Designed for 64 bit OS
32 bit OS owners should use the low resolution texture pack

Introduction:
Rome at War is a Third Century B.C. themed Multiplayer Mod (with SP in alpha stage) developed for Mount and Blade Warband V. 1.154

RaW 2.5



Features:
- 9 Historically accurate factions, Romani (Romans), Gallia (Gauls), Koinon Hellenon (Greek League), Makedonia (Macedonians), Safinim (Samnites), Megálê Hellás (Greek colonies of south Italy), Basileion Syrakosion (Greek colonies of Sicily), Epeiros (Epirus, between Illyria and Greece), Rasenna (Etruscans)
- Unknown number of Custom Maps
- Dozens of ancient Weapons/armors/shields
- New animations
- Custom Banners
- Custom options (Extra encumbrance, Class-limits)
- Early stage Singleplayer+ many more small gameplay changes

some info about the mod:
The mod is not yet completed, it is a work in progress.
Releases are fully playable and expected to be stable if your computer meets the requirements.

Want more information?
Forum

The team:
- RGCotL - Modeling/Texturing/Team leader
- Gothic Knight - Modeling/Texturing/Historical Advice
- Seek n Destroy - Coding/Research/Historical Advice/ReTexturing
- Theretor - Music Composer
- DarthTaco - Research/Historical Advice/Modeling
- KickingJoub - Scener

Credits:
Credit list

If I forgot someone please tell me, and the name will be added to the list.
Frequently Asked Questions:

Q: Will you add faction X ?
A: We're not making any promises concerning upcoming factions, we follow our planning and eventually new factions are done.

Q: Will you add X item ?
A: If it fits our time frame then we will most likely add it as long as it is relevant, if it doesn't then we won't.
Items we won't do:
- Square Scutums
- Segmentata
- Corinthian Helmet
Stop requesting these please.

Q: Faction X is so OP/UP (overpowered/underpowered)!!!
A: That's not a question. Also we tested everything against everything in multiplayer a dozen times already and as far as I'm concerned it's relatively balanced. It seems to work decently in SP too so if all you have is one random empiric occurrence where you got your ass handed to you that won't be convincing of a faulty balance.

Q: Is the mod dead?
A: No.

Other things worth mentioning:
We do our own research so please be so kind to not point towards Rome II as a historical reference, we appreciate actual history books and physical evidence over movies/videogames. We do have a planning for what we are doing (most of the time) so there is no point in suggesting to us what our next move shall be. Thank you for reading the F.A.Q. and twice the thanks for reading the F.A.Q. before posting a question already answered in it.
- Rome at War Team.

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Blog RSS Feed Post news Report abuse Latest News: RaW 2.5 Changelog

0 comments by Seek.n.Destroy on Apr 3rd, 2015

Rome at War 2.5 Changelog
# Multiplayer
New Faction:
- Rasenna (Etruscans)
Animation/mechanics Changes:
- New run and idle animations
- Added some taunt animations
- New shield animation
- Tweaked attack animations
Coding:
- All factions equipments revised
- All item stats and prices revised

# Singleplayer
New Faction:
- Rasenna (Etruscans)
Troop changes:
- Almost all of the mod's troops received new equipment and some tweaks
- Dozens of new units
- New town walkers (Repressed medieval peasants removed)
Misc:
- Slightly randomized equipment on start
- Fixed some AoR troops not showing up
- Dozens of small fixes and tweaks
- Almost all medieval scenes removed in favor of generic scenes.
- Revised army and recruitment compositions
- Some units can be upgraded via barracks in a town/castle of your faction
- Some bugs removed
- New items for all factions
- New bugs and glitches for you to find

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
RaW 2.5 Music Add-on

RaW 2.5 Music Add-on

Apr 12, 2015 Music 24 comments

Updated music add-on fit for any version of Rome at War and nearly all modules you wish to add the music to. To install simply extract the content of...

RaW 2.5

RaW 2.5

Apr 2, 2015 Full Version 42 comments

Introduction:Rome at War is a Third Century B.C. themed Multiplayer Mod (with SP in alpha stage) develloped for Mount and Blade Warband V. 1.164

RaW-Hellenic UI mod

RaW-Hellenic UI mod

Feb 13, 2015 GUIs 5 comments

The second, almost finished release of the Hellenic UI addon for Rome at War. Creator: KickingJoub Installation: Place the .dds files into the "\MountBlade...

Low resolution texture pack

Low resolution texture pack

Apr 1, 2014 Textures 34 comments

This low resolution texture pack for RaW 2.4 is intended for users with 32 bit OS or weaker PCs. Credits go to SnD because I never had plans to do it...

