New Version 2022 Rising Sun II Released

Rising Sun is a mod for Mount & Blade: Warband based on the Gekokujo mod,

Set in November 1867 during the late Bakumatsu period on the verge of the Boshin War (1868-1869). Fight for the Satsuma Choshu alliance, or join the Shogunate.

NOTE: This Mod/Submod is based on Gekokujo 3.0 by marty4286 and so all credit goes to him and the Gekokujo contributors for 99% of this mods content. This Mod also incorporates a large amount of content from the Blood & Iron (B&I II OSP). All western style uniforms and some weapon parts contained in this mod were made by Parrot, Willhelm and the Blood & Iron team and CREDIT should be given to them for this content.

Rising Sun: Bakumatsu


The new version of the mod attempts to portray the Boshin War more historically accurate and many clans and domains had very asymmetrical technology and militaries. Therefore I recommend you play as one of the main clans in the war such as Satsuma, Choshu, Tosa, Tokugawa, Edo Government, Matsudaira, Sendai etc.

Nobles get a better start this time including more money, more men in a party and the ability to join any faction after the game starts and it is recommended to play this way, but the life of an enlisted soldier is still available this time with a modern rifle and bayonet even a private can down a samurai.

Rising Sun is a mod based on the wonderful and much loved Gekokujo mod by marty4286 and uses much of its original content so 100% credit should be given to him for all of the content not added by this mod. Think of this mod as a expansion to the main module, a big sub-mod.

This mod retains all the features incorporated in the Gekokujo mod such as Diplomacy and Freelancer

You must enable ragdolls to play this mod without graphical errors.

Also it is recommended you play this mod with battle sizer for battles with up to 1000 troops it is recommended to go less than 300 (299 is good) but the mod can handle up to 400 for good systems.

FACTIONS:

  • Satsuma Domain
  • Choshu Domain
  • Tosa Domain
  • Nagaoka Domain
  • Sendai Domain
  • Matsudaira Clan
  • Tokugawa Clan
  • Edo Government
  • Hosokawa Clan
  • Saga Domain
  • Morioka Domain
  • Ikeda Clan
  • Tokushima Domain
  • Hikone Domain
  • Jozai Domain
  • Mito Domain
  • Kubota Domain
  • Kaga Domain
  • Tsu Domain
  • Sakai Clan

FEATURES:

  • A wide variety of period accurate firearms muzzle loading, breech loading and cartridge loaded
  • The major Pro-Imperial & Pro-Shogunate Factions of the time
  • Smoother Ragdolls and Death Animations (Ragdolls must be enabled to play this mod)
  • Asymmetrical Warfare, unlike Gekokujo which has almost 100% balanced factions, clans and domains in Rising Sun will have very different weapons and equipment. Most Imperial factions and the Tokugawa Clan and Shogunate forces will have vastly superior technology to the samller domains however this will not always be the case.
  • Less focus on armour and heavy troops and more on weapon effectiveness. Historically during the Edo period the use of Armour decreased drastically as it was a time of relative peace overall.

Content Sources:

  • Blood & Iron II OSP Content for all uniforms and chassepot and dreyse firearm parts
  • Kengeki Gaiden Animations
  • Sounds compilation by Pylorama: All Japanese war cries and death sounds. Also credits to Treyarch and Antimatter games since all sounds are from CoD: WaW and Rising Storm originally.
  • Napoleonic Wars DLC for some swords and carbine models (heavily edited)
  • Everything else made by Helm8000 or built upon Gekokujo content
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Rising Sun II

Rising Sun II

Full Version 36 comments

Here after so long is Rising Sun II, more focus on history and the campaign aspect this time. Recommended to play as one of the main factions like Satsuma...

Unofficial Rising Sun Patch + Troop Tree Viewer

Unofficial Rising Sun Patch + Troop Tree Viewer

Patch 22 comments

Includes an in-game Troop Tree Viewer and some bug fixes. Install AFTER patch 1.1.

Rising Sun Single-player Alpha 1.0

Rising Sun Single-player Alpha 1.0

Full Version 26 comments

After 257 days of waiting its finally here... The first full release of Rising Sun Bakumatsu

[PLEASE DOWNLOAD] Rising Sun Patch 1.1

[PLEASE DOWNLOAD] Rising Sun Patch 1.1

Patch 33 comments

A patch for all the really terrible bugs that have been found and general bad things. Unfortunately no troop trees yet.

Rising Sun II Find Item menus.txt patch

Rising Sun II Find Item menus.txt patch

Patch 2 comments

Replace menus.txt in module folder. You will now be able to see all the 19th century items in the find item cheat menu. Cheers.

Rising sun 1.2.2 Item rework

Rising sun 1.2.2 Item rework

Full Version 12 comments

Since this isn't really getting any updates. I modified the latest version to balance some stuff. Note: I do not own anything all credits go to respective...

Post comment Comments  (0 - 10 of 581)
Blood-iron-Europe
Blood-iron-Europe - - 135 comments

Where can I find troop trees?

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Guest
Guest - - 688,627 comments

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Modding4L1feE
Modding4L1feE - - 5 comments

Mod sucks ***, merchant not appearing after killing the bandit, Novice fighter appears barehanded and fight's me.

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Dial1111
Dial1111 - - 9 comments

The tutorial quest is glitched it doesn't work on some cities I think

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Guest
Guest - - 688,627 comments

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Guest
Guest - - 688,627 comments

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CheriSh21
CheriSh21 - - 304 comments

Hi, what are the starting towns which aren't bugged?

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WarKing76
WarKing76 - - 13 comments

Quick question, where can I find the foreign troops such as the British Royal Marines along with the US and French counterparts?

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team60sboy
team60sboy - - 14 comments

older version - Rising sun 1 2.2

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Guest
Guest - - 688,627 comments

The design choice of making weapons slow to shoot Is not itself a bad one, however, revolvers should have a faster firing rate. The delay on them Is very bad.

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