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2 comments by _-RoKkO-_ on Oct 1st, 2014

Hello everyone,
it has been a long time, huh?
So, some of my projects for the mod requires some "skilled" manpower, like a 3D modeler, that is the most needed role in the mod.If any of you is interested here are the requirements:

Requirements:
1) Maya with X-Ray Plugins installed and capable of exporting in .object (I can provide the Plugins to you if you haven't them), or just Maya, so when you ended you send me the done model so I can export it

2) No time requirements: no need of hours and hours of work, only some hours per week

3) Capability to model only by watching some photos

4) Perseverance-Potential

5) Optional - Knowledge of texture work.

All the work that you need to do is only some static objects for map's better graphical look.
Obviously you will be credited.

Communication:
Skype-Hangout primarly, but even Ts if you are a "gamer" guy.

Sorry but this is a free unpaid work.

To Apply

If you are interested please send me a Private Message.

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RoKkO's mod pack English Translation

RoKkO's mod pack English Translation

Jul 23, 2013 Patch 19 comments

P.S.:I'm not responsible of this work. Everything's been made by EvilElmo23 and not by me. Here are, for the English-speaking stalkers, the translation...

RoKkO's mod pack PATCH 1

RoKkO's mod pack PATCH 1

Jul 20, 2013 Patch 3 comments

This is the first patch for the first (and let's hope the last) few errors: - Fixed "arsenal_shells1" crash due to particles. - Fixed Lightweight class...

RoKkO's mod pack

RoKkO's mod pack

Jul 16, 2013 Full Version 16 comments

RoKkO's mod pack is now available for downloading.

RoKkO's fun mod

RoKkO's fun mod

Jul 16, 2013 Patch 3 comments

A little minimod that feature a full-start, with all the weapons of RoKkO's mod pack and 5000kg of weight free. It's optional, and you can or not install...

Post comment Comments  (0 - 10 of 113)
DMorfeuS
DMorfeuS Oct 3 2014, 10:01pm says:

Moddb.com found the "fix"

+1 vote     reply to comment
_-RoKkO-_
_-RoKkO-_ Oct 4 2014, 1:51pm replied:

Good!

+1 vote     reply to comment
DMorfeuS
DMorfeuS Oct 3 2014, 9:44pm says:

_-RoKkO-_ dude,nice mod,but as i try to aim,the scope is not aligned with crosshair,is way off right,anyone had any issue with this? as i replay the stalker with this "challenge mode" as my aim is way off,i congratulate you for this and thanks for it :D
Edit : i applied the patch and the fun mod,maybe is an issue with that?

+1 vote     reply to comment
Meowjar
Meowjar Sep 14 2014, 11:49am says:

Hey dude, where is the video?:D

+1 vote     reply to comment
_-RoKkO-_
_-RoKkO-_ Sep 14 2014, 12:34pm replied:

Hi,
the video is currently uploading, I went on a 4-day trip on a small island in Italy, so now it started.

+1 vote     reply to comment
Guest
Guest Sep 11 2014, 9:48am says:

This comment is currently awaiting admin approval, join now to view.

_-RoKkO-_
_-RoKkO-_ Sep 14 2014, 12:36pm replied:

Hi,
for the first version you must do a merge yourself with Notepad++,
in the second version it will be added as an option during the installation of the mod, or lately activable just modifying a script.

+1 vote     reply to comment
bobbyluuu
bobbyluuu Sep 8 2014, 2:11pm says:

Hey rokko I need help installing the patch and English patch as I am a noob at modding I cannot find the folder "gamedata" in my stalker COP directory I bought the steam version and do not know if the mudpack is compatible with steam,

Do I just create a folder named gamedata or is there another stalker COP directory that I do not know?

+1 vote     reply to comment
_-RoKkO-_
_-RoKkO-_ Sep 9 2014, 4:45am replied:

Hi,
first you have to go in S.T.A.L.K.E.R. main directory, that is in Steam>steamapps>common.
My common folder for instance is in D:\Programmi\Steam\steamapps\common (I haven't got S.T.A.L.K.E.R. on Steam, but after common a stalker folder should be there).
In stalker main folder you have to install the main mod, then unpack the PATCH 1 archive and copy/paste the gamedata folder, and then choose from "Classi" folder the class you want for game start and copy/paste it too. Do the same with English translation.


+1 vote     reply to comment
_-RoKkO-_
_-RoKkO-_ Sep 9 2014, 4:47am replied:

Yes, I though that just a year ago, but it's too difficult: I have no notions in 3D graphics and my editor doesn't work properly.

+1 vote     reply to comment
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