RJ-RotWK brings the best from each title in the BFME series by EA. As a mod for Rise of the Witch-King, at it's heart it brings 3 new factions to the game. Men of the West has been broken into Gondor and Rohan, with new heroes, units, powers, and more. Arnor has also been fleshed out to be a unique faction with a mix of Men and Elves and more. Men of the East and Mordor has also been split, with Men of the East made up from two smaller sub-factions of Rhun and Harad. The Elves are now made up from three smaller sub-factions of Rivendell, Lothlorien, and Mirkwood. In total, over 70+ new units/heroes/structures and more have been added. Over 20 new maps are included, and much more.
Greatest mod ever! I am so glad u gave such of a variety of orcs in the improved mordor faction! Its my fave faction. this is definetly better than the s.e.e. mod for bfme 2. The difficulty and consistency of enemy attacks can be lowered, but still the greatest mod out there! I also love the new skins for the new orcs!
VERY GOOD, NICE WORK BEST MOD EVER MADE! I tested all! I have some advices...
In the first place, you orgnizers of the mod have a place we can add some aid (informations, bugs, help)???? You are dead?
so I think everything is very well doned! my opiniõns are:
-the elves and Men of the east, each one should have a unique faction. Not peaking one in the beggining (lose a bit time with the choice)
-You can add, or change the models and icons of some known appearence characters like Thranduil, Azog the Defiler, Gloin, (seen in the Hobbit movies, of course not exacly as the book, but to tag with the movie)
-you can add or change heroes to > Great Goblin (from hobbit
-And try too make the playability more simple, without wasting much time with descovering all the upgrades i have to do to get units and techs, simplify with balance. (much things doesn't mean better, example, too much troops with the elves and menoftheeast, too much buildings for arnor too.
-I don't know if rohan have ents in front of their city!
reporting some bugs:
-AI it's not ok, you know.
-Some units voices don't match with their classes.
-Arnor Trebuchet men can have a new texture.
-There is a nazgul without voice (I don't know the others)
-Some towers don't have door.
I can help, please call me maybe.
This mod is decent. It has a great concept, but so much stuff feels the same: All units share a single voice actor for soem factions, so many pcitures say: WIP, it's quite annoying. If this mod could get its hadns on some good vocie actors, and artists, it would be absolutely amazing though.