RoKkO's mod comes from a "let's see what I can do alone," blossomed out of my mind in 2013 after having done some exams just some weeks before. Concept was easy: improve the graphics and adding some new weapons, a basic request from every fan of S.T.A.L.K.E.R. The result was pretty elementary, because that was my first my first experience in the field of modding, but some people liked it because of the immersive atmosphere. Now by now the priorities have changed, so the basis of this new version are: 1) total immersion in the "80's" ambience, trying to rehearse the Chernobyl accident, basis of all S.T.A.L.K.E.R. games; 2) enhance definitively the graphics, taking them to the highest level as possible; 3) adding some elements of the gameplay for expressing all the essence of adaptability of the Zone; 4) improve the conditions of realism about weaponry, items, consumables. This mod will set its basis on the proprietary MmM mod,, SWM 2.1, SWTC and Absolute Packets, creating the ULTIMT mix

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RSS feed Report content Screenshots of new map: Northern Pripyat (view original)
Screenshots of new map: Northern Pripyat
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ZeroSen Dec 24 2013 says:

Very nice, great update, hope to be playing thir soon.

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cOldSnake Dec 24 2013 says:

It looks impresive.Did you made this map?

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RoKkO_ Author
RoKkO_ Dec 24 2013 says:

No, it's the old Dark Valley of Build 1865, but its environment is very similar to the one north of Pripyat.

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grazegrabber Dec 30 2013 says:

Great set of screens.

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RoKkO_ Author
RoKkO_ Dec 31 2013 replied:

Thanks! But you will see that with the AI this map will become more beautiful!

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Some new screens for teasing the new map introduced: Northern Pripyat.

Dec 24th, 2013
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