This is a mod in progress for "Call to Arms" changing the theme into the Star Wars universe with new high quality content, new non-linear RPG gameplay, and many new game mechanics!

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Add media Report RSS Dynamic Walker Stomps Update#2 (Raw footage)
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Astra213
Astra213 - - 95 comments

That's just superb! The effects, sounds, prints and all are just astounding.

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Praetor-Nox
Praetor-Nox - - 400 comments

The AT-AT legs seem too stiff 24.media.tumblr.com

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Buzztr0n Author
Buzztr0n - - 705 comments

yep, but this model/animation will have to do for now

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shadow115
shadow115 - - 8 comments

i think it looks great compared to the **** that GAW pumps out

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Count_Crapula
Count_Crapula - - 469 comments

Yeah, the knees don't bend at all

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TheGiles14
TheGiles14 - - 656 comments

nice

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Mlirka
Mlirka - - 38 comments

Walker little bit faster I think but really good job keep going :)

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Zeus1257
Zeus1257 - - 175 comments

That AT-AT sounds f*cking massive...as it should.

Good job.

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Buzztr0n Author
Buzztr0n - - 705 comments

haha, exactly! thanks

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Beta99
Beta99 - - 1,012 comments

Are you an ex Best Way's developer or something haha, epic!
Btw, I see no gunner,commander etc in the AT-AT, does that mean that it will be a no crew vehicle or a fauna unit?

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Buzztr0n Author
Buzztr0n - - 705 comments

Haha thanks! There is crew inside, but I think this is a side effect of having walkers as their own vehicle type (I haven't replaced the behaviour for tanks etc, so all vanilla MoW vehicles still operate the same). Or maybe I've forgot to add something, will see if I can fix it sometime.

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Beta99
Beta99 - - 1,012 comments

Cool and good luck!

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LOL5UCK5
LOL5UCK5 - - 21 comments

love the textures they look great!

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Rockenman
Rockenman - - 16 comments

Amazing. :D

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CT-4288
CT-4288 - - 120 comments

İNCREDİBLE!!! (Please help in this regard to the GAW team)

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Description

Further improvements to the stomp effects. Water variants added for both shallow and deep water. Different sound effects depending on the water level. Traces of the stomps added to the ground. The vehicle speed was slightly adjusted so you won't see the feet "sliding" anymore.