Return of Zombie Ops is a zombie modification for Call of Duty 4, it features content from Black Ops Zombie mode as well as from Modern Warfare 3 Survival mode and Ghosts Extinction mode. It's set slightly in the future with weapons from different game series. For infos about 0.5, a forum to discuss the mod and other things visit: Mod-team-germany.de


Main features off the mod

  • Different Zombie (PvP and PvE) Gamemodes
  • A big arsenal of new weapons
  • Character customization
  • New rank system with 10 Prestige ranks
  • Challenges for extra money, XP and items
  • Skill trees for a more personal character

Versions and Releases

There are two versions off RoZO planned, first we got the normal version. It will include all off the features that we put into RoZO. Second we got the light version, this version won't include new weapons, and perhaps also some other things. The light version is mainly meant for people with slow Internet and to keep up compatibility with the default CoD4 1.7It is planned to release the light version a few days after the normal version since we will need a few days to update it.


Setting & Background

In RoZo a military special force tries to get control over the zombies outbreak that started by accident in a testing laboratory. You take over the role of one of the field soldiers, you have to face the zombies armed with anything that's available. The HQ will send you objectives and support during the mission.


Weapons

The weapons will mainly origin from Battlefield 4, however we'll also use other games as sources.Below is a list off weapons that can be considered to be confirmed. Italic text means the weapon is done and will be in the next update. As the light version will have all weapons form CoD4 MP they are not listed.
Melee weapons

  • M9 Bayonet

Sidearms

  • M9
  • M1911
  • Compact 45
  • Deagle 44

Sub Machine Guns

  • MP5k
  • Uzi
  • CZ-3A1
  • P90

Shotguns

  • 870 MCS
  • M1014

Carbines

  • AKU-12
  • M4
  • G36C

Assault Rifle

  • AK-12
  • M16A4
  • G3
  • Bulldog

Battle and Marksman Rifle

  • M39 EBR
  • SVD-12

Sniper Rifle

  • M40A5
  • FY-JS
  • M98B

Light Machine Guns

  • PKP Pecheneg
  • M249
  • M60-E4

Special and Heavy

  • XM25
  • RPG-7V2

Gadgets and Grenades

  • C4 Explosive
  • M18 Claymore
  • M67 Frag
  • M34 Incendiary
  • M84 Flash
  • M18 SmokeFlare

Supportstreaks

You'll get to choose three supportstreaks to take with you into battle. Using a supportstreak will cost you a set amount off points, depending on how powerful the streak is. For additional streaks you can also buy airdrops from the armories or pick up powerups, depending on the gamemode. Below you find a list off likely supportstreaks.

  • Airdrops - can only be bought from the Support Armory
  • Sentry Turrets
  • RC Vehicles
  • Helicopter Support
  • AC-130 Support
  • Missile Support
  • Airstrikes
  • Juggernaut suits and similar gear

Skills

There will be a lot of different skills you can utilize. They will be split into different skill trees, while the first one is free after ranking up to rank 2 you will have to pay for another skill tree. Also you can take only one skill tree into battle.


Character Customization

You will be able to customize your character in several different ways. For example you'll be able to choose your gender, uniform and headgear.


Developers

# 3aGl3 - Head developer, Scripting, 3D Modeling, FX, Sounds
xFire: ki11ing3agl3
Twitter: @_3aGl3_
YouTube: 3vIl3aGl3

# Lefti - Scripting, 2D & Texture, Community Leader
xFire: left4dgoe

# ParadoX - Weapons
xFire: psilocybinsq

# ElTitoPricus - Characters
xFire: titopricus

# MrMelusin - Weapons

# Mitsurugi - Weapons


Special Thanks

# Sanya - Help with Player models
# Susel - Help with Effects
# NNJ - Help with the CodX core
# IZaRTaX - Helping out with mapping and cooperating for creating RoZo maps
# DidUknowiPwn - New fonts


Help and Support

For help and support on the mod please visit our forum and make a post in the RoZO section rather then using the ModDB comments section!


Abandoned/cut features

If you are following RoZO for a certain amount of time now you have sure seen a lot of features being announced and later disappear again. Of course we'd like to keep as much as possible in the mod but that's just not possible.
One of the options if that a feature/item is not fitting the concept of the mod or interfering with other things.
Another, and probably the one we encounter most of the time, option is that COD4 has certain engine limitations, that we can not work around nor influence in any way at the moment. So we have to create a mod within those engine limitations. To do so we have to abandon certain things to make room for new or just to be within the limits. If a thing you absolutely loved is among the abandoned stuff we're sorry but please keep in mind that there are also other people who want to enjoy the mod, so not everyone can have his favorite stuff.

Image RSS Feed Latest Screens
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Blog RSS Feed Report abuse Latest News: RoZO - Big changes up ahead

5 comments by 3aGl3 on Jan 28th, 2015

So first off I want to apology to all of you out there who have desperately been waiting for news on RoZO. I don't really have the time to work on RoZO as I used to have, so I can of course not do as much on RoZO as I'd like to.Now let's get to some urgent questions that you are probably interested in!