Post comment Comments  (240 - 250 of 1,395)
CaptainCobble
CaptainCobble Jan 21 2015, 4:26pm says:

awaiting your response seek .n. destroy

-2 votes     reply to comment
rgcotl Creator
rgcotl Jan 21 2015, 4:55pm replied:

well
1) your eglish is so bad that whole team were unable to get the idea what you want to say.
2)sparta is not important state at 300BC at all

+3 votes   reply to comment
CaptainCobble
CaptainCobble Jan 21 2015, 5:13pm buried:

(buried)

my english isn't bad it is your reading im a normal american and it is if you learned some history now read my other comment again and please try to put what i requested ps sparta is a greek city state and should be their

-6 votes     reply to comment
KickingJoub Creator
KickingJoub Jan 21 2015, 5:39pm replied:

Ha troll.

+4 votes   reply to comment
Guest
Guest Jan 17 2015, 1:14pm says:

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Seek.n.Destroy Creator
Seek.n.Destroy Jan 17 2015, 2:11pm replied:

Sparta is Lakedaemon, I don't see the problem.
Now to the troops, tell me what is not accurate about them? Back it up with actual evidence the closest you can to the third century B.C. (~300 B.C.) and we'll do it properly. I highly doubt we made the faction with much inaccuracy, we still miss some equipment but the current one is adequate.

If by any chance you are thinking of sending some fictional equipment, I'll kindly tell you to go educate yourself. Eagerly awaiting your suggestions and evidence.

+4 votes   reply to comment
CaptainCobble
CaptainCobble Jan 21 2015, 4:23pm replied:

i happen to know a lot of things about the greeks and sparta the most there is no spartan armor and lakedaemon shouldn't be their sparta should when i play your mod it is not that accurate with sparta but with athens and the other greek city states really you need to put sparta in with armor,troops,weapons if you need help and more evidence then google it

-3 votes     reply to comment
Seek.n.Destroy Creator
Seek.n.Destroy Jan 21 2015, 5:07pm replied:

I googled it, I've read a few dozen of books, discussed it with some people that are more knowledgeable than me in the subject and made a point in making it as close to historical reality as possible with the materials we have now. Modeling and texturing are not my thing but I've tried my hand at the second to complement a bit or resources.

I'll show you some examples bellow:
Tw.greywool.com

Perioikoi and light Spartan hoplite after the third sacred war as you can see in the mod, based on illustrations from the book "SPARTAN WARRIOR 735–331 BC by Duncan B Campbell.
I have another book by Duncan Head "Armies of the Macedonian and Punic Wars 359 to 146 B.C." that gives a great synthesis of the situation of the different factions in the mod's timeframe and some basic loadouts of the factions.
"Greek Hoplite 480 - 323 B.C." Nicholas Sekunda and Adam Hook which also mentions the Spartans.
This one you can read since it's online Academia.edu
I have these and a few others sitting around plus complementary documentation sent by other people. I like to read from the most sources possible to make sure they don't contradict each other and go for the most plausible and what is best backed up.

Now that I have answered, be kind and say specifically what is wrong and would need to be changed, a few extra karma if you back it up with evidence.

+3 votes   reply to comment
basso55
basso55 Jan 11 2015, 3:47pm says:

Hello Guys :) Hey Rome At War 2 Mod Team Happy New Year :) it hes been a while i'm waiting as you already Know Ptolemy Egypt Faction im still playing the mod of course its awesome and i really appreciate your hard work But by adding a new factions the mod will be ******* Super Awesome Trust me Thank You Guys for your Hard Work...

Thanks Once more :)

Best Regard
Basso

+1 vote     reply to comment
Bakota93
Bakota93 Jan 10 2015, 12:05pm says:

HI please tell me can i kill enemy lords for ever XD in this game replay or send it to me at bakotatomislav@gmail

+1 vote     reply to comment
Guest
Guest Jan 18 2015, 7:17am replied:

This comment is currently awaiting admin approval, join now to view.

Seek.n.Destroy Creator
Seek.n.Destroy Jan 10 2015, 12:12pm replied:

No you can't, there is still a lot of scripts to do and this is the kind I'll reserve for the end, I don't know if I will ever include this one though.

+2 votes   reply to comment
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Release Date
Released Apr 2, 2015
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Highest Rated (20 agree) 10/10

great modd, keep up the good work

Feb 24 2013, 11:35am by Nythal

Lowest Rated (3 agree) 1/10

Sucks

Jan 17 2013, 7:04pm by Izakmi

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