 for Linux, most stable version so far !!



May 4, 2013 Full Version 0 comments

Version 0.9.5 for osx, most stable version so far !!

RTCW COOP 0.9.4 Windows Setup

RTCW COOP 0.9.4 Windows Setup

Mar 11, 2013 Full Version 3 comments

All maps fixed and you can play as a player of the axis team

RTCW COOP 0.9.4 Windows

RTCW COOP 0.9.4 Windows

Mar 1, 2013 Full Version 9 comments

All maps fixed and you can play as a player of the axis team

Post comment Comments  (40 - 50 of 380)
rockitflies Mar 24 2014, 2:17am says:

for a newbee how do you install the mod and run it to play coop on LAN? Thanks

+1 vote     reply to comment
Marvin_hun Creator
Marvin_hun Apr 2 2014, 12:43pm replied:

- Install the original game with all patches,
- extract the latest version (0.9.5 and his patch) into the gamedir,
- Start rtcwcoop.exe >>> Create Server tab. If you choose Non-Dedicated server it will start a net server what your friend can see in his list in the next room using your LAN.

+1 vote   reply to comment
vetordos Feb 14 2014, 5:08am says:

dont stop playing this game guys! dont let the spirit of this damn atmosphere lost!

+2 votes     reply to comment
Jerkakame Jan 25 2014, 5:12pm says:

is there a way to disable spawn protection?

+1 vote     reply to comment
fretnn Creator
fretnn Feb 3 2014, 7:06am replied:

no, thats not possible :)

+1 vote   reply to comment
Jerkakame Feb 7 2014, 4:32am replied:

because its really exploitable to just rush in invincible and kill everything, especially when you play with players on axis side, when a enemy player spawns right in front of you with godmode for 2-3 seconds.

+1 vote     reply to comment
T-F Jan 21 2014, 4:37pm says:

Hi guys, great job with the mod. But there's only one thing that bugs me. Do you still working on it? Or is the version 0.9.5 final? Usually the final is 1.0 :D Anyway awesome mod and I'm waiting for an update

+1 vote     reply to comment
fretnn Creator
fretnn Feb 3 2014, 7:03am replied:

expect a new release in one of the next weeks :)

+2 votes   reply to comment
Clonest Feb 26 2014, 10:01am replied:

With cut-scenes I do hope since it's been so long? either that or perhaps script them into maps for the people who want it? :D

+1 vote     reply to comment
fretnn Creator
fretnn Apr 30 2014, 8:34am replied:

no cutscenes :)

+1 vote   reply to comment
TITEUF-85 Feb 20 2014, 1:49pm replied:

Good news!

+1 vote     reply to comment
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Return To Castle Wolfenstein Icon
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Release Date
Released Oct 4, 2012
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Highest Rated (2 agree) 10/10

Coop for an old classic game like RTCW???!!! Oh it gets a 10, it's got a few bugs but I'm sure they will fix these later on. A very well done mod , they should update the installer to find my Steam folder for people that bought it there they might be confused where that is in the C:\Program Files (x86)\Steam\steamapps\common

Dec 14 2012, 1:37pm by Knights

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