Rise of Three Kingdoms is a total conversion mod for Medieval II: Total War: Kingdoms, with the aim of the mod being to completely recreate the Three Kingdoms Era (190 to 280 CE) as accurate and true to history as possible. The mod features hundreds of historic characters with their own unique biographies and titles, dozens of period accurate armaments, unique mechanics to either usurp the throne and establish your own dynasty or support the restoration of the Han, historic mission trees for the five main factions from the era, and the inclusion of various non-Han peoples such as the Nanman, Xianbei, Nanyue, and Goguryeo.

Report RSS Development Update - Early September Update

Short update on current development, and preview of the new unit rosters.

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Welcome to the first Development Update, going to short one this time, just letting everyone know what going on here behind the scences.

Current development has been slowed a bit, due to the launch of Rome 2 (which I believe most of you are playing or want to play) and travelling (Mod Leader is currently away). While it is a bit slow, it doesn't mean the mod is dead and there is no development going on. We are still revamping the current unit roster to a more historical based unit types (and models). A few preview images have already been posted in Images, be sure to check them out if you haven't already. We plan to complete and release the base revamp sometime near the end of September/start of October.

Here's a preview of the new Heavy Infantry model(Upgrade 1) (Reminder: Everything shown here may be different from what the release will be, these models are NOT final)

Patch 7 has also been released on August 28th, 2013 (a combined patch). You can download it here along with the latest hotfixs for it.

Also a slight hint of things that we will open up in the near future is expand notification of updates/patches. We plan to open up a Twitter option which we will post updates/patches as soon as come out. On this page, we will be posting montly Development Updates, Recruitment Updates, as well as major news updates (EDIT: After some reconsideration, we have decided that we WILL be posting patch updates). If you have any questions about the mod or have any suggestions, please post it in the comments below.

That's all for this development update, be sure to stay tuned to the next update (sometime near the end of September/beginning of October)

The Blade That Was Broken
Modeller/Skinner
ModDB Page Manager

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Guest
Guest - - 687,512 comments

i just want to suggest, i hope the strat model of the heroes will not change, if you bribe them.. example Lu-bu

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RoTKTeam Author
RoTKTeam - - 10 comments

Strat Model should not change, it's hardcoded.

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Guest
Guest - - 687,512 comments

can you help meh? i install patch 7 but when i try to go campaign,and select a faction then press the start button, then loading but in a second it goes out? i follow your instruction of install and about those UAC and virtual store.... help???

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RoTKTeam Author
RoTKTeam - - 10 comments

Do you mean it CTD (Crash to Desktop?). Have you installed on all the latest hotfixs (CTD will happen if you have not done that)?

Reply Good karma+1 vote
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