Designed for 64 bit OS
32 bit OS owners should use the low resolution texture pack

Rome at War is a Third Century B.C. themed Multiplayer Mod (with SP in alpha stage) developed for Mount and Blade Warband V. 1.154

- 8 Historically accurate factions, Romani (Romans), Gallia (Gauls), Koinon Hellenon (Greek League), Makedonia (Macedonians), Safinim (Samnites), Megálê Hellás (Greek colonies of south Italy), Basileion Syrakosion (Greek colonies of Sicily), Epeiros (Epirus, between Illyria and Greece)
- Unknown number of Custom Maps
- Dozens of ancient Weapons/armors/shields
- New animations
- Custom Banners
- Custom options (Extra encumbrance, Class-limits)
- Early stage Singleplayer+ many more small gameplay changes

some info about the mod:
The mod is not yet completed, it is a work in progress.
Releases are fully playable and expected to be stable if your computer meets the requirements.

Want more information?

The team:
- RGCotL - Modeling/Texturing/Team leader
- Gothic Knight - Modeling/Texturing/Historical Advice
- Seek n Destroy - Coding/Research/Historical Advice/ReTexturing
- Theretor - Music Composer
- DarthTaco - Research/Historical Advice/Modeling
- KickingJoub - Scener

Credit list

If I forgot someone please tell me, and the name will be added to the list.
Frequently Asked Questions:

Q: Will you add faction X ?
A: We're not making any promises concerning upcoming factions, we follow our planning and eventually new factions are done.

Q: Will you add X item ?
A: If it fits our time frame then we will most likely add it as long as it is relevant, if it doesn't then we won't.
Items we won't do:
- Square Scutums
- Segmentata
- Corinthian Helmet
Stop requesting these please.

Q: Faction X is so OP/UP (overpowered/underpowered)!!!
A: That's not a question. Also we tested everything against everything in multiplayer a dozen times already and as far as I'm concerned it's relatively balanced. It seems to work decently in SP too so if all you have is one random empiric occurrence where you got your ass handed to you that won't be convincing of a faulty balance.

Q: Is the mod dead?
A: No.

Other things worth mentioning:
We do our own research so please be so kind to not point towards Rome II as a historical reference, we appreciate actual history books and physical evidence over movies/videogames. We do have a planning for what we are doing (most of the time) so there is no point in suggesting to us what our next move shall be. Thank you for reading the F.A.Q. and twice the thanks for reading the F.A.Q. before posting a question already answered in it.
- Rome at War Team.

Image RSS Feed Latest Screens
prev_Etrusco_padded raw_music_instruments Roman shields (parma)
Blog RSS Feed Report abuse Latest News: Weekly multiplayer events starting again.

3 comments by KickingJoub on Aug 30th, 2014

After taking a break for the summer we're starting weekly shieldbattle events once more! You can find all relevant information here:

In short: No signing up is required, the event will always be hosted on the latest mod version, using officer, cavalry, skirmisher or elite classes is frowned upon and don't act stupid. Everyone is welcome to join!

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
RaW-Hellenic UI mod 0.5

RaW-Hellenic UI mod 0.5

Apr 1, 2014 GUIs 12 comments

This is the first WIP release of the Hellenic UI mod. A more complete version will be eventually released. Creator: KickingJoub Installation: Place the...

RaW 2.4 music DLC

RaW 2.4 music DLC

Apr 1, 2014 Music 9 comments

music DLC For weaker PC could be a big problem so it is separated from the mod files by default but if your PC could handle it then feel free to use and...

Low resolution texture pack

Low resolution texture pack

Apr 1, 2014 Textures 27 comments

This low resolution texture pack for RaW 2.4 is intended for users with 32 bit OS or weaker PCs. Credits go to SnD because I never had plans to do it...

RaW 2.4

RaW 2.4

Apr 1, 2014 Full Version 38 comments

Introduction:Rome at War is a Third Century B.C. themed Multiplayer Mod (with SP in alpha stage) develloped for Mount and Blade Warband V. 1.153-1.158

Post comment Comments  (380 - 390 of 1,109)
Codename_27 Apr 22 2014, 10:10pm says:

when i remove the footwear/sandals etc. the whole feet wont show is this a bug/glitch or its just my file broken???...just asking

+1 vote     reply to comment
rgcotl Creator
rgcotl Apr 23 2014, 1:29am replied:

it is not a bug it is how we made good looking legs
warband dont allows to show full legs and if we break legs in the same way as warband ordionary do then you clearly will see ****** looking broken legs

+2 votes   reply to comment
Codename_27 Apr 24 2014, 12:11am replied:

no men..when i remove the sandals or foot wear...the foot/feet or legs (whatever)it disappears but if i remove both footwear and chestplate it appears its kinda like a bug or glitch (MAYBE).....and when i do the tutorial the legs whont show its invisible....

