RSCBM rebalances the game, adds all campaign maps to multiplayer and tweaks the game to make micro easier. It also overhauls the game to have more details and tactical depth somewhere in between Vanilla Ruse and Wargame Red dragon. If Eugen came back to this game and did a final patch that sorted out all the issues it had, it would most likely look like the Lite version of this mod.

Description

RSCBM with only Balance changes and misc fixes with no extra features/goals. gameplay will stay as close to vanilla as possible rather than trying to improve it on top of rebalancing it like the main mod. If the main mod is Mint chocolate chip with a billion other different flavours and all sorts of stuff in it, this is just vanilla with a flake in it to complete it and make it perfect.

Preview
RSCBM LITE V01
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Guest
Guest

The Ai Is not working, they do nothing! please fix it

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SuperCrumpets Author
SuperCrumpets

what difficulty, profile and map were you playing on?
Its always been nonstop aggressive for me unless it didnt have the numbers to be able to win.

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roman9441
roman9441

:/ wow this mod is awesome make me want to back from wargame to try this mod nice work

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ct_center
ct_center

that sneaky improvement of UK

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SuperCrumpets Author
SuperCrumpets

Its not really sneaky, UK has always been underpowered in 1vs1

btw im thinking of making another version of this, im gonna put heavy tanks to $50 and units like the churchill and flak88 at $35

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ct_center
ct_center

can you please help me in how to-
change hp?
change radius?
change damage amount?

thanks! im working on new mods and this would REALLY HELP in my progress. :)

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SuperCrumpets Author
SuperCrumpets

everything.ndf - class 309 - weapondescriptor - ammoid - Tammunition

rayonpinned for aoe

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ct_center
ct_center

are they in the order that i said?
weapon descriptor=hp
ammoid=radius
Tammunition=damage amount

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ct_center
ct_center

are they in the order that i said?
weapon descriptor=hp
ammoid=radius
Tammunition=damage amount

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ct_center
ct_center

I REALLY need your help!
Is there a way for you to help me more?
like is there a website for all information about modding?
because im asking many things but im not getting much answers and do not fully understand
thanks! :)

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SuperCrumpets Author
SuperCrumpets

what exactly with?
once you find the place with unit stats nearly everything there is self explanatory.

ammoid inside weapondescriptor to mod the weapon it uses
rayon pinned = AOE radius
SeuilMort/pinned=HP

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ct_center
ct_center

what do you mean mod the weapon it uses? is that damage?
how do i change units textures?
how do i make units that you upgrade to buy seperate?

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SuperCrumpets Author
SuperCrumpets

all unit weapons stats are in the Tammunition file and shared with multiple weapons. everything from damage to velocity is in there.

arme for damage modifiers and puissance for damage

as far as i know you cant change textures

to make them seperate you just delete the part that says upgraderequire and isupgrade

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alexww180
alexww180

I don't have the super pershing and rudel's stuka availible. Weird because the d day map is in game.

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Sgt_ab
Sgt_ab

How do I download this? Same way has Data/Mod folder method?

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Guest
Guest

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JDQuesadilla
JDQuesadilla

Hey SuperCrumpets. Have you thought anymore about adding the Ju 87 G2 to the Lite version? I love your mods btw, but I personally thought that the full mod was a bit too drastic of a change for me. That said, I'd still love to see the G2 in this version of the mod. Maybe add the option to add or not in the files?

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