RJ-RotWK brings the best from each title in the BFME series by EA. As a mod for Rise of the Witch-King, at it's heart it brings 3 new factions to the game. Men of the West has been broken into Gondor and Rohan, with new heroes, units, powers, and more. Arnor has also been fleshed out to be a unique faction with a mix of Men and Elves and more. Men of the East and Mordor has also been split, with Men of the East made up from two smaller sub-factions of Rhun and Harad. The Elves are now made up from three smaller sub-factions of Rivendell, Lothlorien, and Mirkwood. In total, over 70+ new units/heroes/structures and more have been added. Over 20 new maps are included, and much more.
A guide to the completely revamped Elven Faction for RJ-RotWK.
Posted by robnkarla on Jan 8th, 2009
It's been a year since the last RJ-RotWK release, and the year has been full of progress on one of the biggest mods for a Battle for Middle Earth game. The release of v1.06 is coming either in January or February, and to lead up to the release, we're providing glimpses into what you can expect. If you thought 1.05.06 was a large update, you have not seen anything yet.
Click the book above to get a walkthrough of how the Elven Faction has been split into 3 sub-factions, and how they work together as allies to defend Middle-Earth. Over 15 new units and even more reskins have been done to bring to life Tolkien's Elves. Each unit has random skins to give variety as you battle. Use the RJ camera to immerse yourself into Middle-Earth.
Each sub-faction also has their own unique architecture. Rivendell and Lothlorien will be complete for 1.06, while Mirkwood will be available in 1.07. Explore the more than 30 models for each of the structures as the level up through unique courses.
1.06 has re-defined Tolkien's Elves. Another news item will come out to walk through all of the units/structures. Remember to click the guide at the top.
Also, vote to bring a BFME game into the top 100:
Thank you for playing,