Rome at War is a total conversion modification for Mount & Blade: Warband set in 300 B.C., 23 years after the death of Alexander the Great.The mod supports both Single and Multiplayer and requires your Warband version to be at least 1.161+
triangles = min(1140) max(1820)
type5 italo-chalcidian helmets
south italian versions
nice job on the helmet
I just love your work, especially the helmets and crests! :D
Also, would it be possible to make one of those classic Corinthian helmets with plumes?
I know they might not have been used all that much by the time this mod takes place, but surely some people still made/used them :)
The Chalcidian and Attic helmets are the Corinthian's successors, the Corinthian helmet was abandoned due to a series of impracticalities and defaults such as boiling your brains out if wearing it for too long under sun exposure, made hearing difficult, would ring like a bell and make you deaf if you received a strong hit, restrains head movement and visibility, had to be made to fit the wearer resulting in higher costs and slower production, etc...
The Chalcidian helmet keeps the high bowl profile of the Corinthian helmet with a more open profile, cheek pieces cut in the sides to allow you to hear properly, etc... The Attic helmet has a lower bowl profile, most often the nose bridge is just vestigial if it still exists, smaller cheek pieces and easier to produce while still offering a good amount of protection. The Corinthian helmet is at this time is completely obsolete, the last archaeological finding dates from 400 B.C. and was found in Scythian lands.
I was under the impression that there where no real manufactories or army wide uniforms back then though, you used the equipment you made, bought or had with you. So somebody using his grandfathers Corinthian helmet dosn't seem too far fetched?
Also, not sure about you but i'v worn Corinthian helmets before and did not find them as clumsy as you and most others describe. Your eyes are quite close to the helmet opening, and don't obscure much of the view. Later Corinthian helmets also had openings around the sides for the ears, so you could hear perfectly and no real bell sound as your ears where almost outside the helmet with no parts covering your ears. The only real problem i noticed was not being able to see straight down at my feet, which i can't see the big point in doing anyway.
It's also funny that 1800 years after 400bc, the Barbute helmet started being used which has alot in common with the Corinthian helmet.
But it's your mod, so up to you :)
Sure the 5/4th century model tried to remedy to these issues but so did the Chalcidian and Attic helmets which we have contemporary findings to our mod's timeframe which justifies the effort of making those helmets. If we had a bunch of graves with a Corinthian helmet among the remains of a burial near 3rd century B.C. then that would justify its presence. From the time we spent researching helmets to make for the mod the Corinthian seemed out of place. Sure there is the Grandpa helmet theory I've seen in other mods too but that does not convince me.
With the time we all wasted discussing the matter here you could've learned how to add items in M&B (if you didn't knew beforehand) which is fairly easy with the tools and tutorials available on the Taleworlds forum and add the Corinthian helmet made by mr.master in his OSP, which is here: Forums.taleworlds.com
If it is for personal use you can even take stuff from mods as long as you do not share it (I can't stress that point enough, taking someone's hard work without its consent is not cool) and add it to other mods. The Peloponnesian War mod from Lynores features a bunch of Corinthian helmets too. Problem solved for everyone, you get the helmet, we get to use our time on stuff we deem more useful.
Im obviusly not going to tell you what to put in your own mod, im sorry if i sounded that way :)
I was just interested in hearing of the possibility of having a Corinthian helmet in the mod, and you made some good points on why you chose not to. And i respect that :)
I will look into how to add the OSP helmets into my game, and looking forward to more updates for this mod :D
Can't wait for next version!