Our primary goal is to make a playable Classic Cooperative mod for the SP version of RTCW. Check out our media section to see the ingame shots. RTCW was an almost perfect game in 2001, the Cooperative mod was the only missing thing. Now we are trying to make this possible! As you can see on the ingame-shots, it's not impossible! :))))

The first step is to finish the works to play the whole campaign + some new maps in cooperative mod. You and your friends are simple soldiers who goes through BJ’s adventure.

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TIPS Flamethrower in a COOP-Action Test on forest
Blog RSS Feed Report abuse Latest News: rtcwoop 1.0.0 is here

15 comments by fretnn on Jun 11th, 2014

After more than a year (time flies), there is finally a new release.
MAN-AT-ARMS has put most of his time in this new release and as usual ssf.sage managed to fix lots map bugs.
Which resulted in a stable 1.0.0 version of this awesome game.

What do we have ?
The gameplay is exactly the same as in previous release, but its stable and rock solid. So you probably think, so whats new ?
For those of you who know the Quake 3 Arena Engine mod, ioquake3, I have good news for you, all the ioquake3 features are ported to rtcwcoop.
For those of you who don’t know what’s ioquake3 is, these are the important features in a nutshell:

  • New sound code to have better sound quality
  • 64bit support
  • built-in voice-over-ip (voip), if you have a headset and the server enables the feature, you can now talk to your coop friends
  • avi video capture of demos, no more rendering thousands of tga files
  • much improved autocompletion of console commands
  • console history (it remembers the commands from your previous sessions)
  • http/ftp downloads, aka faster map downloads
  • and lots of bug and security fixes
  • A completely new (and optional) renderer, which gives you a lot more eyecandy (to enable it, type in the console: /cl_renderer rend2; vid_restart, to disable it: replace rend2 with opengl1 )

One other important change is that we’ve moved all the coop related files from ‘main’ to a folder called ‘coopmain’, this allows you to mix the stock rtcw mp and sp games with coop, you don’t have to copy all the pk3′s to a new place for coop to work.
Downloads:

How to install:
Unzip the downloaded file into your rtcw installation. Make sure that the ‘coopmain’ folder from the zip file is at the same level as the ‘main’ folder from your rtcw installation.
In case you only have the rtcw pk3′s but no existing installation, unzip the downloaded file, and move your rtcw pk3′s inside the ‘main’ folder.
New Cvars and ConsoleCommands ?

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rtcwcoop 0.9.5 patch 1

rtcwcoop 0.9.5 patch 1

May 19, 2013 Patch 7 comments

small update for latest version - fixes some spectator issues - and fixes the bug where you couldnt drown or fall to your death just unzip and overwrite...

RTCW COOP 0.9.5 Windows

RTCW COOP 0.9.5 Windows

May 4, 2013 Full Version 12 comments

Version 0.9.5 for Windows, most stable version so far !!

RTCW COOP 0.9.5 Linux

RTCW COOP 0.9.5 Linux

May 4, 2013 Full Version 0 comments

Version 0.9.5 for Linux, most stable version so far !!

RTCW COOP 0.9.5 OSX

RTCW COOP 0.9.5 OSX

May 4, 2013 Full Version 0 comments

Version 0.9.5 for osx, most stable version so far !!

RTCW COOP 0.9.4 Windows Setup

RTCW COOP 0.9.4 Windows Setup

Mar 11, 2013 Full Version 3 comments

All maps fixed and you can play as a player of the axis team

RTCW COOP 0.9.4 Windows

RTCW COOP 0.9.4 Windows

Mar 1, 2013 Full Version 9 comments

All maps fixed and you can play as a player of the axis team

Post comment Comments  (290 - 300 of 381)
botskiller16
botskiller16 Sep 8 2012, 9:52am says:

És mikorra várható? Szeptember végefele?

+1 vote     reply to comment
fretnn Creator
fretnn Sep 10 2012, 6:03am replied:

please keep it english

+3 votes   reply to comment
Marvin_hun Creator
Marvin_hun Sep 8 2012, 10:41am replied:

igen. Most először nem örülök a BMS megjelenésének. Úgyhogy teszt a hónap végéig, reméljük addig lentebb cseng a BMS-láz

+1 vote   reply to comment
martincz87
martincz87 Sep 9 2012, 3:41am replied:

Uhm... Exuse me. What does BMS stand for??? :)

+1 vote     reply to comment
Marvin_hun Creator
Marvin_hun Sep 9 2012, 10:46am replied:

Our mod cannot be a popular mod while BMS releases.

+1 vote   reply to comment
PostFatal
PostFatal Sep 16 2012, 5:21pm replied:

You say it can't be popular while BMS releases but that's not true in my opinion. This is co-op and BMS is not. We want it now if it's ready.

+1 vote     reply to comment
PostFatal
PostFatal Sep 16 2012, 5:27pm replied:

This reply went to the wrong place. It should have been a reply to Marvin_jun

+1 vote     reply to comment
martincz87
martincz87 Sep 9 2012, 3:54pm replied:

Well... Sorry for my idiocy: What 'BMS' is? What does it mean?

Thanks for your quick previous responce though.

+1 vote     reply to comment
Marvin_hun Creator
Marvin_hun Sep 9 2012, 4:26pm replied:

Black Mesa Source

+1 vote   reply to comment
bloodshot12
bloodshot12 Sep 10 2012, 9:05pm replied:

They dropped the Source out of the name several years ago ;)

+1 vote     reply to comment
martincz87
martincz87 Sep 9 2012, 5:16pm replied:

Uh, Yes... This one. See? It's not that popular :) (Even I was really looking forward to it in the early stages of development few years ago).

...and BMS won't have Co-op if I'm not mistaken ;)

So, do I understand correctly that we can expect your mod to be released by the end of this month after all that madness around BMS which will probably start in roughly 4 days from now as you, according to Google translator, most likely have said?

+1 vote     reply to comment
MushroomCloudGaming
MushroomCloudGaming Sep 8 2012, 7:21am says:

Its out this september??? Awesome =]

+1 vote     reply to comment
botskiller16
botskiller16 Sep 5 2012, 3:08pm says:

Marvin, are you hungarian? :D me too... :P nagyon fasza, várom már :D

+1 vote     reply to comment
Marvin_hun Creator
Marvin_hun Sep 5 2012, 4:28pm replied:

Szia! Rajta vagyunk ezerrel. Baromi jó lesz, ezt biztosan megígérhetem!

+1 vote   reply to comment
WINYcik
WINYcik Sep 5 2012, 1:34pm says:

Can I play this mod without anybody? (It's for more AI, because I can't play with more AI in single player)

+1 vote     reply to comment
Marvin_hun Creator
Marvin_hun Sep 5 2012, 4:36pm replied:

Of course. You can save your position anytime. It's a similar solution, like a regular quicksave in Single Player. (not same, just similar)

+1 vote   reply to comment
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Platforms
Windows, Mac, Linux
Developer
RTCW.COOP.TEAM
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Official Page
Rtcwcoop.com
Release Date
Released Oct 4, 2012
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9.4

46 votes submitted.

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Highest Rated (2 agree) 10/10

Coop for an old classic game like RTCW???!!! Oh it gets a 10, it's got a few bugs but I'm sure they will fix these later on. A very well done mod , they should update the installer to find my Steam folder for people that bought it there they might be confused where that is in the C:\Program Files (x86)\Steam\steamapps\common

Dec 14 2012, 1:37pm by Knights

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Genre
First Person Shooter
Theme
War
Players
Co-op
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