1. Where did the Major part off the description go, again?
I deleted it for the time beeing as I'm not sure what weapons etc. will be used. Currently I'm making plans for that, which I will share with you all once they are done. And I know that I said I'll not Change them anymore and what not...

2. When can we expect more updates?
Soon, I hope that I can pick up work on RoZO once again and push out updates more frequent. I really wish that I can update our Server at least once a week, however that will probably not be the case.

3. What stuff exactly are you working on?
I plan to make two different versions of the mod eventually, allowing more people to play the mod without issues. One of these will be a 'lite' version, not containing bigger stuff like new weapons. The other one will be huge and awesome. To give you a small idea off what I plan

  • completely new weapons
  • Multiple attachments and options to customize the weapons
  • A variety off character customization
  • Globally saved ranks and statistics

4. What is comming next?
The following order is just very rought, however the account System is top priority.

  • MTG account System for saving ranks
  • Improvements to essential Features such as the spawn system
  • Gamemodes and the essentials off those
  • Further improvements to the mapping API and a How2 on mapping for RoZO
  • Improvements to the Skills, Ranks and Prestige
  • A new Zombie AI, adding stealth and other stuff
  • Additions to the Shop and Inventory
  • Killstreaks and other Support
  • New weapons and Equipment
  • Character customization
  • Proper ranked an d unranked gameplay
Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
RoZo - v0.5.021

RoZo - v0.5.021

Sep 17, 2013 Full Version 25 comments

Final release of RoZo v0.5, no more big updates on this.

RoZo - v0.5.018

RoZo - v0.5.018

Jun 9, 2013 Full Version 34 comments

This is the latest build of RoZo that is public. Enjoy :)

Return of Zombie Ops 0.5 Beta Release

Return of Zombie Ops 0.5 Beta Release

Mar 17, 2013 Full Version 35 comments

Return of Zombie Ops Mod 0.5.017 Beta Release, public Version.

Post comment Comments  (680 - 690 of 1,171)
TheReaper1
TheReaper1 Jul 2 2013, 12:01am replied:

Sorry, i replied when i was not logged in so, remove tha post, i wanted to say that i realized something might be the problem, all the original soundtracks of the mod are about 1mb sized, but the soundtracks i chose for the mod are about 10mb, can the be the cause?

+2 votes     reply to comment
3aGl3 Creator
3aGl3 Jul 2 2013, 6:22am replied:

oh moddb...deleted this comment as well as the comment from guest.
Nvm...as said in the forum, custom music support will follow shortly.

+1 vote   reply to comment
TheReaper1
TheReaper1 Jul 1 2013, 2:38am says:

Hi Lefti, can i change the sound tracks of the mod? I mean i have some good sound tracks that could be used for a zombie mod, but how do i do that? Do i just need to replace the original sound tracks with the new ones?

+1 vote     reply to comment
Lefti Creator
Lefti Jul 1 2013, 4:57am replied:

Yes you can do.

Look here Mod-team-germany.de

+1 vote   reply to comment
TheReaper1
TheReaper1 Jul 1 2013, 7:40am replied:

But all of them didnt work, i renamed them exactly to the original sound track, but the gameshell file doesnt load, and the others dont load but it loads the original soundtrack.

+1 vote     reply to comment
TheReaper1
TheReaper1 Jul 1 2013, 7:54am replied:

I modificated the original sound track and replaced them, but all i hear in-game menu is the original game (not mod) soundtrack, and in-game private server i hear some soundtracks that aren't even is the sounds file, i don't really know what is happening.

+1 vote     reply to comment
TheReaper1
TheReaper1 Jun 30 2013, 7:20am says:

Lefti, is there is a way to boost xp earning? i mean something to multiply xp?

-2 votes     reply to comment
Lefti Creator
Lefti Jun 30 2013, 1:11pm replied:

We don't support hacks, glitches or bugusing.

+3 votes   reply to comment
TheReaper1
TheReaper1 Jun 30 2013, 5:39am says:

Hi Lefti, my mod is still crashing, i am going to reinstall it but, how do i set my player data? where can i find it in my mod folder?

+1 vote     reply to comment
TheReaper1
TheReaper1 Jun 30 2013, 7:13am replied:

Problem solved! I downloaded the mod again and replaced old folders and deleted the file mod.ff.tmp and the mod is good again, but there is a glitch i spotted on the map countdown, sometimes one zombie glitches near the destroyed helicopter, but if you go to the wall, and try to jump from an edge to other, he will eventually come out of the wall and gets back to the map! Other glitch in the map Downpour, if you shoot a zombie (almost each of them) even ne shot and the zombie will fall under the map, didn't figure anything to solve it.

+1 vote     reply to comment
Guest
Guest Jun 28 2013, 7:20am says:

This comment is currently awaiting admin approval, join now to view.

Lefti Creator
Lefti Jun 29 2013, 6:12am replied:

Why do you take the perk "Hacker" when you can see which zombie is explosiv or toxic

+1 vote   reply to comment
TheReaper1
TheReaper1 Jun 29 2013, 4:33am replied:

Yeah, tricky fun thing.

+1 vote     reply to comment
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Icon
Call of Duty 4: Modern Warfare Icon
Platform
Windows
Developer
Mod Team Germany
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