Welcome to Sins of the Royal Navy mod for the game Sins of a Solar empire Rebellion. This mod add the Treasure Planet's universe into this game. It's a total conversion mod which remplace the original faction with 2 new faction : Royal Navy and Procyons + new pirates Treasure Planet owns to Disney. Working for Rebellion 1.8 and up.
Hello everybody, in this news, you will know ALL features from the open beta and his release.
Posted by MagicalPaladin on Jun 22nd, 2013
Hello guys !
Well, the mod have a good progress, i've almost imported all soundtrack and pictures, i'll finish that this weekend. So, i wanted to thanks grandadmiraldavid for his help with the description and ideas to give you our best. Also for the open beta, if i work like that, it will be release in one month, i hope.
The R1 release note will be also be updated after the open beta test and with your ideas and critics.
By the way, i wanted to tell you two new things :
- Two new capital ship types, the Special capital ships and the "normal".
All factions will have 3 special and 2 or 3 "normal" capital ships. They will have unique abilities "energy net launcher" or "boarding party" or many other one. For now, the royal navy will have the Admiral Amelia, Commander Jim Hawkins, and the Captain Lee Pederson (old captain of the RLS Swiftsure) and they will have respectly have their ships (Amelia will have an modified heavy Cutter, Jim an modified Man of War, and Lee an modified Frigate).
- Unique titan for each faction, loyalist and rebels.
Titan will be able to call renforcements with an ability named "Call Royal fleet" or something like that.
All titans will have an special experimental weapon.
Well, have a good day and thank you for reading this news !