RoKkO's mod comes from a "let's see what I can do alone," blossomed out of my mind in 2013 after having done some exams just some weeks before. Concept was easy: improve the graphics and adding some new weapons, a basic request from every fan of S.T.A.L.K.E.R. The result was pretty elementary, because that was my first my first experience in the field of modding, but some people liked it because of the immersive atmosphere. Now by now the priorities have changed, so the basis of this new version are: 1) total immersion in the "80's" ambience, trying to rehearse the Chernobyl accident, basis of all S.T.A.L.K.E.R. games; 2) enhance definitively the graphics, taking them to the highest level as possible; 3) adding some elements of the gameplay for expressing all the essence of adaptability of the Zone; 4) improve the conditions of realism about weaponry, items, consumables. This mod will set its basis on the proprietary MmM mod,, SWM 2.1, SWTC and Absolute Packets, creating the ULTIMT mix

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Media RSS Feed Report media Screenshots of new map: Northern Pripyat (view original)
Screenshots of new map: Northern Pripyat
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ZeroSen
ZeroSen Dec 24 2013, 10:12am says:

Very nice, great update, hope to be playing thir soon.

+1 vote     reply to comment
cOldSnake
cOldSnake Dec 24 2013, 10:29am says:

It looks impresive.Did you made this map?

+1 vote     reply to comment
_-RoKkO-_ Author
_-RoKkO-_ Dec 24 2013, 2:51pm says:

No, it's the old Dark Valley of Build 1865, but its environment is very similar to the one north of Pripyat.

+1 vote   reply to comment
grazegrabber
grazegrabber Dec 30 2013, 10:12am says:

Great set of screens.

+1 vote     reply to comment
_-RoKkO-_ Author
_-RoKkO-_ Dec 31 2013, 3:03am replied:

Thanks! But you will see that with the AI this map will become more beautiful!

+1 vote   reply to comment
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Description

Some new screens for teasing the new map introduced: Northern Pripyat.

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Type
Demonstration
Date
Dec 24th, 2013
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1680×1048
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