Rise Of The Reds is an expansion mod for Generals: Zero Hour that adds the Russian Federation, European Continental Alliance and is packed with overhauls and changes to the original factions. Whether it's steamrolling Russians, indomitable European defenders, American high-tech, Chinese strength in numbers or the brutal cunning of the GLA - Rise of the Reds has a faction for everyone's tastes - even to take your opponents on land, air and sea!
Had a few issues regarding Patch 1.04 but when I did managed to get it running, I never expected the gameplay to be many times more awesome than ZH. Loving the new helicopters' AI as the Russian AT ones do the cha-cha slide over their unfortunate enemies before unloading.
I love this mod since successful startup and going to be looking into adding latest patch, and the Europeans soon.
love the mods guys! Can't believe it filled in so many bugs and give the units better looks than EA's crap skins.
This mod id amazingly well done. It looks as good as it plays. Challenging computer players, well organized tech trees as well as General Power trees. And on top of it all the game is still in progress. I can hardly wait for the next expansion and see what this team has to offer.
Great quality download with content that looks and sounds like it was from the the original developing team.
What I especially like about this mod is the overall art design and the fact that the Manticore tank uses Arnold Schwarzenegger as his voice. When I first started a skirmish and looked through the new ECA units / buildings I was like ''wow'', they did a great job making the factions really different, and I think I found my favorite faction. Even though there's no campaign (yet?), the team also spent a lot of time making up a proper story for this mod / Generals which is why I also salute these guys. This mod is absolutely great and very worth trying.
One of the greatest mods around here. It's adding 2 completely new factions ( I always wanted Europe and Russia in vanilla ), balance is quite good, graphics are updated, so they look fine even on old engine. There is a whole load of new units and general's powers for ZH nations. RotR totally changes old tactics, every side has it's own character and there is also side story for new conflict. However it needs some bug fixes. Great work, i'm waiting for next versions!
Un excelente mod (traido por los mismos del proyecto ShockWave) que transforma espectacularmente el Command and Conquer Generals ZH. Trayendo una novedosa variedad de armas capaz de crear una epica batalla entre las 3 clasicas facciones y 2 nuevas que son: ECA (Alianza Continental Europea por sus siglas en ingles) y una Russia que refleja los antiguos ideales de la Union Sovietica, trayendo algunos recuerdos y guiños al C&C Red Alert. Promete mucho ya que en su primer version ( 1.8 ), nos dejara desarrollar batallas enormes con rasgos unicos segun el mando de la faccion que tomemos. Muy recomendable para jugar en multijugador, siendo este donde se desarrolla su potencial con maximo esplendor ya que la IA del juego es facilmente burlable y metodica. En fin, un mod recomendable para los viejos jugadores del C&C y/o para aquellos que deseen verle otra cara al juego.
An excellent mod (from the creators of the project ShockWave) that dramatically transforms Command and Conquer Generals ZH. Bringing a new variety of weapons capable of creating an epic battle between the 3 classic features and 2 new ones, which are: ECA (European Continental Alliance) and Russia reflecting the old ideals of the Soviet Union, bringing some nods to C & C Red Alert. It promises much, because in its first version (1.8), let us develop huge battles, with unique features that we select according to faction. Highly recommended for multiplayer play and this where it develops its potential peak, because the game's AI is easily burlable and methodical. In short, a mod recommended for those who want to see another side to the game.