+1 vote     reply to comment
rgcotl Creator
rgcotl Apr 24 2014, 5:55am replied:

well it is not a bug it is the only way we were able to do better looking legs.
basic nude body is full with legs and hands attached
but armor shows just uper part of the body (excluding legs)
so units with have no sandals or greeves have an fake item with we called free legs :)

+2 votes   reply to comment
Codename_27 Apr 24 2014, 12:13am replied:

is this a mistake (Makedonia) i know its Macedonia cause i play rome total war im a huge fan of it sounds like (-_-")

0 votes     reply to comment
Codename_27 Apr 24 2014, 12:17am replied:

but anyway good mod i cant wait till its finish and stable and no problem to me....i know that its still in WORK IN i can play the game in action than starring the units fighting like in ROME TOTAL WAR........but the glitch or bug still occurs to me..

+1 vote     reply to comment
Seek.n.Destroy Creator
Seek.n.Destroy Apr 24 2014, 7:53am replied:

"Macedonia or Macedon (Greek: Μακεδονία, Makedonía; Greek pronunciation: [ma͜akedoní.a͜a]) was an ancient Greek kingdom..."
Now, what's the glitch occurring to you ? If it's the leg thing, in native the body model goes from neck to knees so all footwear is cut at knee point making some obvious cutting line appear, right now the only way to make seamless leg models was to cut the body at waist level and have the legs model being from toe to waist level, unfortunately the Warband native foot model is static and not rigged like the rest of the body so we couldn't have our custom base leg model to work(in default) which requires you to equip sandals/greaves/pants when using a piece of upper body armor. These are limitations we have to deal with in order to have proper looking models and we are well aware of that "glitch". 99% of the units were equipped to make sure it won't happen in SP (I forgot some bandits and farmers but it has been corrected for next update) so the only way it can occur is being induced by the player. This is how it is and we can't do anything about it until Bannerlord (hopefully will include a better system) due to engine/game limitations.

And lastly, Rome Total War is not a reference, sure they made a great improvement in their research from one game to another but there is much they missed/simplified, they want to make it accessible.

+2 votes   reply to comment
Guest Apr 19 2014, 7:41pm says:

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Seek.n.Destroy Creator
Seek.n.Destroy Apr 19 2014, 8:27pm replied:

Megálê Hellás (Greek colonies of southern Italy).

+1 vote   reply to comment
Bootys Apr 19 2014, 4:54pm says:

I've had lots of fun with this mod and I have a question. What exactly does a training facility do? I ask because I was given a village and when I went to manage it I saw that but it has no description of what it does. It's buggy text. Thanks in advance.

+1 vote     reply to comment
Seek.n.Destroy Creator
Seek.n.Destroy Apr 19 2014, 5:19pm replied:

It allows you to pick which faction troops you want to train in your village.

+1 vote   reply to comment
MacMuzli Apr 18 2014, 3:42pm says:

I was just wondering if there are any troop trees available? I'm just wondering weather to pick veteran Princeps or Trarius. Just in case one might be a dead-end.

+1 vote     reply to comment
KickingJoub Creator
KickingJoub Apr 18 2014, 6:10pm replied:

Basically what Seek.n.Destroy means is that troops go from Recruit to Regular to Veteran, for example Recruit Hastativs -> Regular Hastaivs -> Veteran Hastativs. So you don't have to worry about upgrade paths. On the other hand enlisted is exactly what he said.

+1 vote   reply to comment
Seek.n.Destroy Creator
Seek.n.Destroy Apr 18 2014, 4:21pm replied:

While enlisted in an army or recruiting troops ?
If it is the first one, you go from princeps to triarius to centurio, if it is the second, there is no troop trees in Singleplayer, just some linear upgrades so pick what you need.

+1 vote   reply to comment
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Release Date
Released Mar 30, 2014
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460 votes submitted.

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Ratings closed.

Highest Rated (19 agree) 10/10

great modd, keep up the good work

Feb 24 2013, 11:35am by Nythal

Lowest Rated (5 agree) 3/10

looks good, some good looking armour, awful weapon balance.... the spears are like harpoons and the swords are slow like snails

Jan 14 2013, 3:43pm by Painmace

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